Keeper Ordanus by Solander

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Keeper Ordanus

By: Solander
Last Updated: Mar 15, 2022
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Keeper Ordanus

Son of Cenarius

MULTICLASS HYBRID SUPPORT - RANGED ATTACK

Combat Trait

1
Nature's Blessing (D)
Grants Ordanus and nearby allied heroes 10 armor when standing inside a bush and for 1 second after leaving it.
Activate to extend the duration of all active effects by 4 seconds and increase its granted armor to 30 for 4 seconds.
Other forms of environment that grant camouflage (smoke for example) will be shown as bushes for all players.

Cooldown: 50 Radius: 10

Primary Abilities

1
Starfire (Q)
Ordanus summons a cosmic beam to strike at the target location after a 1.25 second delay.
Deals 250 (+4%/lvl) damage to all enemies within, slowing them by 20% for 2 seconds.

Mana: 20 Cooldown: 6 Range: 8.0 Radius: 3.0
2
Faerie Swarm (W)
Curses all enemy units in a line, causing them to have a 33% chance to miss on basic attacks for 5 seconds.
Deals 225 (+4%/lvl) damage over time and reveals all enemy targets for its duration.

Mana: 45 Cooldown: 14 Range: 7.0 Radius: 1.75
3
Seed of Life (E)
An ancient gift of Cenarius allows Ordanus to grow a bush at the target location for 20/25/30 seconds.
Units within or behind a bush cannot be seen by the enemy team. Seed of Life improves on hero level 10 and 20.
Ordanus periodically stocks a Seed of Life charge, up to a maximum of 2/3/4.

Mana: 15 Cooldown: 0.5 Periodic Recharge: 18 Range: 7.0 Radius: 2.5 (+0.075/lvl)

Secondary Abilities

1
Swiftmend
Heals all allies affected by Nature's Blessing for 425 (+4%/lvl) over 2 seconds.

Cooldown: 30 Radius: 10
2
Nature's Grasp
Activate to make the next incoming basic attack or ability on Ordanus root the attacker for 1.5 seconds.
Rooting an enemy heals Ordanus for 20% of his maximum health.

Cooldown: 15
3
Barkskin
Ordanus roots himself at place which grants him 75 armor against all damage sources for 6 seconds.
Ordanus can still attack and cast spells while being rooted. The effect ends when he moves or gets displaced.

Cooldown: 50
4
Warrior of Elune
Activate to reduce the cooldown of Starfire by 4 seconds for 10 seconds.
Also makes Starfire cost no mana for this duration.

Cooldown: 60
5
Ancient Protector
Activate to force all nearby enemies to attack the Keeper for 1.25 seconds. Permanently redirects 3%
of the taken damage from allies affected by Nature's Blessing to Ordanus until his health drops below 20%.

Cooldown: 50 Radius: 3.0

Heroic Abilities

1
Hurricane (R)
Summons a storm cloud to unleash a devastating storm in a large target area for 6 seconds.
Hurricane slows all enemy units within for 35% and calls down random lightning strikes.
Each lightning strike deals 155 (+4%/lvl) damage in a small area.
The Keeper can recast Hurricane 3 times to fire a lightning strike at a small target area.

Mana: 80 Cooldown: 80 Range: 8.0 Radius: 6.0 Lightning Radius: 2.0
2
Fae Guardian (R)
Calls forth a faerie spirit to attend your target for 12 seconds. The faerie spirit blocks the next enemy spell for its ally,
increases the mana regeneration by 175% and increases the cooldown recovery rate of basic abilities by 100%.
Also enhances the basic attacks of its target, making them deal 60 (+4%/lvl) additional magic damage on hit.

Mana: 50 Cooldown: 60 Range: 7.0

Special Mount

1
Stampede (Y)
Passive: Ordanus moves 8% faster. This bonus increases to 25% after not taking any damage for 5 seconds.

Activate to increase his movement speed by additional 12% for 6 seconds.

Cooldown: 35

TALENTS

LEVEL 1



Thorns - Increases Ordanus' armor by 10 for each additional ally affected by Nature's Blessing.
Incoming basic attacks or abilities on Ordanus and allies affected by Nature's Blessing will damage the attacker for 50 (+3/lvl) magic damage. Radius: 10

Starlight Barrier - Starfire grants all friendly heroes and units within the target area a shield for 15% of their maximum health for 5 seconds.
The shield provides 10% increased spell power and movement speed as long as it persists.

Faerie Blessings - Faerie Swarm grants allies 20 spell armor for 4 seconds. Reduces its cooldown by 4 seconds.


LEVEL 4



Cenarion Resilience - Permanently increases Ordanus' maximum health by 25%.
Increases his health regeneration while in a bush and for 3 seconds after leaving one by 200%.

Stellar Flare - Starfire burns targets for 5% of their maximum health over 4 seconds and reduces their attack speed by 25% for this duration.

Mark of the Wild - Nature's Blessing's activation increases the attack damage and attack speed of all nearby friendly heroes, minions and non-heroic mercenaries by 20%. Lasts for 10 seconds. Radius: 10


LEVEL 7



Barkskin - Ordanus roots himself at place which grants him 75 armor against all damage sources for 6 seconds.
Ordanus can still attack and cast spells while being rooted. The effect ends when he moves or gets displaced. Cooldown: 50

Warrior of Elune - Activate to reduce the cooldown of Starfire by 4 seconds for 10 seconds. Also makes Starfire cost no mana for this duration. Cooldown: 60

Swiftmend - Heals all allies affected by Nature's Blessing for 425 (+4%/lvl) over 2 seconds. Cooldown: 30 Radius: 10


LEVEL 13



Ancient Protector - Activate to force all nearby enemies to attack the Keeper for 1.25 seconds.
Permanently redirects 3% of the taken damage from allies affected by Nature's Blessing to Ordanus until his health drops below 20%. Cooldown: 50 Radius: 3.0

Cosmic Charge - Starfire charges enemies for 5 seconds. Ordanus' basic attacks on charged enemies do additional 65 (+3/lvl)
magic damage and consume this effect. Consuming a charge reduces Starfire's cooldown by 0.75 seconds.

Faerie Trap - Faerie Swarm's curse silences enemies for 1 second. Heals allies for 55 (+3/lvl) when they attack a cursed enemy.


LEVEL 16



Wild Heart - Increases Stampede's passive bonus by additional 2/5% and its active bonus by 8%. Reduces its cooldown by 10 seconds.

Sudden Impact - Casting Starfire without being seen by enemies increases its radius by 15% and makes it stun enemies for 1 second.

Efflorescence - Casting Starfire or Faerie Swarm at a bush causes it to bloom for 3 seconds, healing friendly heroes for 355 (+4%/lvl) over 5 seconds.


LEVEL 20



Galeforce - Hurricane increases the movement speed of friendly units within by 20% and its duration increases by 2 seconds for each hero hit by Ordanus' lightning strikes.

Fae Empowerment - Fae Guardian can be cast a second time on an additional target for 3 seconds after its activation. Reduces its cooldown by 10 seconds.

Nature's Grasp - Activate to make the next incoming basic attack or ability on Ordanus root the attacker for 1.5 seconds.
Rooting an enemy heals Ordanus for 20% of his maximum health. Cooldown: 15

Overgrowth - Enemies inside a grown bush deal 5% less damage, allies regenerate 15 health per second.
Reduces the periodic recharge cooldown of Seed of Life by 6 seconds.

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