Ishanah by Solander

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Ishanah

By: Solander
Last Updated: Apr 26, 2026
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Ishanah

High Priestess of the Aldor

HEALER - RANGED ATTACK

Combat Trait

1
Echo of Light
Ishana's spells inspire allied heroes, healing them for 5% of their maximum health over 5 seconds.
A spell can only apply this effect once, multiple spells or instances of healing do not refresh Echo of Light.


Quest ! : Restore 15000 health with Echo of Light.

Reward ! : Burns enemies who attack allies affected by Echo of Light for 3% maximum health over 5 seconds.
2
Light of the Naaru (D)
Heals a target ally for 275 (+4%/lvl) and applies Echo of Light.

Cooldown: 20 Range: 8.0

Primary Abilities

1
Penance (Q)
Launches 3 bolts of holy light at a target direction to heal the first ally hit for 125 (+5%/lvl) per casted bolt.
Penance pierces through all enemy heroes and deals 100 (+4%/lvl) damage per casted bolt.
It will also pierce through allies who got more than 95% health. Applies Echo of Light on healed allies.
Launches instantly and every 0.75s for 1.5s. Has to be channeled.

Mana: 30 Cooldown: 6 Range: 8.0 Radius: 1.5
2
Circle of Healing (W)
Heals allied heroes in a target area for up to 275 (+5%/lvl).
Heroes will be healed for more health the closer they are to the centre. Applies Echo of Light on all targets.

Circle of Healing leaves behind a sphere of light for 5 seconds when it heals at least 3 allied heroes.
The sphere detonates when an enemy comes near and silences enemies in a small radius for 1.5 seconds.

Mana: 55 Cooldown: 12 Range: 6.0 Radius: 3.5 Silence Radius: 3.0
3
Angelic Feather (E)
Places a feather at the target location for 15 seconds, granting the first ally to walk through it 15% (+0.75%/lvl)
increased movement speed for 3 seconds. Enemies who walk through it will be slowed by the same amount.
Feathers need to charge up for 1.25 seconds once they are placed.
Walking through it consumes a feather. Stores up to 2 charges. Feathers apply Echo of Light on allies.
Recharge cooldown replenishes all charges at the same time.

Mana: 10 Cooldown: 1.5 Recharge: 18 Range: 8.0 Radius: 1.0

Secondary Abilities

1
Blinding Light
Unleashes a flash of light at a target location, blinding all enemies within for 3 seconds.
Deals 125 (+4%/lvl) damage and applies Echo of Light on allies.

Cooldown: 30 Range: 8.0 Radius: 3.5
2
Divine Aegis
Ishanah shields herself and allied heroes affected by Echo of Light for 275 (+4%/lvl). Lasts for up to 8 seconds.
(Light of the Naaru applies Divine Aegis on its target with 50% effectiveness and duration.)

Cooldown: 25
3
Holy Word: Serenity
Makes a target ally unstoppable for 2 seconds and applies Echo of Light.
Ishanah's healing done to this hero will be increased by 40% for 5 seconds.

Cooldown: 50 Range: 8.0
4
Prayer of Mending
Places a divine ward on a target ally which bounces to nearby heroes in a large area around after being activated.
Heroes blessed with Prayer of Mending will be healed for 155 (+6/lvl) when they take any damage.
Can bounce up to 7 times. Ishanah can reactivate the spell once to redirect the blessing on herself.
Prayer of Mending applies Echo of Light when it heals and lasts on a target for 8 seconds.
There can be two Prayer of Mendings actively bouncing around.

Cooldown: 30 Range: 8.0 Radius: 6.5
5
Holy Word: Sanctuary
Blesses the ground in a target area with holy light, healing all allied heroes within for 70 (+8/lvl) health initially
and every 2 seconds for 10 seconds. Applies Echo of Light. Enemy heroes take 35 (+6/lvl) damage per tick.
Has to be channeled for 0.75 seconds.

Cooldown: 45 Range: 8.0 Radius: 5.5

Heroic Abilities

1
Divine Hymn (R)
Heals all allied heroes in a large area around the High Priestess for 525 health (+4%/lvl) over 4 seconds
and increases their movement speed by 20%. Applies Echo of Light on all targets.
Divine Hymn has to be channeled.

Mana: 70 Cooldown: 75 Radius: 9.0
2
Halo (R)
Creates a ring of holy energy around Ishanah that quickly expands to a large radius, healing allies for 250 (+4%/lvl)
and dealing 225 (+3%/lvl) damage to enemies. Applies Echo of Light on all friendly targets.
Has to be channeled for 1.25 seconds.

Mana: 55 Cooldown: 60 Radius: 12

TALENTS

LEVEL 1



Overflowing Light - Penance's third sent bolt explodes on impact or when reaching its maximum range, healing all nearby allies for 90 (+5/lvl). Radius: 3.0
Permanently reduces Penance's mana cost by 10.

