King Bagurgle by DoubleUHarrison

1 Votes
Rating Pending

King Bagurgle

By: DoubleUHarrison
Last Updated: Sep 29, 2015
Quick Share

King Bagurgle

Terror of the Tides

In the deep dark of Azeroth lurks a terror that the light of day rarely shines upon. Even among the Murlocs, he is legend, yet they all heed the call of the King. 

He is Bagurgle, the Terror of the Tides and the bringer of destruction.

Some say he is one of the original Murlocs, formerly a creature transformed by the detonating powers of the first Sunwell that also spawned the terrifying Naga. While myriad myths surround Bagurgle, the one thing for certain is that he is a fount of power for all Murlocs.

Bagurgle is the chosen one, and now he takes his place in the Nexus to claim victory and dry land for his slimy brethren. 

Run. 

Combat Trait

1
King of the Murlocs
Summon a Murloc Grunt to take up arms for it's king! A Murloc melee minion with a shield appears for 15 seconds. While a Murloc Grunt is nearby, Bagurgle takes 15% reduced damage and gains health regeneration. Cooldown: 18 seconds. 

Primary Abilities

1
The Mighty Conch of Summoning!
King Bagurgle randomly summons one of three advanced Murloc warrior to the battle!

- Michigan J. Murloc: This Murloc will harass any nearby enemy Hero by dancing around them, slowing the hero by 20%. Otherwise, this Murloc will shoot bubbles for attack damage.

- Deathy: Deathy will attempt to sunder the land and cause a lava-spewing earthquake around him, initially damaging enemies in an area and causing a damage over time effect.

- Murkidan: The powers of the shinbone of Gul'Dan power this Murloc's rage! Murkidan will dash and attack nearby enemies with his glaives, chasing enemy heroes and dealing melee damage. 

If a Murloc Grunt is nearby, the summoned Murloc will gain two charges of Block. 15 second cooldown. 
2
Javelin Toss
King Bagurgle hurls his mighty conch javelin into the air, landing in a chosen area and dealing damage to all enemies. If an enemy Hero is hit by the javelin, they are pinned in place for 1.5 seconds. If used on an enemy turret, the turret will cease firing for 5 seconds. 14 second cooldown. 
3
Consume
King Bagurgle requires sustenance, devouring a friendly or enemy minion or friendly mercenary. Bagurgle heals 30% of his maximum health over five seconds if he eats a minion, or heals 50% over 8 seconds and gains movement speed if he eats a friendly mercenary. 24 second cooldown. 

Heroic Abilities

1
The Great Tide Comes!
Bagurgle prays to Great Neptulon for a cleansing tide! After a short channeling period, the entirety of Bagurgle's lane is flooded and hit by waves! All enemy minions, mercenaries, and Heroes are pushed backwards towards their core. Friendly minions, mercenaries, and Heroes are given a movement speed bonus. Enemy turrets are disabled for 5 seconds and lose half of their ammunition. 150 second cooldown. 
2
Mutanus The Devourer
Bagurgle summons his greatest warrior, the mighty and horrible Mutanus The Devourer! Mutanus will fight for Bagurgle, Shadow Charging enemy heroes and melee striking Heroes and Minions. Mutanus can be commanded to eat an enemy minion once every minute, causing him to spawn 3 Murloc Grunts. 100 second cooldown. 

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved