Kormac by Porco

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Kormac

By: Porco
Last Updated: Aug 17, 2025
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Kormac

Multiclass tank/support/healer

Update of an old concept, Kormac, a "Varian like" multiclass hero

STATISTICS
HEALTH : 2,356
MANA : 490
ATK SPEED : 0.8 PER SECOND
DAMAGE : 140

Combat Trait

1
Loyalty
Every Basic Attack on enemy hero heals the lowest nearby allied Hero for 30% of damages dealt (+4% per level).

Kormac has his heroic ability at level 4.

Primary Abilities

1
Zakarum bless
Mana : 50, Cooldown : 10 seconds

After 1 second, heals kormac for 250 hp
2
Bash
Mana : 30, Cooldown : 8 seconds

Next basic attack teleports on short distance, deals 50% more damages, and reduces enemy's spell power by 40% for 2 seconds.
3
Blinding flash
Mana : 60, Cooldown : 16 seconds

Deals 120 damages to nearby enemies, blind them for 2 seconds, and reveal them for 4 seconds.

Secondary Abilities

1
Shrine
60 seconds cooldown, medium range
Set an unpassable shrine at target location for 4 seconds
Reactivate to remove shrine

Heroic Abilities

1
laws of justice
Mana : 60, cooldown : 30 seconds

Grants a total amount of 600 hp shield equaly distributed among Kormac and nearby allied heroes.

Passive effects :
Increase bash's teleport range by 100%
Single damages sources cannot damage kormac for more than 20% of his maximum hp.
2
laws of hope
Mana : 60 cooldown : 30 seconds
medium range

Heals allies for 250 hp on a medium aera

passive effects :
Increase all heals provided by kormac by 30%.
Zakarum blessing can be casted on allyed heroes (medium range)
3
laws of valor
cooldown : 60 seconds

you deal 20% more damages for 5 seconds.
Grants this ability as secondary to all your team.

Passive effects :
Basic abilities and law of valor cooldowns runs 30% faster. Nearby allies benefits for half of this bonus.
Blinding flash location can now be set (medium range)

Level 1 - mana and utility

Holy blade
Quest: Basic Attack enemy heroes 50 times.
Reward: increase basic attack damages by 50%.
Passive: Basic Attacks on enemy heroes restore 2% of kormac's maximum Mana.

Steed charge
Quest : collect healing globes increase mount speed by 0.5%, up to 10% bonus
Reward : once collected 20 healing, decrease mount cast time by 50%
Passive : increase mana obtained from healing globes and fountains by 50%

Total loyalty
Loyalty also grants affected allyed 2% of his maximum mana.
Increase loyalty range by 50% and its heals up to 40% of damages dealt.

Level 7 damages

Blinding thunder
Increase blinding flash damages by 50%. If no enemy heroes are hit, a second blinding flash occurs at its
primary location 1.5 seconds after the first one. If no enemy heroes are hit by the second flash, decrease cooldown
by 6 seconds.

Onslaught
Bash deals an additional amount of damages equal to 5% of target's maximum hp

Intimidate
Attack a slowed, blinded or silenced hero increase basic attack damages by 50% for 2 second.

Level 10 - control

Templar's charge
Bash gains a second charge and slows enemies by 20% for 2 seconds.

Smite
Blinding flash silences for one second

Level 13 - shrine

Shrine of light
Shrine last 4 second and heals nearby allies for 70 hp per second

Shrine of punishment
Shrine last 4 second and deals 70 damages per second to nearby enemies

Shrine of control
Shrine last 4 second and slows nearby enemies by 30%.

Level 16 - protection

Shield of akarat
Bash grants a 300 hp shield for 3 seconds to the ally its loyalty effect heals
increase its spell power reduction duration by one second

Blindind explosion
Increases blinding flash radius by 30%
Being stunned or rooted freely cast blinding flash on kormac and grants him 20 armor for 2 seconds.
This effect has a 10 seconds cooldown

Solar blessing
Zakarum bless grants his target 40 armor for 2 seconds

Level 20 - storm

Paragon of justice
Increase total shield amount by 200.
increase maximum hp by 20%

Paragon of hope
Law of hope range is now global
increase heals augmentation up to 40.

Paragon of valor
activate law of volar grants half of its bonus to nearby allies
(this also affects abilities given as secondary)

Akarat's champion
gain 10 armor, 10% move speed and 20% attack speed

Pylon
Decrease shrine cooldown by 20 seconds and grants it a second charge.
Increase its duration by 4 seconds and its range by 50%.

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