Higurte by Nebulari

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Higurte

By: Nebulari
Last Updated: Oct 3, 2018
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Higurte

The Sword's Energy

A ninja-like warrior with the power of an ancient blade, Higurte likes to keep his attitude high, but his altitude higher.

Combat Trait

1
Graceful Zengatchi
Higurte does not take damage from enemy abilities that knock him into the air. While in the air, Higurte cannot take damage from any sources. Higurte's first Basic Attack upon landing deals 64 (+4% per level) damage, hits through Armor, and Slows his target by 70% for 0.5 seconds. Higurte's abilities change if he uses them while Airborne.

Primary Abilities

1
Zengotsu-Tri
Cooldown: 11s

Higurte readies his blade to attack 3 times (requiring 3 button presses). Each strike deals different damage and applies a different effect. Higurte has a 2 second window to reactivate the ability for the strikes before it goes on Cooldown.

Zengotsu-Shera: Higurte swings his blade in a cone in front of him, dealing 43 (+4% per level) damage & Slowing by 40% for 1.5 seconds.

Zengotsu-Shadu: Higurte stabs his blade in a straight line, dealing 41 (+4% per level) damage & Silencing enemies hit for 1.25 seconds.

Zengotsu-Sharada: Higurte impales his blade outwards once more, dealing 72 (+4% per level) damage. For 1 second afterwards, Higurte can reactivate this to launch himself Airborne for 1.5 seconds.

Airborne: Higurte dashes through an enemy on the ground, dealing 65 (+4% per level) damage through Shields, and stopping the enemy's Health Regeneration for 3 seconds.
2
Hibashi-Lepe
Cooldown: 5s
Can only be used while Airborne
Passive: If Higurte lands without using an Airborne ability, he will dash in a short line upon landing. Any enemy Heroes hit are Marked for 3 seconds. If Higurte attacks Marked enemies, he instantly refreshes the cooldown of Zengotsu-Tri and immediately skips to Zengotsu-Sharada.

Higurte pushes himself further into the air, extending his Airborne duration by 1 second.
3
Asuro-Sutu
Cooldown: 6s

Higurte dashes forward, leaving behind a foggy projection of himself. After 3 seconds, or if Higurte moves out of range of the projection, it will dash to Higurte, pushing any enemies hit out of the way & knocking Higurte Airborne. Enemies hit are also dealt 64 (+4% per level) damage and Slowed by 33% for 3 seconds.

Airborne: Higure sends the projection to the ground, dealing 84 (+4% per level) and Knocking Up enemies hit for 1 second in a medium radius.

Heroic Abilities

1
Spinubrade
Cooldown: 60s

Higurte tosses his blade into the air and it lands in a nearby area after a 1 second delay. After it lands, a violent windstorm begins to pull around it for 5 seconds, spinning caught enemies rapidly and dealing 84 (+4% per level) damage a second. At any point during the storm randomly, an enemy could be tossed from the storm and thrown to a random nearby location. If they collide with terrain or a structure, they're dealt 203 (+4% per level) damage & Stunned for .75 seconds.

Airborne (while in use): Higure teleports to his blade in the middle of the windstorm, dealing 68 (+4% per level) additional damage to enemies caught in the storm.
2
Air Cutter
Cooldown: 20s
Passive: Higurte's Airborne abilities cause enemies to bleed for 52 (+4% per level) over 3 seconds, stacking up to 3 times.

Higurte sends forth 3 piercingly sharp crescent shaped blades of wind, each dealing 136 (+4% per level) damage. If an enemy is hit by multiple blades, they take 25% reduced damage from the next blade.

Airborne (while in use): Higurte extends his Airborne duration to up to 3 seconds. During this time, Higurte can choose the direction to fire each of the 3 crescents of wind, rather then them flying in the same direction.

Talents

Level 1

Air Tactic (Passive)
While in the air, Higurte can choose a nearby area to land in.

Zengatchi By Heart (Graceful Zengatchi)
After landing, Higurte's Attack Speed is increased by 25% for 4 seconds.

Gallow Blade (Zengotsu-Tri)
If Higurte knocks himself upward with Zengotsu-Sharada, he Knocks Up nearby enemies for 1 second.

Level 4

Winds of Time (Hibashi-Lepe)
When Higurte refreshes the Cooldown of Zengotsu-Tri, his Basic Ability Cooldowns are reduced by 2 seconds.

Winds of Health (Passive)
While Airborne, Higurte heals for 4% of his Maximum Health each second.

Winds of Regret (Asuro-Sutu)
If Higurte Knocks Up an enemy with Asuro-Sutu, he deals an additional 34 (+4% per level) damage and nullifies their Health Regeneration for 2 seconds.

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