Kyle Vlaros by Cerebro

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Kyle Vlaros

By: Cerebro
Last Updated: Sep 25, 2016
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Kyle Vlaros

The Blackthorne

Knowing of his people's doom, the ruler of Androth, King Vlaros, with the aid of the Androthi magician Galadril, sends his son Kyle to Earth to save his life. Vlaros also gives Kyle the lightstone for safe keeping. He wishes that Kyle can one day return and use it to save their people.

20 years later, Kyle has become a renowned military captain and mercenary. After breaking out of prison facing court martial, Kyle begins having strange dreams, and is eventually confronted by Galadril. He is told that it is time to return to Tuul and save his people. The game begins here with Kyle setting out to kill Sarlac and reclaim his throne.

Combat Trait

1
Pride of the Androthi
Kyle's attack speed and attack range increases every level.

Primary Abilities

1
[Q] Shotgun Blast
Deals Medium-Heavy Damage in a cone. Available only in Draw Stance.
2
[Q] Jump
Kyle jumps towards target location. Ignores all collision. Available only in Holster Stance.
3
[W] Hover Bomb
Similar to Zagara's Banelings, but is slower but has longer range, only releases one bomb which detonates on enemy hit (structures will cause hover bomb to change its trajectory instead of exploding). Medium-Heavy damage.
4
[E] Take Cover
Channeling spell, drains mana per second. Kyle becomes immobile but completely untargetable (he will be hit by AoE attacks though). Cancel channeling by pressing E again.

Heroic Abilities

1
[R] Summon Eekers
Summons 3 Eekers in a line (like Tassadar's Force Wall) a second after being cast. Each eeker can only stun 1 enemy for 3 seconds while also dealing damage over time. Eekers expire either after enemy complete triggers it, enemy shoots it down (each eeker can take 4 hits before getting destroyed), or the duration expires (Eekers last 5 seconds).
2
[R] Remote Wasp
Kyle summons a controllable remote wasp bomb. Once summoned, control will automatically be directed to the wasp, and it will respond to right clicking. Press R to detonate. Unlimited summon time. Kyle cannot move or act while summoning wasp.

Special Mount

1
Draw/Holster Weapon
Changes Kyle's stance. Kyle cannot attack in Holster Stance, but can cast spells and his movespeed is faster (a little less than mount movespeed). Getting hit while in Holster Stance will change Kyle's stance to Draw. No cooldown. 1 second channeling time.

Unique Talents

Tier 1 - Levitator(Q) - Kyle's jump is now changed to a levitator, giving him faster animation and longer range.
Tier 1 - Explorer Bomb (W) - Increase Hover Bombs travel range
Tier 2 - Shogun Shrapnels (Q) - Shotgun Blast deals additional damage over time
Tier 3 - Full Cover (E) - Kyle now becomes completely invulnerable while taking cover, in exchange for increased mana cost.
Tier 3 - Epic Shot - Kyle gains the ability to shoot his shotgun one-handed behind his opponent. The animation is 50% slower but the damage is 100% stronger, and it is instantaneous (Similar to ETC's Guitar Hero). Enemy must be behind you for this to trigger. 5 second cd.
Tier 5 - Shotgun Shells (Q) - Enemies hit with Shotgun Blast are slowed by 30% for 2 seconds
Tier 5 - Fire Bomb (W) - Hover Bomb now becomes a Fire Bomb, damaging enemies in the travel path, but no longer changes trajectory path once a terrain is hit and the range becomes 50% shorter.
Tier 6 - Reload (Q) - Shotgun Blast gains an additional charge
Tier 6 - Shotgun Stinger - Kyle's normal attacks have a 15% change to stun the target for 0.5 seconds.
Tier 7 - Quick Draw - Kyle's stance change channeling time reduced to 0.5 seconds. Holster stance movespeed also increased by 20% and getting hit now do not change Holster Stance.
Tier 7 - Eeker Infestation (R) - Summon 2 more eekers. They also last 5 seconds longer, Stuns enemies 1 second longer and becomes 2 hits tougher.
Tier 7 - Remote Control (R) - Kyle can now move and act while summoning the wasp.

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