Circle of Salvation - Increases the healing and radius of Circle of Healing by 20%. Basic attacks on enemy heroes reduce the cooldown of Circle of Healing by 0.25 seconds.

Consecrated Feather - Angelic Feather stores an additional charge and now either instantly heals for 100 (+8/lvl) health or deals 100 (+8/lvl) damage to an enemy hero.
Reduces its recharge cooldown by 3 seconds.


LEVEL 4



Mind Soothe - Ishanah's offensive spell effects dampen enemy heroes, reducing their damage dealt by 15% for 4 seconds.
Reduces enemy heroes' sight range by 33,3% for that duration.

Symbol of Hope - Increases the mana regeneration by 150% for 6 seconds whenever a nearby ally loses more than 30% of its maximum health within 3 seconds.
Symbol of Hope will be duplicated on the nearby allied hero with the lowest mana if Ishanah has less than 50% of her maximum mana available.
Grants affected heroes 10 spell armor.
Cooldown: 10 Radius: 7.0

Enchanted Feather - Grants allies 30 spell armor for 3 seconds whenever they walk through a feather.
Reduces enemy heroes' spell armor by 30 for 3 seconds.


LEVEL 7



Holy Word: Serenity - Makes a target ally unstoppable for 2 seconds and applies Echo of Light.
Ishanah's healing done to this hero will be increased by 40% for 5 seconds. Cooldown: 50 Range: 8.0

Holy Word: Sanctuary - Blesses the ground in a target area with holy light, healing all allied heroes within for 70 (+8/lvl) health initially
and every 2 seconds for 10 seconds. Applies Echo of Light. Enemy heroes take 35 (+6/lvl) damage per tick.
Has to be channeled for 0.75 seconds. Cooldown: 45 Range: 8.0 Radius: 5.5

Savior of the Light - Gain 5% movement speed. Each active effect of Echo of Light increases Ishanah's movement speed by additional 3%.
(The movement speed bonus from active effects of Echo of Light is reduced by 50% while casting a spell. (Serendipity (Level 13 Talent))

LEVEL 13



Divine Aegis - Ishanah shields herself and allied heroes affected by Echo of Light for 275 (+4%/lvl). Lasts for up to 8 seconds. Cooldown: 25
(Light of the Naaru applies Divine Aegis on its target with 50% effectiveness and duration.)

Prayer of Mending - Places a divine ward on a target ally which bounces to nearby heroes in a large area around after being activated.
Heroes blessed with Prayer of Mending will be healed for 155 (+6/lvl) when they take any damage.
Can bounce up to 7 times. Ishanah can reactivate the spell once to redirect the blessing on herself.
Prayer of Mending applies Echo of Light when it heals and lasts on a target for 8 seconds.
There can be two Prayer of Mendings actively bouncing around. Cooldown: 30 Range: 8.0 Radius: 6.5

Serendipity - Allows Ishanah to move while channeling her spells.
The targeted direction from Penance changes when Ishanah is moving.
Reduces Angelic Feather's charging time before it can be picked up by 0.25 seconds.


LEVEL 16



Blinding Light - Unleashes a flash of light at a target location, blinding all enemies within for 3 seconds.
Deals 125 (+4%/lvl) damage and applies Echo of Light on allies.

Cooldown: 30 Range: 8.0 Radius: 3.5

Surge of Light - Every third cast of Light of the Naaru refunds its following cooldown and increases its next healing done by 50%.

Focused Will - Every 5 seconds, Ishanah gains 50 armor against the next enemy hero basic attack, reducing the taken damage by 50%.
Reduces the cooldown of all basic abilities and Light of the Naaru by 1 second when an attack is blocked.


LEVEL 20



Holy Barrage - Ishanah also casts Penance with a 75% effectiveness on all nearby allies while channeling Divine Hymn,
damaging any enemies between the High Priestess and her allies. Also permanently increases the healing and damage done of the basic ability Penance by 15%.

Empowered Halo - The ring of light will be drawn back to the High Priestess after reaching its maximum range.
It heals and damages for the same amount a second time. Reduces Halo's cooldown by 10 seconds.

Divine Image - When using a basic ability in combat, you have a 8% chance to summon an image of a Naaru at your side. For 15 seconds whenever you cast a spell,
the Naaru will cast a similar spell. The Naaru Image prioritizes the lowest nearby ally or enemy when using spells and reveals nearby invisible or camouflaged enemies.
The Image stays at place and doesn't follow Ishanah. Cooldown: 20 Radius: 8.0
(Permantly reduces the cooldown of Light of the Naaru by 3 seconds.)

Angelic Bulwark - Anytime a damaging attack brings Ishanah below 20% health, she gains an absorption shield equal to 30% of her maximum health lasting for up to 8 seconds. Creates a circle of Angelic Feathers around Ishanah When it effect occurs. Cannot occur more than once every 50 seconds. Radius: 2.5

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matrix123mko (8) | March 12, 2020 1:19am
Why not Velen?
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