Hori by Porco

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Hori

By: Porco
Last Updated: Jun 8, 2026
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Hori

Horadric cube

Hori is a big horadric cube.
Floating in the air, constantly rotating and changing his shape like a rubisk cube. (One of his skins, from the toys universe, could be a "real" rubisk cube)
He mainly tanks while reducing enemies damages


Health : 2,625
Mana : 500
Atk Speed : 1.00 per second - range
Damage : 85

Combat Trait

1
Horadric protection
When Hori deals damages to any target, this target deals 15% less damages for 2 seconds.

Primary Abilities

1
Unconstruction
CD : 10 seconds, mana : 50

Hori enters stasis for one second, taking the appearance of a square shaped aera.
When effect ends, deals 50 damages to enemies in the aera and gain a 150hp shield for each hero hit.
Shield last 4 seconds
2
Duplication
CD : 12 seconds , mana : 50

After a 0,5 seconds delay, Dash on a medium distance (200% usal move speed), dealing 70 damages to enemies on path.
Upon cast, a decoy dash on the opposite direction, dealing 70 damages too.
Decoy desappears at end of path
3
Rolling cube
CD : 16 seconds , mana : 20

Hori lands on the ground and can move only by rolling on himself (greatly Reducing his move options).
Enemies on path suffers 180 damages.
Can roll a maximum of 4 times. Cant deal basic attacks.
Reactivate or use abilities ends effect.

Heroic Abilities

1
Reassembly
CD : 0 , mana : 0

Channel to gain 10% of health and mana every second, after a 2 seconds delay.
2
Mass transmutation
CD : 60 seconds , mana : 90

After a 1 second delay, transform enemy heroes into small cubes for 2 seconds.
Aera of effect is a arge square aroud Hori.
Small cubes can do nothing but move.

Special Mount

1
Hyperspeed
Cooldown : 30 seconds

Increase move speed by 50% for 1,5 seconds

Level 1 - passive

machine learning
Quest : deal basic attacks to enemy heroes
Reward : after 50 attacks, increase horadric protection effect up to 20%
Reward : after 200 attacks, increase horadric protection effect up to 25%
horadric seal
Increase horadric protection duration up to 6 seconds.
Activate trait to refresh duration - 30 seconds cooldown.
arcanic battery
Increase basic attack range by 1.
Every 8 seconds, basic attacks hits every enemy hero in range

Level 4 - tankyness

force field
Increase unconstruction shield amount by 50%
eternity
Unconstruction stasis duration is increased by 0,5 seconds and can now be reactivated to end effect.
Increase shield duration by 2 seconds
life leach
Duplication heals Hori for 7% hp for each enemy hero hit

Level 7 - misc

arcanic unconstruction
Basic attacks against heroes reduce unconstruction cooldown by 1 second.
Next basic attack after unconstruction deals 75% more damages for each hero hit
mobile construction
Unconstruction can teleport on small distance before enter stasis. Can move at 80% move speed while in stasis.
quick duplication
Removes duplication delay and increase its range by 15%

Level 13 - damages

improved field
Increase unconstruction aera by 20% and increase its damages by 75%
instability
Deals 20 damages per second to nearby enemy
Cast duplication or die leaves a small cube on the ground. This cube detonates after 1,5 seconds, dealing 100 damages on a medium aera.
rolling stomp
Increase rolling cube damages by 20%.
Enemy heroes hit have -15 armor for 3 seconds.

Level 16 - control

phase implosion
Unconstruction regroup enemies on its center upon cast and roots enemies for 1 second upon expiration.
max rolling
Rolling cube can roll up to 2 more time.
Slow nearby enemies by 20% for 2 seconds at each roll
arcane blast
Each third basic attack against same enemy stuns for 0,25 seconds

Level 20 - storm

kanai's cube
Increase size, maximum health and damages dealt by 20%
quad duplication
Duplication gains a second charge and creates now 3 decoys on a cross shape.
light speed
Decrease hyperspeed cooldown by 15 seconds.
Once effect ends, move speed bonus is kept until hori attacks or is attacked

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SMILE (1) | June 9, 2026 9:26am
AI generated icons? Not cool...
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