Mandokir by HexerVoodoom

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Mandokir

By: HexerVoodoom
Last Updated: Apr 5, 2021
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Mandokir

Bloodlord


Have two separated auto attacks that may be talented idependly. Mandokir have cleave and high damage while Ohgan have single target disabling or buffing attacks

Combat Trait

1
Decapitate
Effect 1
If the enemy hero has 10% or less of maximum HP, basic attack against it is instant and kills.
Each consecutive attack against the target increases the required health by 1% up to 20% of maximum health. This effect is lost upon changing target or after 6 seconds of no attacking.

Effect 2
Heroes killed by Mandokir becomes Haunted Spirits.
Haunted Spirits can move freely and give sight to both teams. While a Haunted Spirit is in range of Mandokir's allies, death timer is slowed by 30%.

Leoric is immune to this effect
This ability correspond's to hunter's Killshot
2
Ding!
Everytime an enemy hero is killed permanently increases Mandokir atk speed by 1.2% and mov. speed by 0.5%.

Killing an enemy buffs Mandokir for 12% atk speed and 10% mov. speed. Stacks up to 5 times. Lasts 5 seconds (stacks refreshes)

This ability both makes reference to surv. hunter's late game haste, Primal Rage and appeals to Mandokir's famous ability of leveling up when killing, while creating an opportunity to Mandokir to be rewarded for doing his killings and build up for late game, compensating for his fragility.
3
MANDOKIR Auto Attack
Mandokir can attack while moving and he AA cleaves for 30%

Carve/Butchery .
4
OHGAN AUTO ATTACK
Ohgan must stop to attack, bitting a single enemy for 100% damage.

Primary Abilities

1
Bloodletting
Damages target for 4% of heroes maximum health and causes bleeding for extra 100% over 4 seconds.
Ohgan attacks against a bleeding hero refreshes duration and reduces CD by 1 second.


Target
CD 8s

This ability is the result of cooking up Survival Hunter's dot (Serpent Sting+Wildfire Bomb) + Kill Command + Mandokir's abilities bloodlettings and mortal strike.
2
Fear
After a short delay releases a frightening shade of himself on a straight path, causing fear on the first enemy hero hit for 0.75 second. After the ending of Fear, slows for 30% for 1 second.

Skillshot
CD 12s

This ability combines Survival Hunter's Traps + Scare Beast + Intimidate + Mandokir's fear
3
Devastating Slam
Jumps over targeted enemy causing 200 AOE damage. Every 2 range increases the damage by 20% up to 400.

Target
CD 10s

This ability have the same effect as Survival Hunter's Harpoon + Flanking Strike + combined with Mandokir's devastating slam.

Heroic Abilities

1
Atal'ai's sacrifice
Level 10
Passive: Haunted spirits are slowed by 30%.
Active: Ohgan consumes a targeted Haunted Spirit (global) and Mandokir receive an (untalented/Heroic) Ding! bonus for the duration of it's remaining death timer. Consumed Haunted Spirit has it's actual death timer reduced by 50%. This Heroic Ding does not counts towards stacks of basic Ding and can also stack to 5.

Level 20
While dead can transfer 50% of his deathtimer to a Haunted Spirit.
CD 120s - Take downs reduces 60s of cooldown

mandokir's frenzy.
2
Disengage
LEVEL 10
Active: Disengages, jumping backward and reseting Devastating Slam cooldown.
CD 12s

LEVEL 20 - Zanzil's graveyard gas
When disengaging leaves a trail of Zanzil's graveyard gas, dealing 5% of maximum health per second to enemies in the area. Gas lasts 8 seconds on the ground.
3
Syphoon Blood
LEVEL 20 STORM TALENT
Syphoons nearby enemies blood, damaing for 10% of maximum health and healing Mandokir for 100% of the damage caused.
4
Raptor's Ding
Level 20 Storm Talent
Ohgan benefits from Ding! (retroactively)

Also, every time Mandokir and Ohgan damages(AA or ability) the same and enemy hero, increases damage against it by 10% up to 200%. This effect is lost after 4 seconds of no damage.

Special Mount

1
Ohgan
Mandokir is always riding his loyal raptor Ohgan. Ohgan and Mandokir both attack the enemy with different atk. speed and damage. Even while moving Mandokir can attack freely.
Mov. speed is 10% higher than normal.

Level 1

Decapitate (D) Decapitating an enemy hero for the first increases Decapitate HP by 1%.
Bloodlord's Ding (D) Each stack of Bloodlord's Ding increases the buff duration by 0,25 seconds
Bloodletting (Q) Casting Bloodletting increases Mandokir mov. speed by 10% for the duration of it.
Devastating Slam (E) Casting devastating slam on maximum range reduces it's cooldown by 5 seconds.
Auto Attack Basic Attacks against enemy heroes increases basic attack by 0.1%.
Ohgan (Z) Regen globes increases Ohgan's shield by 1% and increases it's regeneration rate



Decapitate (D) . Instantly kills minions with 50% or less health
Bloodlord's Ding (D)
Bloodletting (Q) Mandokir's AA against bleeding hero increases his damage by 5% up to 20%. Lasts 12 seconds but new stacks do not refreshes duration.
Devastating Slam (E) .
Auto Attack Heals for 20% of every damage dealt by Ohgan.
Ohgan (Z)

Level 4

Decapitate (D) Enemy heroes awards 10% more experience.
Bloodlord's Ding (D) Heals for 20% of maximum HP
Bloodletting (Q) Reduces armor by 10
Fear (W) Automatically casts on offender direction every time Mandokir looses 30% of his maximum HP. This can only occur every 4 seconds. Has separaed cooldown
Devastating Slam (E) Generates a shield based on how far Mandokir traveled
Auto Attack Every third Mandokir's consecutive attack heals for 100% of it's damage.
Ohgan (Z)

level 7

Decapitate (D) Heals Mandokir for the same amount of damage caused.
Bloodlord's Ding (D) Also gives 20 armor and removes slows and roots
Bloodletting (Q) Slows by 10%. If the enemy have less than 40% of it's maximum HP, slows by 20%.
Fear (W) If no target is hit, the shade stays for an extra 1.5 seconds on the end of the path. Increases shade size by 15%.
Devastating Slam (E) can be cast on allies. By doing so no damage is caused and cd refreshes 50% faster.
Auto Attack Increases damage against low health targets
Ohgan (Z)

level 13

Decapitate (D) Can be cast on a dying ally to deny the enemie's exp and reduces death timer by 50%. Triggers Ding.
Bloodlord's Ding (D) Reduces all basic abilities cooldown by 5 seconds.
Bloodletting (Q) If the affected enemy dies, refreshes cooldown
Fear (W) If affected hero dies, refreshes cooldown
Devastating Slam (E) If the main target is killed, refreshes cooldown
Auto Attack Causes extra damage on shields
Ohgan (Z) For every 1% of enemie's team hero health missing, increases mount speed by 1%. Up to extra 20%.

level 16

Decapitate (D) Cleaves causing the same ammount of damage on nearby enemies.
Bloodlord's Ding (D) When triggered also applies 50% of it's untalented effect to nearby allies
Bloodletting (Q) Each 1% of missing health now increases damage by 2%.
Fear (W) Also causes fear on targets close to affected hero
Devastating Slam (E) If cast on maximum range stuns
Auto Attack Cleave damage is increased to 60% (cleave applies Decapitate on aviable targets)
Ohgan (Z)

More talents

AA - Mandokir: cleave
Ohgan - increases life steal

Mandokir: increase atk. speed
Ohgan: slows

Mandokir: increases damage when self low health
Ohgan: increases damage when enemy low health

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