Grommash Hellscream by Kraxius

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Grommash Hellscream

By: Kraxius
Last Updated: Dec 30, 2016
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Grommash Hellscream

Leader of The Warsong Clan

Statistics
Health:2895
Rage:0/100

Basic Attack Rage Generation each hit: 10

Combat Trait

1
Inner Rage
Damage you take increases your Basic attack Speed & damage by 1% & Movement speed by 1% each time you're hit by a basic attack or ability that harms you. (Stacks)

All stacks are lost on Death.
Maximum Basic Attack speed:0/100%
Maximum Movement speed: 0/40%
Maximum Basic Attack: Damage: 0/40%

( His eyes & axe's Skull eyes start glowing more Red the more "Powerful" you become )

Primary Abilities

1
Brutal Slam
Slams the ground in front of you in a Cone that deals 5% of their maximum health & 5% more over 5 seconds,
which also slows them by 10% for 2 seconds. (Reapplies effect)

Rage Cost: 50
CD: 3 seconds
2
Rend
Wounds the target, causing them to bleed for 2% of their maximum health over 4 seconds. (Stacks) & Reapplies effect.
Maximum Stacks: 10 stacks.

Rage Cost: 20
Cd: 3 seconds.
3
Recklessness
Empowers your Basic Attack speed & damage by 30% & you take 10% more damage also you become unstoppable for 5 seconds.

Rage Cost: 100
CD: 10 seconds.

Secondary Abilities

1
Piercing Howl
Slows enemies around you by 30% of their movement speed for 5 seconds.
Rage Cost: 40
Cd: 60 seconds.

( a Talent that you can pick at Level 20).
Range/radius is as large as a normal Bosses Capture point.

Heroic Abilities

1
Deadly Calm
Increase Your Health, Damage & Movement Speed by 50% of the amount of Inner Rage stacks you have for 3 seconds


Cd:40

Passive: You now have 200 Maximum Rage.
Passive: Your Basic attacks now reduce your Basic Ability Cooldowns by 0.5 for each hit.
2
Ravager
Throws out a weapon at the target location that inflicts 5% of their maximum health for every 1 second they're inside the area of Effect lasts for 5 seconds.
also Generates 10 rage for each enemy hit.

Rage:100
Cd: 20 seconds.

Passive: Generate 10 rage from rend for each 1 second it's on a target.

TALENTS

Level 1

QUEST talent:
Quest: Hit 40 enemy heroes with Brutal Slam.
Reward: Brutal Slam costs 30 Rage & has a 1 second cooldown.
QUEST talent:
Quest: Kill 20 heroes with Recklessness activated (all stacks will be lost on death)
Reward: Recklessness no longer increases the damage you take (10% to 0%) also it's rage cost is now 70.
QUEST talent:
Quest: Hit 50 enemy Heroes with Rend.
Reward: Rend now has a 1 second cooldown
Level 4
Envemon: Activate to deal damage over time.
Cd: 60 seconds
Activate to Poison an enemy Hero, dealing 352 damage over 10 seconds.
Render: (Rend Talent)
increases maximum stacks to 20 instead of 10.
Brutish Slam: (Brutal Slam Talent)
Now has a 10% larger Radius & Range.
Level 7
Bladed Momentum: (Passive)
Basic attacks reduce ability cooldowns by 0.6 seconds.
Follow through:Abilities increase Basic Attack damage.
After using an Ability, your next basic attack within 6 seconds deals 40% additional damage.
Bloodlet: (Rend Talent)
Rend is now a cone type attack that can hit multiple targets No longer a Target based ability. ( Like Brutal Slam)
Level 10
level 13

Giant Killer: Empowers your basic attacks agains't Heroes.
basic attacks agains't enemy Heroes deal bonus damage equal to 1.5% of the hero's maximum health.
Spell Shield: Activate to reduce incoming Ability Damage.
Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. This can only trigger once every 30 seconds.
Can be toggled to allow or prevent this talent from triggering.
level 16

Blood Haze: (Inner Rage based Talent)
You lose only half of the Inner rage stacks you have gained on death.
Also you now gain 2% Attack speed & Damage instead of 1%.
Blood for Blood: Activate to steal health from your target.
CD: 60 seconds.
Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.]
level 20
DEADLY CALM: Increase Your Health, Damage & Movement Speed by 100% of the amount of Inner Rage stacks you have for 4 seconds
RAVAGER:
Reduces the rage cost to 50 also now has 2 charges.
PIERCING HOWL:
Slows enemies around you by 30% of their movement speed for 5 seconds.
Rage Cost: 40
Cd: 60 seconds.
Range/radius is as large as a normal Bosses Capture point.
NEXUS BLADES: Basic Attacks deal 20% more damage and slow enemy Movement speed by 20% for 1 second.

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IlikeItFunny (6) | November 25, 2016 8:14am
And how it is possible to gain rage?

And what is, when Grom get 1000% bonus attackspeed and movementspeed, couz there is no maximum of stacks of his trait?
1
[-]
Kraxius | November 25, 2016 12:53pm
he gains rage by Basic attacks also if you choose Ravager you Passively generate 10 rage from Rend every 1 second it's on a target, also i have yet to make a maximum though he does lose them on death i will be putting a maximum shortly.
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