Mariel Trueheart by Solander

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Mariel Trueheart

By: Solander
Last Updated: Apr 20, 2023
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Mariel Trueheart

Argent Crusader

HEALER - MELEE ATTACKS

Combat Trait

1
Word of Glory (D)
PASSIVE: Mariel generates Holy Power through casting spells and damaging enemies on the battlefield.
She can keep up to 3 at a time to cast potent healing spells.

Activate to unleash a holy nova in a small area around Mariel.
Instantly heals the 2 nearby allies with the lowest health within this area of effect for 350 (+4%/lvl) health.

Holy Power: 2 Cooldown: 18 Radius: 4.0

Primary Abilities

1
Crusader's Strike (Q)
Strikes a target enemy for 125 (4%/lvl) spell damage, healing an injured ally around Mariel for 225 (+4%/lvl).
Crusader's Strike always heals the ally with the lowest health in range. Generates 1 Holy Power.

Crusader's Strike grants Mariel 10% increased movement speed for 2 seconds.

Mana: 15 Cooldown: 2 Range: 1.5 Radius: 6.0
2
Light of Dawn (W)
Heals Mariel and allied heroes within a target direction, restoring 180 (+4%/lvl) health in a cone.
Light of Dawn consumes any Holy Power and its healing increases by 50% per additional consumed stack.

Holy Power: 1/2/3 Mana: 45 Cooldown: 8 Range: 8.0 Radius: 4.5
3
Consecration (E)
Consecrates the land beneath Mariel, dealing 70 (+4%/lvl) damage per second to enemies within its radius.
Grants Mariel and her allies within the consecrated area 5 armor. Lasts for 6 seconds.
Generates 1 Holy Power if atleast 2 enemy heroes are affected by the initial cast of Consecration at a time.

Casting Consecration makes Mariel's next basic attack immobilize the target for 0.75 seconds.

Mana: 35 Cooldown: 10 Radius: 4.5

Secondary Abilities

1
Blessing of Might
Mariel blesses a friendly target, increasing its basic attack damage and attack speed rate by 25% for 8 seconds.
Makes hitting an enemy hero with 3 consecutive basic attacks stun the target for 0.75 seconds.
This effect can only occur once per enemy hero.

Cooldown: 25 Range: 7.0
2
Blessing of Kings
Mariel blesses a friendly target for 8 seconds, shielding it for 10% of its max health for 2 seconds every 2 seconds.
Grants 20 armor and immunity to armor shredding effects for its duration.

Cooldown: 25 Range: 7.0
3
Blessing of Freedom
Mariel blesses a friendly target for 5 seconds, increasing its movement speed by 25%.
Blessed allies are immune to movement impairing effects for its duration.

Cooldown: 25 Range: 7.0
4
Devotion Aura
Grants allies around Mariel 8 armor.
Activate Devotion Aura to shield all affected allies by the aura for 20% of their maximum health for 5 seconds.

Cooldown: 40 Radius: 4.0
5
Concentration Aura
An aura which reduces the duration of silencing effects on nearby allied heroes by 60%.
Restores 3 mana of affected allies each time the Argent Crusader casts a spell.
Activate Concentration Aura to grant allies within its area of effect immunity to stuns and silences for 2 seconds.

Cooldown: 50 Radius: 5.0
6
Infusion of Light
Casts holy magic to heal a target ally for 400 (+4%/lvl) health over 4 seconds.
Infusion of Light on targets above 50% health will make your next Light of Dawn cost no mana.
Infusion of Light on targets below 50% health will generate 2 Holy Power when its effect ends.

Cooldown: 15 Range: 7.0

Heroic Abilities

1
Rain of Light (R)
The Argent Crusader calls down 3 waves of light beams at a target area. Has to be channeled and lasts for 3 seconds.
Each wave of light beams deals 175 (+4%/lvl) damage to all enemies within Rain of Light's area of effect.
Reduces the armor of all targets hit by a beam of light by 20 for 3 seconds.
Enemies who get hit by the last downpouring wave are rooted at place for 1.25 seconds.

Holy Power: 1 Mana: 75 Cooldown: 70 Range: 8.0 Radius: 5.0
2
Lay on Hands (R)
Conjures the Light to heal the target allied hero for 750 (+4%/lvl) health after a 0.75 seconds delay.
Also applies all of the Paladin's potential blessings from her previous talent row on the target for 6 seconds.
However, Mariel then can not cast Lay on Hands or any of these blessings on the target for the next 180 seconds.

Holy Power: 2 Mana: 80 Cooldown: 90 Range: 7.0

TALENTS

LEVEL 1



Heart of the Crusader - Crusader's Strike grants Mariel additional 5% increased movement speed and 10 armor for 2 seconds.
Quest ! : Gather regeneration globes to increase the power of your next Crusader's Strike by 50%, storing up to 2 charges.
Permanently increases Mariel's movement speed by 7% after gathering 20 regeneration globes.


Holy Radiance - Light of Dawn grants all affected allies 20 armor for 2 seconds and its range is increased by 10%.
Quest ! : Increase Light of Dawn's radius by 3% each time you hit atleast 4 allies in combat, stacking up to 15%.

