GRUNTY by gan jamin

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GRUNTY

By: gan jamin
Last Updated: Oct 8, 2016
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GRUNTY

MURLOC MARINE

HEALTH:700 (+50/LEVEL) [AUTO ATTACK]
REGEN:30 (+5/LEVEL)

MOVE SPEED:3.50
ATTACK SPEED: 4 ATTACKS PER SEC
RANGE:6
DAMAGE:56.2 (+7/LEVEL)

Combat Trait

1
1ST SEA MARINE CORPS
EVERY TIME YOU TAKE DMG YOU'RE MOVEMENT SPEED IS INCREASED BY 20% FOR 5 SEC STACKS 10 TIMES

Primary Abilities

1
SLIMY GRENADE
TOSS A GRENADE THAT DEALS 110 DMG TO ENEMY HEROES 300 DMG TO NON HEROES AND SLOW THEM FOR 50% OVER 3 SEC
COOLDOWN 10 SEC
2
BUBBLY JETS
WHEN YOU MOVE LEAVE A TRAIL OF BUBBLES BEHIND ENEMIES CAUGHT IN THE TRAIL IS SLOWED BY 40% AND TAKE 30 DMG A SEC OVER 6 SEC
COOLDOWN 20 SEC
3
HEALING STIM
TARGET A HERO HEALING FOR 25% OF THEIR MAXIMUM HEALTH AND INCREASING BASIC ATTACK SPEED BY 50% OVER 2 SEC
COOLDOWN 6 SEC

Heroic Abilities

1
STIM AMMUNITION
PASSIVE: NOW ABLE TO TARGET ALLIES AND HEAL THEM FOR 2% OF THEIR MAXIMUM HEALTH INCREASE THEIR ATTACK SPEED BY 20% OVER 1 SEC
2
BATTALION TIDAL WAVE
IN A LARGE AREA DEAL 300 DMG TO ALL ENEMIES AND SLOW THEM FOR 90% WHILE ALLIES GET 100% MOVEMENT SPEED INCREASE
COOLDOWN 90 SEC

Special Mount

1
NO MOUNT NEEDED

TALENTS

Level 1
1 compressed slime
Slimy grenade has bigger area and longer range
2 sticky grenade
Slimy grenade slows to 80%
3 bribe
Kill minions to gain 3 stacks max 200 use 60 stacks to recruit mercenaries
Level 4
1 Go go go
Healing stim gives 50% move speed
2 bobbly bubbles
Bubbly jets spreads to an even bigger area
3 improvise
Increase the dmg you deal to non heroics by 100%
Level 7
1 happy fins
Whenever you kill a hero refresh you're abilities
2 zerg slime
Slimy grenade deals 150% extra dmg to minions mercenaries
3 combat shield
Gain a shield equal to 100% of you're health
Level 10
Read above
Level 13
1 special marine corps
whenever you take dmg also increase you're attack speed by 5%
2 vampiric assault
Drain health from enemies
3 dmg softener
Block 2 sources of dmg after 40 sec COOLDOWN
Level 16
1 bubble protection
Bubble jets also give shields to caught allies
2 slime rounds
Basic attacks slow enemies by 30%
3 pressure shot
Every 10 th attack on the same target deals 200% extra dmg
Level 20
1 healthy greens
heal allies for 4% of their maximum health and give small shields
2 mega tsunami
Bigger area and push enemies back
3 advanced health
Death timer decreased by 75%

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