Kel'Thuzad by Healing Mantra

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Kel'Thuzad

By: Healing Mantra
Last Updated: Sep 26, 2015
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Kel'Thuzad

The Archlich

Medium Base Level 10 Level 20 Level 30
Health 400 (+180) 2200 4000 5800
Health Regen 1,26 (+0,57) 6,96 12,66 18,36
Attack 15 (+8) 92 162 232
Attack Speed 1,52 1,52 1,52 1,52
Range 5,5 5,5 5,5 5,5
This Kel'Thuzad is specialized in controlling areas and affecting opponents from afar. His sustain via Dark Ritual allows him to be on lane for very long time, while Frost Nova allows him to escape from lone targets if necessary. With the help of Curse of Naxxramas he can destroy whole waves of minions and using Undead Conversion he can make armies of Undead to attack his lane. Later he can choose between global pressure ability and even greater pushing ability, depending of which role he wants to perform with heroics. Kel'Thuzad is very weak during early game, however as the game goes on, he gains a lot of power, as his abilities and statistics scale very well with level his team has.

Combat Trait

1
Dark Ritual
Kel'Thuzad destroys target allied Minion, Mercenary or non-heroic Summon to restore 8% of his maximum Mana and reduce cooldowns of his abilities by 4 seconds.
Cooldown: 20 seconds
Range: 6,5

Primary Abilities

1
Frost Nova
Kel'Thuzad blasts target enemy with ice, dealing 23 (+8 per level) damage to all enemies within radius and slowing enemies hit by 25% for 2 seconds. Primary target takes double damage.
Mana: 65
Cooldown: 10 seconds
Range: 6,5 (Cast Range) / 2,5 (Radius)
2
Curse of Naxxramas
Kel'Thuzad curses target enemy,dealing 35 (+16 per level) damage over 4 seconds. When the cursed enemy dies, this curse spreads to all enemies nearby the primary target. The curse can spread indefinitely for as long as there are available targets.
Mana: 70
Cooldown: 15 seconds
Range: 6,5 (Range) / 2 (Radius of Spreading)
3
Undead Conversion
Kel'Thuzad summons a cloud of vile magics that deals 6 (+3 per level) damage per second to all enemies within and restores 15 (+8 per level) health per second to all summons you own. Lasts 8 seconds.
Whenver an enemy dies inside the cloud, summon an Undead with 50% of dying enemy's health and 75% of it's damage that cannot cast spells and lasts 8 seconds.
Mana: 75
Cooldown: 20 seconds
Range: 6,5 (Cast Range) / 6 (Cloud Size)

Heroic Abilities

1
Extinct
Kel'Thuzad channels for 1 second, and when successful, he throws bolts of death energy at each enemy hero on the map. When the bolt reaches it's target, it deals 90 (+35 per level) damage. Bullet flies with 225% of player's movement speed.
Mana: 130
Cooldown: 140 seconds
Range: 6400 (of detecting)
2
Sacrificial Skull
Kel'Thuzad throws a Sacrifical Skull at targeted area, covering the area with Blight. Enemies on the Blight take 9 (+3,5 per level) damage per second and have their attack speed and movement speed reduced by 25%, while allied Undead on the Blight restore 15% of their max Health every second and their duration doesn't expire.
Mana: 90
Cooldown: 90 seconds
Range: 6,5 (Cast Range) / 6,25 (Blight Size)

Tier 1 Talents

Frost Artillery: Increases range of Frost Nova by 40%.

Prolonging Conversion: Undead Conversion cloud lasts 15 seconds.

Revitalizing Ritual: Dark Ritual now also restores 5% of your max Health.

Demolitionist

Tier 2 Talents

Reaching Undead: Your Undead now shot poison bolts once every second, dealing damaage equal to their basic attack damage.

Infected Undead: When Undead dies, it explodes, dealing 20 (+6 per level) damage to all enemies within 2 units.

Master Ritual: Cooldown of Dark Ritual decreased by 3 seconds and it's range increased by 10%.

Clarity: Activate to regenerate 35% mana over 6 seconds. 60 seconds cooldown.

Zombify: Activate to transform target allied Minion into Undead, increasing it's damage by 50% and decreasing damage it takes by 50%, but also causing it to take 5% of it's health as damage every second and reduce it's movement speed by 10%.

Tier 3 Talents

First Aid

Flash Frost: Damage dealt to non-heroic targets with Frost Nova is doubled. Slow to primary target is increased to 30%.

Wide Conversion: Increases radius of Undead Conversion and duration of created Undead by 25%.

Dark Salvage: Instead of killing, it deals damage equal to 75% of it's current health.

Calldown: MULE

Tier 4 Talents

Extinct: Kel'Thuzad channels for 1 second, and when successful, he throws bolts of death energy at each enemy hero on the map. When the bolt reaches it's target, it deals high damage.

Sacrifical Skull: Kel'Thuzad throws a Sacrifical Skull at targeted area, covering the area with Blight. Enemies on the Blight take high damage over the duration and have their attack speed and movement speed reduced, while allied Undead on the Blight restore health and their duration doesn't expire.

Tier 5 Talents

Spreading Plague: Doubles radius of spreading Curse of Naxxramas.

Cover of Naxxramas: Curse of Naxxramas can now be cast on allied Undead to restore 55 (+20 per level) health over 4 seconds and prevent the target from expiring for the duration.

Consuming Darkness: Undead Conversion deals damage increased by 160% to non-heroic targets.

Burning Rage


Spell Shield

Tier 6 Talents

Glacial Nova: Frost Nova now stuns primary target for 1,25 seconds and nearby enemies for half the duration in addition to it's other effects.

Devouring Curse: Whenever an enemy dies during the effect of Curse of Naxxramas, decrease cooldown of your skills by 1,5 seconds and restore 20 mana.

Dark Explosion: Minions killed by Dark Ritual now explode, dealing 20 (+9 per level) damage to all enemies within 2,5 units.

Stoneskin

Tier 7 Talents

Requiem for a Dream: Cast time and mana cost of Extinct removed, also makes it send death bolts at all allied heroes. When they reach their targets, they shield them for 25% of their max Health for 5 seconds.

Conquering Blight: Radius of Blight is increased by 10% every second. Whenever an enemy dies in Blight, increase it's duration by 1 second.

Fury of the Storm

Hardened Shell

The Archlich's Will: Allows you to cast Dark Ritual on enemy Minions and Mercenaries. When you do, they become Undead, deal double damage and take 20% damage from non-Heroic targets.

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