Kil'rogg Deadeye (v3.7) by Therson

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Kil'rogg Deadeye (v3.7)

By: Therson
Last Updated: Jul 30, 2023
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Kil'rogg Deadeye (v3.7)

Chieftain of the Bleeding Hollow Clan

"Let's see how many fall before I do!"


As with Bleeding Hollow tradition, in a ritual sacrifice Kilrogg gouged one of his own eyes to be granted a vision of his own demise, as did his father before him. However, what he saw was not a hardy group of heroes defeating him in the pits of Hellfire Citadel, no, what he saw was his own demise in a land he did not know. 

After his defeat in Hellfire Citadel, the badly bloodied chief awoke in this strange land, the land known as the Nexus. He did not fear his own death, no. He now yearned for it, and vowed to fight to achieve such a worthy death. 

About

The iteration of Kil'rogg Deadeye here is taken from his appearance from the Hellfire Citadel raid from the Warlords of Draenor expansion in WoW. In that expansion, Kil'rogg only played a strong role in the end, when he joined his clan with Gul'dan and the Burning Legion and allowed for the corruption of Tanaan Jungle. Though he did not survive the events that took place there, this gave players the best look at a ferocious Kil'rogg.

As a melee-assassin, Kil'rogg makes it easy to hunt and track his prey, wherever they may hide. His trait, Eye of Kil'rogg, gives him the foresight that he is infamously known for. If an enemy strikes him and runs, they will not be able to leave his pesky gaze for a bit, especially to those that like to turn invisible. Of course his trait also takes a more active role allowing him to spy on a portion of the map to see what's going on.

In close quarters combat, Kil'rogg has an arsenal of abilities that will make him a deadly threat up close. Heartseeker allows him to engage an enemy so that he can unleash all sorts of punishment, or, alternatively, Heartseeker can be used to chase down a fleeing hero. Death Throes allows Kil'rogg to stay in the fight longer, sustaining him even further if he decides to drag the fight into the lane. Visions of Death will trap your opponents in place, allowing you to finish them off superbly.

His ults are what make Kil'rogg truly shine. Blood Moon Frenzy will allow Kil'rogg to unleash his barbarity upon his prey, completely buffing himself so that he can quickly put an end to whatever threatens him. Nothing to Lose gives Kil'rogg a chance to fight without worry about the future, for he has nothing to lose. He will force his target into a duel against him, silencing both heroes, and giving the winner of a nice blast of health should the loser die.


Best Paired with:
-Lt. Morales
-Malfurion
-Jaina
-Dehaka

Countered By:
-The Butcher
-Raynor
-Illidan

Stats

Health: 2050 (+4%/level)
Health Regen: 12.5% of max health (+0.85%/level)

Mana: 500 (+10/level)
Mana Regen: 3 (+0.975/level)

Attack: 145 (+2.5%/level)
Attack Speed: 1.35
Attack Range: Melee

Difficulty: Medium

Pros:
-Strong basic attack damage
-Good health for an Assassins
-Decent ganking abilities
-Good self-healing

Cons:
-Lack of escapes
-Heavy melee focus
-Easily picked off

Color Scheme: 
1: Purple and Green
2: Brown and Green
3: Red and Green

Combat Trait

1
Eye of Kilrogg
Active: Reveal an small area of the map. Last for 8 seconds
Cooldown: 60 Seconds

Passive: Any enemy heroes that attack Kilrogg are Revealed to Kilrogg for 4 seconds after their last basic attack

Primary Abilities

1
Heartseeker
Kilrogg rushes at a target enemy, dealing 135 (+4%/level) damage to that target enemy, causing them to bleed 40 (+4%/level) damage every second for 5 seconds and slowing them down by 15% during the duration. 

Mana Cost: 65
Cooldown: 8
2
Death Throes
Kilrogg swipes his weapon in front of him in a cone, dealing 200 (+4%/level) damage to each enemy hit. Kilrogg heals 2% of his max health for each enemy hit.

Mana Cost: 75
Cooldown: 12
3
Visions of Death
Kilrogg shoots forward four runes in a line to damage enemies for 170 (+4%/level) damage and rooting enemies for 2 seconds.

Mana Cost: 55
Cooldown: 10

Heroic Abilities

1
Blood Moon Frenzy
Kilrogg uses the power of the Blood Moon to increase his attack damage and attack speed by 45% for 5 seconds

Mana Cost: 120
Cooldown: 90
2
Nothing To Lose
Kilrogg forces a target enemy hero to turn and attack him. Both Kilrogg and the target enemy hero become unstoppable and attack each other using only their basic attacks for 5 seconds. If one of the dueling heroes are killed during this, the surviving hero gains a full heal

Mana Cost: 100
Cooldown: 150

Talents

Level 1
Trained Eye: Eye of Kilrogg's area reveal is slightly larger and the passive effect increased from 4 seconds to 8 seconds.
Seasoned Marksman: Kill enemies to gain Basic Attack damage
Block: Periodically reduces incoming Basic Attacks

Level 4
Blood Drinker: Every fifth basic attack causes the sixth basic attack to drain life equal to the amount of damage the sixth basic attack deals.
Sacrificial Ritual: Activate to deal damage equal to 5% of Kilrogg's maximum health to himself to restore 5% of Kilrogg's maximum mana
Destined for Death: Death Throes now heals Kilrogg 4% of his max health for each enemy hit instead of 2%.
Foresight: Using Visions of Death makes Kilrogg evasive for 2 seconds, making him evade enemy basic attacks.


