Mal'Ganis Soft Rework by SMILE

2 Votes
Rating Pending

Mal'Ganis Soft Rework

By: SMILE
Last Updated: Oct 19, 2026
Quick Share

Mal'Ganis Soft Rework

My Suggestions

Stats
Health decreased from 2600 to 2592
Health Regen decreased from 5.414 to 5.4
Attack Damage decreased from 96 to 90
Attack Speed increased from 0.91 to 1

Combat Trait

1
Vampiric Touch (Trait)

Mal'Ganis heals for 10% of all damage dealt, increased to 50% when damaging Heroes.

Tooltip updated
Healing against non-Heroes decreased from 15% to 10%

Primary Abilities

1
Fel Claws (E)

Damage decreased from 66 to 60
Third slash's cast finish time reduced from 0.2 to 0.05 seconds

2
Necrotic Embrace (W)

Gain 25 Armor for 6 seconds and desecrate the air, dealing 120 damage to nearby enemies.

Tooptip updated
Mana increased from 35 to 60
Cooldown increased from 8 to 12 seconds
Damage decreased from 121 to 120
Armor increased from 15 Spell Armor to 25 Armor
Armor duration increased from 3 to 6 seconds
Vampiric Touch bonus removed
3
Night Rush (E)

Mana reduced from 70 to 45
Cooldown reduced from 14 to 12 seconds
Cast time reduced from 0.625 to 0.5 seconds
Sleep duration decreased from 2.5 to 2 seconds

Heroic Abilities

1
Carrion Swarm (R1)

Mana increased from 70 to 100
Damage increased from 120 to 180
Vampiric Touch bonus removed

2
Dark Conversion (R2)

Mana increased from 60 to 90
Cast time reduced from 0.75 to 0.5 seconds

LEVEL 1

Tiny Mortals (New)
Fel Claws and Basic Attacks deal 50% more damage to Minions.
Passive: Mal'Ganis restores 10 Mana every time an enemy dies within 3 seconds of being hit by Fel Claws or his Basic Attack.

Echo of Doom (Moved from Level 4)(Reworked)
Necrotic Embrace desecrates the air a second time after 3 seconds, dealing 60 damage.
This effect does not wake Sleeping targets and reduces the cooldown of Necrotic Embrace by 1 second per enemy Hero hit.

Time to Feed (Adjusted)
Damaging an enemy Hero heals Mal'Ganis for 60.
This effect can occur once every 6 seconds per Hero and refreshes on targets when they are put to Sleep.

LEVEL 4

Fueled by Torment (Reworked)
While Necrotic Embrace is active, Mal'Ganis heals for 10% of all damage taken, and Vampiric Touch converts an additional 10% of damage dealt into healing.

Spreading Plague (Moved from Level 7)(Adjusted)
After casting Night Rush, deal 20 damage per second to nearby enemies for 6 seconds.
This effect does not wake Sleeping targets, and Basic Attacks against Heroes refresh its duration.

Blood Rush (Moved from Level 13)(Reworked)
Every time Mal'Ganis is healed by a Hero, he gains 1% Attack Speed and Movement Speed for 6 seconds, stacking up to 10%.

LEVEL 7

Black Claws (Adjusted)
After Mal'Ganis hits an enemy with Fel Claws, his next Basic Attack deals 50% more damage and reduces the Armor of Heroes hit by 10 for 2 seconds.

Plague Bats (Moved from Level 16)
Damage increased from 81 to 90.

Winged Guard (Moved from Level 1)(Reworked)
Necrotic Embrace does not expire during Night Rush.
Passive: Every 6 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack. Stores up to 2 charges.

LEVEL 13

Deep Sleep (Adjusted)
Increase the Movement Speed bonus of Night Rush by 10% and its Sleep duration by 1 second.

The Night Beckons (Updated)
After Night Rush’s Sleep ends, targets are Slowed by 30% for 3 seconds.
Passive: Basic Attacks deal 200% more damage to Sleeping targets.

Vampiric Aura (Moved from Level 4)(Adjusted)
Heal for an additional 25% of Physical Damage dealt.
This effect spreads to allied Heroes within 8 range.

LEVEL 16

Vanquish the Weak (Moved from Level 20)(Adjusted)
Fel Claws and Basic Attacks Slow enemies hit by 25% for 1.5 seconds.

Will of Tichondrius (Moved from Level 1)(Reworked)
Fel Claws and Basic Attacks steal 1% of maximum Health from enemy Heroes.

Blind as a Bat (Adjusted)
Cooldown: 60 seconds
Active: Activate to erupt with blind rage for 6 seconds, removing the cooldown and Mana cost of Fel Claws, but losing all vision.
Hitting enemy Heroes with the final slash of Fel Claws reduces this cooldown by 6 seconds per Hero.

LEVEL 20

Seeker Swarm
Damage increased from 132 to 180.
Sleep duration decreased from 2.5 to 2 seconds.

Wrath of Nathreza
Transferred damage decreased from 85% to 75%.

Might of Sargeras (Moved from Level 4)(Adjusted)
Increase Necrotic Embrace’s Armor to 50.

Alone in the Dark
Unchanged.

REMOVED

Frenzied Assault

CHANGELOG (D/M/Y)

19/10/2026:
Published.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved