Level 1
[Basic Attack] Redemption
Basic Attacks against enemy Heroes increase Hanzo's Attack Range by 1 for 2.5 seconds.
❢ Quest: Every 2 Basic Attacks against the same Hero within 10 seconds grants 1 Redemption, stacking up to 12.
❢ Reward: At 12 Redemption, Hanzo gains 50% increased Attack Speed.
Dying decreases Redemption by 4.
[Q] Perfect Marks
❢ Quest: Hit enemy Heroes with Storm Bow 45 times. The first 3 hits against each enemy Hero grant 3x progress.
❢ Reward: Storm Bow's damage is increased by 15%, increased to 30% while fully charged.
[W] Simple Geometry
❢ Quest: Hit enemy Heroes with secondary Scatter Arrows 30 times.
❢ Reward: Scatter Arrow now creates 2 additional secondary arrows.
Level 4
[Basic Attack] Ignore All Distractions
Basic attacks instantly kill enemy Minions.
Killing an enemy increases Hanzo's Attack Speed to 2 per second for 1 second.
[Q] Explosive Arrows
Hitting an enemy Minion or Monster with Storm Bow deals 50% damage to all enemies within a radius of 3.
Killing an enemy with Storm Bow deals 100% damage in a radius of 3.
[W] Serrated Arrows
Scatter Arrow deals 150% additional damage to Minions, Mercenaries, and Monsters.
Level 7
[Q] So Predictable
Hitting an enemy Hero with Storm Bow at full charge reduces its cooldown by 2 seconds.
[W] Never Outmatched
Reduces Scatter Arrow's Mana cost by 20.
Basic Attacks against Heroes reduce the cooldown of Scatter Arrow by 4 seconds.
[Passive] Sharpened Arrowheads
Scatter Arrow and Basic Attacks ignore Armor and reduce enemy Heroes' Armor by 2, up to 20, for 3 seconds.
[Passive] The Dragon Hungers
Hitting an enemy Hero with Storm Bow increases Hanzo's Spell Power by 5%, up to 20%, for 10 seconds.
Level 13
[Trait] Ninja Assassin
Hitting enemy Heroes with Storm Bow reduces Natural Agility's cooldown by 10 seconds.
Takedowns reset Natural Agility's cooldown.
[Q] Fleet of Foot
Hitting enemy Heroes with Storm Bow increases Hanzo's Movement Speed by 10%, up to 30%, for 6 seconds.
[Passive] Mounted Archery
Gain 20% additional Movement Speed for the first 5 seconds after Mounting.
Hanzo instantly Mounts after landing from Natural Agility.
Hanzo can channel Storm Bow while Mounted, but casting it Dismounts him.
[Active] Lunge
Activate to dash a short distance, passing through units in the way.
Level 16
[Basic Attack/Q] Flawless Technique
Hitting an enemy Hero with Storm Bow increases the damage of Hanzo's next Basic Attack within 5 seconds by 30%.
Hitting an enemy Hero with a Basic Attack causes Hanzo's next cast of Storm Bow within 5 seconds to charge up instantly.
[Q/W] Piercing Arrows
Storm Bow and Scatter Arrow pierce through the first enemy they hit.
Secondary Scatter Arrows also pierce through the first enemy they hit after every ricochet.
[E/Passive] Dragon's Eye
Basic Attacks and Scatter Arrows deal additional damage to enemy Heroes equal to 1% of their maximum Health, increased to 2% against Revealed Heroes.
Damaging a Revealed enemy Hero increases Sonic Arrow's cooldown rate by 100% for 2 seconds.
[Active] Lightning Volley
Activate to gain 4 charges of Storm Bow that can be cast in rapid succession at the cost of 50% reduced damage.
Level 20
[Trait] Perfect Agility
Natural Agility gains a second charge and its cooldown is reduced to 20 seconds.
[E] Bullseye
Increases Sonic Arrow's travel speed and impact radius by 100%.
Sonic Arrow now Stuns enemy Heroes it hits for 1 second and its Reveal lasts 4 seconds longer if it hit at least one Hero.
[R1] The Dragon Awakens
Hitting enemy Heroes with Basic Attacks and Abilities reduces Dragonstrike's cooldown by 4 seconds.
[R2] Play of the Game
While in flight or for up to 2 seconds after impacting a target, Dragon's Arrow can be reactivated to teleport to its location and jump backwards.
If used after impact, Hanzo shoots arrows that deal 263 damage to each enemy hit by the impact.
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