Level 7
Blood Hunter: Increases Heartseeker's bleeding duration from 5 seconds to 8 seconds.
Heartbreak: Heartseeker deals an additional 3% damage to the target hit based off their maximum health.
Inescapable Fate: Activate to increase your movement speed by 50% for 4 seconds.
Savage Warrior: Using an ability increases Kilrogg's next basic attack by 20%.

Level 10
Already Mentioned Above

Level 13
Heart-Throb: Any enemies caught in the path of Kilrogg's Heartseeker are slowed by 30% for 3 seconds.
Bloody Strike: Death Throes now blinds enemy heroes hit by it for two Basic Attacks
Visions of Madness: Visions of Death now silences for 1 second.
Visions of Chaos: Visions of Death now stuns for 1 second

In-Game Quotes

Store Greeting (Pre-Purchase): "Hmph, greetings..."
Purchase: "Heh, finally..."
Store Greeting (Post-Purchase): "You again..."
Ready: "Let's see how many fall before I do."
Intro - Greeting Thrall: "Don't slow me down, Son of Durotan."
Intro - Greeting Illidan: "I can sense it...you, who is also touched by the Legion..."
Intro - Greeting Cho'Gall: "Cho'Gall...try not to ruin Gul'dan's plans this time, alright?"
Intro - Greeting Dehaka: "Hmph...let us see which one of us can collect more skulls of the enemy."
Intro - Greeting Gul'dan: "You left a mess in Tanaan, Gul'dan. Let us finish this up and return."
Intro - Greeting Samuro: "Tread carefully, Blademaster...this place carries its own danger..."
Intro - Greeting Cassia: "You call yourself an Amazon...? You are no match for even the weakest Bleeding Hollow grunt..."
Intro - Greeting Positive: "These fools cannot stop our might!"
Intro - Greeting Negative: "I am Kilrogg Deadeye...and you will fear me."
Intro - Response Positive: "I have been waiting for this day!"
Intro - Response Negative: "Fool...I am the Might of the Legion!"
What 1: "Hmm?"
What 2: "What is it?"
Humorous 1: "Don't touch me."
Humorous 2: "Do you not listen!?"
Humorous 3: "I swear, I will end you if you don't stop touching me!"
Humorous 4: "Argh! My other eye!"
Humorous 5: "I guess I am chief of the Blind Hollow Clan now..."
Humorous 6: "Ha...Eye see what I did there. Get it? Eye? No? Damn it..."
Humorous 7: "One by one the Warlords fell. If only they took 5-Hour Fel-Energy, they'd still be standing."
Humorous 8: "Doesn't this eye patch make me look bad *** or what?"
Humorous 9: "I see you..." (This is said in a similar fashion to Sauron from Lord of the Rings)
Humorous 10: "I'm no coward! I've grown bored with nothing new happening in Tanaan for a year and half...this place, this Nexus, shall be my new stalking grounds!"
Humorous 11: "What? A restraining order against me!? For stalking!? How dare you!"
Move 1:

Skin Ideas

Iron Horde Kil'rogg Skin: Kil'rogg now gains a bit of an armored upgrade, combining his time from the Iron Horde to that with Hellfire Citadel. His weapon would become metal now instead of the bone-like material it previously was. It'd have the marking of the Iron Horde on both sides of it. Kilrogg himself gains a new set of armor, a new chest piece with a Iron-plated skull hanging onto it. He'd gain pauldrons with vents on them, similar to something many would find in Blackrock Foundry, however instead of red flame coming out of them, it would be green flame.

Updates

v0.02: Added In-Game Quotes, Skin Ideas, and made the description nicer to look at. I'll be adding the actual quotes later on.
v0.03: Added pros & cons
v0.04: Added the actual quotes
v1.00: Changed Kilrogg's attack speed (realized he was faster in attack than Blood Frenzied Butcher), made his abilities and talents nicer to look at. Edited the Final Onslaught talent a bit.
v1.01: Added more quotes
v1.02: Added another quote and added some to my notes down at the bottom.
v1.03: Edited and updated some quotes
v1.04: Updated the talents and cleaned them up
v1.05: Added 2 new quotes based on Cho'gall (who was announced today to be the next Hero in Heroes of the Storm)
v1.10: Added Kil'rogg's About section and added a Master Skin concept.

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Tacobreaker | December 10, 2015 12:42am
I feel like Heartseeker should be like the version in HFC where he throws a dagger at his target and it deals damage along its path unless it collides with a hero but your version works also because he has a distinct lack of escapes and even less with his Q being changed to a skillshot.
Nice concept overall tho. Thumbs up
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