Malthael by Torutron

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Malthael

By: Torutron
Last Updated: Sep 24, 2016
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Malthael

The Angel of Death

Malthael has no Mana!
Health: 1723 + 4%/Level
Regen: 3,42 + 4%/Level
Atk per sec: 1,3
Meele: 2
Damage: 124 + 4%/Level

Combat Trait

1
Death itself
Malthael can move through Units, Turrets, Gates and Walls (the small ones). Malthael is also able to revive himself while being "dead", gaining Health depending on the Time he was "dead" (The longer he stayed dead, the more Health he will have).

Primary Abilities

1
Charge Attack
Malthael charges at his target, knocking his target away a short distance while also travelling with it, dealing 110(+4%/Level) damage. It Malthael knocks his target into a Death Shroud, the target will be slowed by 70% for 2 seconds after the knockback.

Range: See Seargent Hammer's unbuffed artillery Range.
Cooldown: 14 Seconds
Casttime: 1 Second
Speed: See Tyraels Judgement

Possible Talents:
- Now roots for 2 seconds instead of slowing.
- if Charged into Death Shroud, the target will take increased damage (25%) as long as it is in the cloud.
- Cooldown reduced.
2
Death Shroud
Malthael summons a Cloud of Mist that deals 120(+4%/Level) Damage in the area. The Cloud last for 4 Seconds and can be casted while using Charge Attack.

Range and Size: See Kaelthas empowered Flame Strike.
Cooldown: 9 Seconds.

Possible Talents:
-Increased Size by 33%
-Cooldownreduction at every time it hits an enemy hero (1,5 sec per tick)
- Can be moved once by clicking at the ability again
3
Soul Sweep
Malthael charges into the air and lands at the targeted location. Enemies hit within the area take 260(+4%/Level) Damage and are slowed by 50% for one second.


Cooldown: 15 seconds

Possible Talents:
- Extra Damage to structures.
- Sends out shockwaves at the targeted location that travel a short distance, dealing half the Damage.
-creates a death shroud at the location.

Heroic Abilities

1
Soulrush
Malthael destroys the Soulstone (0,5 sec casttime, cant be interrupted), increasing his Attack Damage by 25% and empowering his Primary Abilities:
Charge Attack: Deals an additional Damage of 10% of the targets maximum health.
Death Shroud: Increases the Radius by (another) 50%.
Soul Sweep: Upon landing in the targeted Area, additionally sends out fire waves in five directions, each dealing an additional 265 (+4%/Level) Damage. Enemies that got hit by Soul Sweep will not be hit by a fire wave but stunned for 1 second.

Lasts 10 Seconds.
Cooldown: 90 Seconds.
Level 20 Talent: Also increases Attack and Spell Range by 25%
2
Soul Leech
Malthael takes his enemy's Soul out of his Body and pulls it to him. Killing the Soul will kill the enemy. The soul's Health equals 40% of the targets maximum Health and dissapears after 6 Seconds, if not killed. The Soul will always take the full Damage, regardless of Damagereductions etc.
Can only be used on targets under 45% Health.

Range: See Kerrigans Primal Grasp.
Cooldown: 120 Seconds
Level 20 Talent: Can now be used on Targets under 55% Health, the Soul now has 35% max Health of the chosen Target.

Special Mount

1
Wings of Death
Activate to spread your Wings, flying with 30% increased Movementspeed. Stops by reactivating or by entering a Fight.

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