 
					 
							 
						 
								 
								 
								 
								 
								 
								 Blood Pool
Blood Pool Masterful Flay
Masterful Flay Intense Bleeding
Intense Bleeding Gurubashi Ritual
Gurubashi Ritual Silence the Weak
Silence the Weak Critical Wound
Critical Wound Hakkars Will
Hakkars Will Summoning Ritual
Summoning Ritual Aspect of Blood
Aspect of Blood Bound by Blood
Bound by Blood Hakkari Devotee
Hakkari Devotee Burning Flesh
Burning Flesh Hakkari Cult
Hakkari Cult Internal Wound
Internal Wound Hakkars Prophet
Hakkars Prophet Blood Clot
Blood Clot Hemomancy
Hemomancy Rage Unbound
Rage Unbound Loa of Blood
Loa of Blood Blood Haze
Blood Haze Corrupted Blood
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As a troll intusiast I wanted to say my words early.
First of all, it's not very clear what's Hakkar's role in game. He is labeled as specialist but he got extremely low mobility and relies on debuffs and life stealing, what makes me think he plays more like a bruiser. In my opinion you should define what is his role when laning, Team fighting and holding objectives so you can make the tweaks to make him better on what you want him to do.
Second, the duration of abilities are too long. 6 seconds of silence as a base skill and after that 7 seconds of silencing from the heroic removes any chance of reacting to him. I'd suggest you to check this numbers and try to imagine how is to play him and how is to play against him, so you can balance it better :)
At last, I want to start this thing where people interested in troll content in HoTS joins and help each other, so I'll soon release some images and content to help people creating their own concepts and develop their ideas. I'd like to send you this link here so you can use it, if you want to, and join the movement: https://i.imgur.com/JITnpyV.jpg it's very generic so many people can use but this is a first release for you since I got this idea when I saw your post.
My intention for Hakkar was to actually have him be a Tank (bruiser), but the more and more I went on with the hero the more I found him onto be a mix between a specialist (Able to 1v1, secure lanes etc) and tank, mitigate damage for his team so in a way he is much more like Medivh; Support but able to hold lanes.
So basically getting Blood stacks is supposed to be hard (with basic attacking) while using Hemmorage is a far easier way to get Blood. I do agree the duration and numbers could use some tweaking which I'll get to right away :D