Ardent Barrier - Consecration shields Mariel for 20% of her maximum health for 4 seconds, dealing 75 (+3/lvl) damage to enemies who attack the shield.
Heals Mariel and the nearby ally with the lowest health for 15% of their maximum health if the shield persists until its effect ends. Radius: 6.0


LEVEL 4



Divine Favor - Basic attacks restore 1% mana and reduce the mana cost of your next spell by 2, stacking up to a maximum of 6.
Crusader's Strike increases Mariel's attack speed rate by 20% for 6 seconds, stacking up to a maximum of 40%.

Illuminated Healing - Your healing also places an absorption shield on your target for 30% of the amount healed lasting for 5 seconds.

Argent Battlesong - Light of Dawn increases the movement speed of all affected allies by 20% for 2 seconds and enhances their next basic attack or ability,
adding 60 (+2/lvl) spell damage.


LEVEL 7



Blessing of Might - Mariel blesses a friendly target, increasing its basic attack damage and attack speed rate by 25% for 8 seconds.
Makes hitting an enemy hero with 3 consecutive basic attacks stun the target for 0.75 seconds.
This effect can only occur once per enemy hero. Cooldown: 25 Range: 7.0

Blessing of Kings - Mariel blesses a friendly target for 8 seconds, shielding it for 10% of its max health for 2 seconds every 2 seconds.
Grants 20 armor and immunity to armor shredding effects for its duration. Cooldown: 25 Range: 7.0

Blessing of Freedom - Mariel blesses a friendly target for 5 seconds, increasing its movement speed by 25%.
Blessed allies are immune to movement impairing effects for its duration. Cooldown: 25 Range: 7.0


LEVEL 13



Devotion Aura - Grants allies around Mariel 8 armor.
Activate Devotion Aura to shield all affected allies by the aura for 20% of their maximum health for 5 seconds. Cooldown: 40 Radius: 4.0

Retribution Aura - Incoming basic attacks or abilities on allies around Mariel will damage the attacker for 40 (+3/lvl) magic damage. Radius: 7.0
Causes an explosion of holy magic at Mariel's position each time an affected allied hero dies within Retribution Aura's radius,
healing all allies in an area around her for 300 (+4/lvl) health and damaging enemies for 250 (+4%/lvl). Radius: 5.5
Mariel's death unleashes an explosion as well but the healing and damage done is increased by 50%.

Concentration Aura - An aura which reduces the duration of silencing effects on nearby allied heroes by 60%.
Restores 3 mana of affected allies each time the Argent Crusader casts a spell.
Activate Concentration Aura to grant allies within its area of effect immunity to stuns and silences for 2 seconds.
Cooldown: 50 Radius: 5.0


LEVEL 16



Seal of Insight - Every third basic attack heals Mariel and the nearby ally with the lowest health for 200 (+4%/lvl) health. Radius: 6.0

Denounce - Casting Consecration slows nearby hit enemies by 35% for 2.5 seconds and reduces their damage dealt by 40% for this duration.

Divine Tome - Crusader's Strike and basic attacks reduce the cooldown of Word of Glory by 0.5 seconds.
Casting Word of Glory now increases your spell power by 20% for 5 seconds.


LEVEL 20



Rain of Salvation - Rain of Light has global range and its radius is increased by 30%. It now also heals all allies within its area of effect for 125 (+4%/lvl) health per wave.

Infusion of Light - Casts holy magic to heal a target ally for 400 (+4%/lvl) health over 4 seconds.
Infusion of Light on targets above 50% health will make your next Light of Dawn cost no mana.
Infusion of Light on targets below 50% health will generate 2 Holy Power when its effect ends. Cooldown: 15 Range: 7.0

Aura Mastery - Mariel can learn an additional aura which grants her one of the following passive effects:
Additionally, increases the radius of both of your auras by 25%.
- Lesser Devotion Aura (if not talented already)
Grants allies in a small radius around Mariel 6 armor.
- Lesser Retribution Aura (if not talented already)
Incoming basic attacks or abilities on allies around Mariel will damage the attacker for 30 (+3/lvl) magic damage.
Causes an explosion of holy magic at Mariel's position each time an affected allied hero dies within its radius. The amount of healing and damage done is reduced by 50%.
Mariel's death unleashes an explosion as well but the healing and damage done is increased by 25%.
- Lesser Concentration Aura (if not talented already)
An aura which reduces the duration of silencing effects on nearby allied heroes by 50%. Restores 2 mana of affected allies each time the Argent Crusader casts a spell.

Daybreak - Casting Consecration resets the cooldown of Light of Dawn and always generates 2 Holy Power.
Applying any Blessing on an ally generates 3 Holy Power.

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1
[-]
Murraythehuman (2) | February 19, 2021 2:52am
I'd like to make some suggestions regarding the Auras and Blessings.
1
[-]
TMarx400 | February 17, 2021 11:30am
Cool concept. 8 active abilities like all your other ones. Please stop it with the actives man. Too much.
2
[-]
Solander | February 17, 2021 11:33am
Don't you understand that you can only take 3 of them at a time? Other heroes already existing can also have 3 active abilities.
1
[-]
Solander | February 18, 2021 4:47am
1) Active talents in total reduced to 6, but you can still have a maximum of 3 at a time.
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