Garrosh Hellscream by MarioToast

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Garrosh Hellscream

By: MarioToast
Last Updated: Jan 10, 2017
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Garrosh Hellscream

Warlord of the Warsong Clan

Garrosh Hellscream, son of the legendary Grom Hellscream, is a brash and highly aggressive orc that despises the Alliance with every fiber of his being. He acted as Warchief of The Horde in Thrall's absence, and his actions during that time has caused much debate whether it was for the best or not. But if there's one thing most people can agree on, it's that the best reaction to seeing Garrosh charging towards you, axe raised, is to turn around and run as fast as you can.

Combat Trait

1
[D] Enrage
Whenever Garrosh takes damage, he gains stacks of Enrage based on the amount of damage taken. Each stack increases damage dealt by 1% for 2.5 seconds. Max 100 stacks.

Primary Abilities

1
[Q] Execute
Mana: 50
Cooldown: 9 seconds

Garrosh slams Gorehowl down on an enemy, dealing 65.54 (+4% per level) damage. If the enemy is a Hero below 10% Health, a Mercenary below 20% Health (excluding Bosses) or a minion below 50% Health, they are immediately killed. Enemies who can be executed are marked.
2
[W] Whirlwind
Mana: 70
Cooldown: 10 seconds

Garrosh spins once, dealing 103.13 (+4% per level) to nearby enemies. Damaged enemies bleed, taking 78.31 (+4% per level) damage over 3 seconds.
3
[E] Berserker Rage
Mana: 60
Cooldown: 16 seconds

Garrosh deals 5% of his Max Health as damage to himself, gains 50% Movement Speed and Attack Speed decaying over 4 seconds, and becomes Unstoppable for 1.5 seconds.

Heroic Abilities

1
[R1] Mak'gora
Mana: 90
Cooldown: 90 seconds

Garrosh challenges an enemy to a duel, locking them both in an area and making them immune to all effects from other characters. Lasts 8 seconds, or until one of them dies.
2
[R2] Warbringer
Mana: 70
Cooldown: 80 seconds

Garrosh starts charging towards the mouse cursor, building up speed over 2 seconds. He stops when he hits a wall, Structure or enemy Hero. If he hits an enemy Hero, he deals 25% of his Maximum Health as damage to both himself and the enemy. The enemy Hero is also stunned for 1.5 seconds.

Talents

Level 1:

Warlord's Challenge: Quest: Kill 25 minions with Execute.
Quest: Take 3000 damage in a single life without dying.
Quest: Participate in 5 Takedowns.
Reward: Completing a Quest grants 10% maximum Health. Completing all three grants an additional 30%.
Shield of Fury: Berserker Rage gives Garrosh 60 Armor, decaying over 4 seconds.
Taste for Blood: Quest: Whenever Garrosh kills an enemy, gain 1.5 Attack damage, up to 150.
Reward: After killing 100 enemies, gain 10% Attack Speed.
Short Fuse: Enrage builds stacks faster.

Level 4:

Dragon Roar: Activate to increase Garrosh's damage by 20% for 6 seconds. Cooldown: 25 seconds
Anger Management: When fading away, each stack of Enrage heals Garrosh for 14.13 (+4% per level) Health.
Raid Leader: Nearby friendly minions and Mercenaries deal 50% increased damage.
Frothing Berserker: While at 50 Enrage or above, Garrosh deals an additional 15% damage and gains 10% movement speed.

Level 7:

Hurricane Blade: Whirlwind's damage is reduced to 60%, but it spins three times. Each consecutive hit refreshes the duration of the bleed.
Wild Strike: After using Execute, Garrosh's next Basic Attack occurs 100% faster and deals 90% increased damage.
Impending Victory: Killing a minion or Mercenary with Execute reduces the cooldown to 1 second and refunds 15 Mana.
Meat Grinder: Whirlwind deals 30% increased damage.

Level 10:

Mak'gora
Warbringer

Level 13:

Incinerating Rage: Garrosh deals damage per second to nearby enemies. The damage is equal to his current Enrage stacks.
Siegebreaker: Basic Attacks against Structures deal 75% increased damage and destroy 1 ammo per attack.
Enraged Regeneration: Garrosh has 10% increased health regeneration for every 10 stacks of Enrage.
In For The Kill: Garrosh gains 40% movement speed when moving towards an enemy that can be killed by Execute.

Level 16:

Imposing Presence
Endless Fury: Enrage stacks last 50% longer.
Overpower: Increases the health treshold of Execute to 100% for minions, 40% for Mercenaries (excluding Bosses) and 15% for Heroes.

Level 20:

Gladiator's Resolve: Garrosh gains 15 Armor and 20% increased damage during Mak'gora. If the enemy dies, cooldown is reduced by 40 seconds.
Unstoppable Force: Warbringer turns 70% faster. If the impact kills the enemy, Garrosh takes no damage and continues to charge.
Nexus Blades
Hardened Shield

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