Imperius by Neducalic

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Imperius

By: Neducalic
Last Updated: Mar 29, 2017
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Imperius

Angel of Valor

Imperious is an Aggressive Melee Warrior who strives to show himself in battle. Eager to get his vengeance on those who cross him, his true colors show when he fights alone.

Combat Trait

1
Valor/Wrath
If there are no allied heroes within 4 range of Imperious his basic attacks deal double damage. Activate to mark an enemy hero for 5 seconds. Marked enemy heroes take double damage from Imperious's basic attacks regardless of how close Imperious's allies are. If a marked hero is killed the cool down of Wrath is reset.


Cooldown: 30 seconds

Primary Abilities

1
Throw Solarion
Imperious throws his spear at the target location Rooting any Heroes at that location for 2 seconds. Has a minimum range of 4.

Cooldown: 12 seconds
2
Flash
Blinds enemies around Imperious.

If Solarian is thrown Blinds around Solarian.
3
Flare
Deals Area Damage to enemies near Imperious for 5 seconds.

If Solarian is thrown fire flares around Solarian.

Cooldown: 10 seconds

Heroic Abilities

1
Arrival
Imperious teleports a great distance dealing damage to nearby enemies and gaining a shield equal to 20% of his max health per enemy hero hit for 5 seconds. Up to a maximum of 100%.

Cooldown: 60 Seconds
2
Return to Hell
Target an Enemy hero in melee range who is below 25% health. After .75 seconds that hero is killed and sent back to the Hall of Storms where they revive 5 seconds later. This does not trigger on death effects. Heroes killed by Execute award 25% of normal experience.

Passive: Imperious's Basic Attacks deal 1% of his targets max health. This is effected by the Wrath trait.

Cooldown: 90 seconds

Untriggered effects include:
Consuming diablo's souls stones
Kharazim's Palm
Talent stacks that are loss on death such as Gathering Power
Leoric's trait

Design Philosophy

"Your rage makes you powerful. Yet you hide it from your brethren. Perhaps you fear them seeing you for what you truly are."
"I fear nothing!"

Talents incoming


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