
Empowered Glaive
Vault Master
Siphon Mana
Healing Barb
Bloodthorn Glaive
Burn to a Crisp
Bounty Hunter
Deathly Blow
Sedated Lust
Anti-Magic Armor
Blinded Wire
Improved Metal
Hardened Tactics
No Exception
Shields are Weak
Master Warden
Fan of Knives
Perfect Armor
No Escape
Masterful
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Q is exactly the same as Muradin's, except so much better as it has a 4 second CD less cool down than him, and it is point-and-click. Personally i suggest changing it to a slow, as tossing a glaive and cutting someone does not stun like like throwing a hammer at someones head would.
W is fine
E, as the other commenter has said, is not something blizzard will, or wants to add, however it is a concept so if you want to keep it then it is your choice.
Lets look at your first Ultimant and compare it to Avatar
Maeiv
Mana:78 Mana Cooldown:60 Seconds
Gain 45 armor, 1200 health and lower basic ability cooldowns by 4 for 7 seconds.
Muradin
100 Mana Cooldown: 100 seconds
Transform for 20 seconds, gaining 1124 (+4% per level) Health.
Do you see a problem here? Because i do. Your Ultimant does way too much. Health, 45 armor and reduced CD. Also 7 seconds. Don't do 7 seconds.
Other ultimant, again mana cost and CD need to be real number, 50, 55, 60 e.g
Also, you should not have an ultimant that requires a specific health amount to use, perhaps change it to what i am going to word it as
Deal 280 (+4% per level) damage to the target enemy and 140 (+4% per level) to nearby enemy heroes. If the target is below 50% health, deal 50% more damage.
Some of your talents also are quite odd.
Barbed Wire restores 50 (+4% per level) health to Maiev for each enemy hit.
Envenomed Glaive restores 56 (+4% per level) to Maiev. (I assume the 56 is health)
Barbed Wire is obviously better since it can hit up to 5 units compared to enevenomed glaive.