Tricky Shuffles (Reworked)
Bogged Down (Moved from Level 7)
Big As (Moved from Level 13)(Reworked)
Blow 'Em Up! (Moved from Level 1)
Mine Like A Steel Trap (New)
Sticky Wicket (Moved from Level 7)
Burst Fire
BOOM POW
AHHHH! (New)
Bombs Away
Bouncy Bouncy (New?)
Extra-Wound Timers
Taste For Explosions (Moved from Level 4)(Reworked)
Cannonball!
Ripper Air (Moved from Level 13)(Reworked)
Chattering Teeth (Moved from Level 4)
Gotta Trap 'Em All!
Extra Oomph
Puckish Scamp (Reworked)
Endless Nades
Spread Volley (Moved from Level 16)(Reworked)
Dirty Trickster
I Hate Waiting!HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Copyright © 2019 HeroesFire | All Rights Reserved
The talents also looks good and interesting overall. here are some ideas for improvements:
- Level 7 talents seems a bit lackluster. as two of the talents there are practically yield the same result, and you choose one of them depending on your team composition of course. So either a 4th different talent is needed (maybe something that maybe reduces DIRTY TRICKSTER whenever you hit a hero with Q or something), or some additional or different effects to better differentiate between those talents.
-Also, Burst Fire and Endless Nades can be too strong together, so I think Endless Nades should reduce the cd by ~10% (similar to Medivh temporal flux) so it doesn't get out of control.
- lastly, I think increasing RIP-TIRE hp both on basic and with a talent is too much. It will have more than 2k hp on level 20 making it really hard to destroy it, and the unique part of this ult is that its destroy-able.
Thank you for sharing this!
ps AHHHH! is the best name for a talent XD.
Not sure if it's a good idea to add the 4th one, especially that dangerous.
10% is 1.2 seconds instead of 1.25.
This won't go out of control because you will need to hit enemies with all of your grenades from Burst Fire.
Okay, I changed the effect.