Malthael by varkarrus

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Malthael

By: varkarrus
Last Updated: Apr 7, 2017
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Malthael

Angel of Death

Malthael is a relentless assassin with numerous defensive tools, who marks heroes for death, and kills them slowly. He has tools in his kit to isolate foes and prevent them from fighting back.

He's great at punishing foes who are out of position, but if he can mark a target he can potentially them out even when they're in the midst of their team. The weakness to Malthael is dealing with unmarked targets, so choose your targets carefully.

HP: 1944+4% (About 100 more HP than Thrall)
Attack Damage: 104+4%
Attack Speed: 1.4/sec
(About 10 less DPS than Thrall)

Combat Trait

1
Marked for Death
Mark a nearby hero for death, causing you to deal 25% more physical damage to them. This lasts indefinitely.

You can only mark one hero for death at a time. If that hero dies, the CD on this ability is refreshed.

CD: 90 seconds

Primary Abilities

1
Phantasmal Form
Activate to become unstoppable, able to travel through enemies, and gain 70% movement speed for 0.75 seconds.

You also cannot be damaged by your marked target for this duration.
(You will appear as heavily translucent on their screen, and shrouded in shadow to everyone else)

CD: 14 seconds
Mana: 60
2
Sickle Strike
Your next basic attack deals 50% more damage, and slows the target by 80%, decaying over 2 seconds.
(Stacks additively with the 25% bonus from Marked For Death)

CD: 6 seconds.
Mana: 50
3
Sealed Fate
Throws a fast moving chain forward with decent range. If it hits an enemy, it latches onto them for up to 2 seconds. If the chain hits a non-marked enemy, a spectral chain extends forwards up to the same maximum range until it hits a marked enemy. If it does, the chain latches onto them instead. This allows you to latch onto your marked target even if they are hiding behind a minion wave.

Reactivate this ability to root the target as you charge into them, dealing 150+4% damage. The chain cannot be broken by distance. If you do not release the E key, you will automatically recast this ability when the 2 second duration ends.

CD: 16 seconds
Mana: 70

Secondary Abilities

1
Approach of Death
Activate to command Malthael to move towards the closest marked target. This does not reveal the location of your marked target, but you can figure out roughly where they are by seeing which direction Malthael heads.

You start with this ability.

CD: 0.5 seconds.

Heroic Abilities

1
Deadly Sweep
After a 1 second delay, sweep your scythe in a massive arc. Enemies hit take 217+4% damage and are knocked back. Marked targets are not knocked back but are stunned for 0.5 seconds and take bonus damage equal to 15% of their max health.

CD: 65 seconds
Mana: 80
2
Soulstone Empowerment
Activate to gain 30 armor and 50+4% attack damage for 6 seconds.

Quest: Allied and enemy Heroes now drop souls that can be picked up. For every soul you pick up, gain a stack of Stolen Soul that increases the attack damage bonus of this ability by 20%, to a maximum of 15 stacks. Lose half stacks after use.

(With maximum stacks, this equates to 316 bonus damage at level 20)

CD: 60 seconds
Mana: 80

Talents

Level 1:

Soul Drain: When Phantasmal Form is active, attacking a marked target causes you to heal 15% of your max HP over 5 seconds. Triggers only once per cast.

Implacable: Increase the duration of Phantasmal Form by 0.5 seconds, but reduce its movement speed bonus to 50%.

Dampen Magic: Every 8 seconds, gain a stack that gives you 25 spell armor for 1.5 seconds after being hit by an ability.


Level 4:

Eviscerate: Sickle Strike deals 84+4% bonus damage over 5 seconds, and halves healing for the duration of the DoT.

Deadly Master: Quest: Collect Regen Globes. Reward: Every regen globe you collect increases health regen by 1, up to 30. Reward: At 15 regen globes, you gain 25% physical life steal.

The Reaping: Quest: Score a takedown against marked targets. Rewards: Each takedown increases base movement speed by 3%, up to 15%.


Level 7:

Ghostly Presence: If you do not have a marked target, Phantasmal Form cools down twice as fast.

Chains of Fate: Sealed Fate has 2 seconds reduced CD and slows the target by 40% until you reactivate the ability.

Silent Killer: Sickle Strike silences the foe for the duration of the slow. The mana cost is refunded if you strike your marked target.


Level 10:

Deadly Sweep

Soulstone Empowerment


Level 13:

Poltergeist: Activating Phantasmal Force grants +25% attack speed for 3 seconds.

Death's Embrace: Activate to gain a 444+4% point shield that decreases by 111+4% every second. Can only be used if your marked target is within melee range. However, your max HP is reduced by 10%. CD: 44 seconds.

Cold Shroud: Enemies in melee range take 18+4% damage and are slowed by 15%. The slow ends as soon as they leave melee range.


Level 16:

Giant Ender: Your basic attacks deal bonus damage to targets equal to 1% of their maximum health, doubled vs marked targets.

Death Comes for All: Sealed Fate deals +150% damage to non-heroic targets and heroes above 90% health.

Final Destination: Sickle Strike's CD is refunded if you use it on your marked target, but only once every 30 seconds.


Level 20:

Deadlier Sweep: If Deadly Sweep kills your marked target, reduce the CD to 10 seconds.

Eternal Torment: When Soulstone Empowerment is not active, gain half of its bonus to attack and armor. Soulstone Empowerment's CD is now 30 seconds.

Boo: Teleport behind your Marked Target. Only works if your Marked Target is visible on the map and within range (Half screen width). 60 sec CD

Double Kill: Gain a second Marked for Death ability, as a secondary ability. You can now have two marked targets.

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