Level 1:
Quest! Mob Mentality: Hit enemy heroes with
50 direct hits with Dragon Egg to increase the duration of Dragon Whelps by
2 seconds.
Quest! Hard Carry: Deal damage to enemy heroes
40 times with Leeroy? to cause it to deal an additional
50% damage over
4 seconds.
Almost Unstoppable: Every
4 seconds Leeroy Jenkins gains
1 stack of physical armor and
1 stack of spell armor. Leeroy Jenkins cannot have more than
1 stack of physical or spell armor at a time.
Level 4:
Are you ready?: Increase the damage reduction amount gained by Stupefying Presence by
5%.
Well Fed: If Stupefying Presence effects at least
3 enemy heroes Leeroy Jenkins is healed for an additional
5% of his maximum life over the duration.
Get in there!: At the end of Stupefying Presence' heal duration, Leeroy Jenkins spawns
2 health globes that can be picked up by allied heroes to heal them for
5% of their maximum life and mana. Health Globes spawned in this way can only effect a single allied hero.
Level 7:
Caustic Whelps: Dragon Whelps now slow enemies they hit by
15% for
1 second.
Group Therapy: As long as Leeroy Jenkins is benefiting from the maximum amount of movement speed from Bum Rush, nearby allies also move
15% faster for the duration.
Did he really just do that?: Bum Rush causes Leeroy Jenkins to dash forward a short distance when cast.
Level 13:
Coming Through!: You can now activate your passive to cause Leeroy? to silence the next enemy hero Leeroy Jenkins passes through for
1.5 seconds.
20 second cooldown.
What CC?: Leeroy Jenkins gains
15% movement speed for
4 seconds after being stunned, silenced, or rooted. This effect has a
15 second cooldown.
Not so smart: Activate to increase the damage Leeroy Jenkins is dealt by
25% but increase the damage you deal by
40% for
3 seconds.
Level 16:
Make the healer cry: Dragon Egg direct hits now spawn two Dragon Whelps instead of one.
/Yell: Stupefying Shout reduces healing dealt to all enemy heroes effected by
15% for
3 seconds.
Pop Cooldowns: Activate to reduce all of Leeroy Jenkin's cooldowns by
5 seconds.
90 second cooldown.
Level 20:
INVINCIBLE: Reduce the cooldown of Time's Up! Let's do this! by
30 seconds and become
protected for
2 seconds after casting Bum Rush.
Over-pulling: LEEROY JENKINS! now has
2 charges with a
10 second cooldown between uses.
Looking for group: Allied heroes moving toward Leeroy Jenkins move
10% faster regardless of their location.
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