Jastor Gallywix by Meemaster

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Jastor Gallywix

By: Meemaster
Last Updated: Jul 1, 2023
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Jastor Gallywix

Former Trade Prince

Gallywix is a sturdy Bruiser with substantial waveclear and the ability to steal - I mean borrow - the Heroic Abilities of enemies.

Combat Trait

1
Goblin Engineering
Gallywix fires heavy blasts from his Spider Tank mount, which have a longer wind-up time but deal 20% of their damage in an area around their target. If Gallywix is included in this area, he is healed for that portion.

Primary Abilities

1
(Q) Gilded Flamer
Gallywix fires up his Spider Tank's Flamer in a direction, which deals 36(ish) damage in a cone every 0.5 seconds. The Flamer stays active in the same direction for 3 seconds.

Gallywix can move, albeit 30% slower, while the Flamer is active, and can reactivate Spicy Flamer (Q) to change its direction. Gallywix can also use his other Basic Abilities and Overclock (Z) while the Flamer is active.
2
(W) Missile Volley
Gallywix launches a volley of missiles down on an area, which land after 1 second. Enemies hit take 184(ish) damage, increased by 40% against minions and mercenaries, and are slowed by 20% for 2 seconds.
3
(E) Rocket Charge
Gallywix's Spider Tank charges a short distance, based on his movement speed, in a direction, stunning enemies hit for 1 second. If Gallywix hits a Hero with Rocket Charge (E), he collides with them and gains 20 Armor for 3 seconds.

Heroic Abilities

1
(R) Bribe
Gallywix receives Bribe (R) automatically. His Heroic Talents instead determine the effect of the Ransom (R) given to the enemy.

Gallywix Bribes an enemy Hero for their Heroic Ability. Bribe (R) is temporarily turned into the stolen ability, and the Bribed Hero's Heroic Ability (R) is temporarily turned into one of the following 3 Ransom (R)s, based on your selected level 10 Talent.

This lasts for a maximum of 30 seconds, but ends early when the Ransom (R) is used.

If Gallywix Bribes an enemy Hero that doesn't have their Heroic ability yet, the Ransom (R)'s effect immediately occurs as if it was held onto for 12 seconds (no doubling).
2
(R1) Lavish Ransom
Gallywix regains 80(ish) Mana and gains 20 Spell Power for 4 seconds. When you gain this ability, it is on cooldown for 6 seconds. Unless you wait another 6 seconds, its power is doubled.

When a Ransom (R) is used, the affected Heroic Ability's cooldown is reduced by 2% for each second the Ransom (R) was held. That is, unless it was on cooldown when it was stolen.
3
(R2) Reinforced Ransom
Gallywix gains a 312(ish) point shield and 20 Armor for 4 seconds. When you gain this ability, it is on cooldown for 6 seconds. Unless you wait another 6 seconds, its power is doubled.

When a Ransom (R) is used, the affected Heroic Ability's cooldown is reduced by 2% for each second the Ransom (R) was held. That is, unless it was on cooldown when it was stolen.
4
(R3) Loaded Ransom
Take 152(ish) damage and be slowed by 30% for 4 seconds. When you gain this ability, it is on cooldown for 6 seconds. Unless you wait another 6 seconds, its power is doubled.

When a Ransom (R) is used, the affected Heroic Ability's cooldown is reduced by 2% for each second the Ransom (R) was held. That is, unless it was on cooldown when it was stolen.

Special Mount

1
(Z) Overclock
Gallywix doesn't mount - he's always riding his Spider Tank - but he does move a steady 5% faster than other Heroes.

Gallywix can activate Overclock (Z) to throw his Spider Tank into overdrive, increasing this bonus by 25% (to 30%) and increasing his attack speed by 20% for 4 seconds.

Talents?

Maybe later once I've actually gone back and done talents for some other concepts. Soon, though, I promise.

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