Marisa Kirisame by Nortin

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Marisa Kirisame

By: Nortin
Last Updated: Nov 17, 2018
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Marisa Kirisame

Ordinary Magician

Current version: 1.0

Marisa Kirisame is a fragile high-octane mage who uses a unique mount to quickly maneuver the battlefield as long as she can avoid taking too much damage, unleashing heavy magical barrages.

Pros:
    Unique mount offers high potential mobility
    Very high ability damage
Cons:
    Very fragile
    Key abilities have heavy Mana costs
    Only crowd control puts her in close range of her target
Statistics:
Health: 1,508 (+4% per level)
Regen: 3.08 (+4% per level)
Mana: 450 (+10 per level)
Regen: 3.00 (+0.098 per level)
Atk Speed: 1.22 per second
Damage: 88 (+4% per level)

Author's Note: Marisa Kirisame is a character from the Touhou Project, a series of bullet hell games. She's the secondary main playable character in the series; for any interested, a wiki page is here.

Combat Trait

1
Ordinary Magician
Passive:
Marisa brings a unique mount to the Nexus, her signature broom that she typically battles on. Marisa is able to mount instantly, and can use basic attacks and cast abilities while mounted. Additionally, her mount has a longer cooldown, and she is only dismounted when she takes 105 (+4% per level) damage within 2 seconds.

Toggled Ability
Cooldown: N/A
Cost: N/A

Marisa toggles her (Q) ability between Illusion Laser and Master Spark. Defaults to Illusion Laser.

Primary Abilities

1
Illusion Laser
Cooldown: 2 seconds
Cost: 50 Mana

Marisa channels a weak laser in a target direction for 1.25 seconds, dealing 48 (+4% per level) damage to enemies within every 0.25 seconds (or 240 (+4% per level) total).

Illusion Laser can be replaced with Master Spark by toggling Marisa's trait. While Marisa is mounted, she can move at full speed but cannot turn while casting Illusion Laser.

Illusion Laser's area of effect is similar to Li-Ming's Disintegrate.
2
Earthlight Ray
Cooldown: 8 seconds
Cost: N/A

Marisa lobs an explosive potion at a target location. Upon landing, it bursts, dealing 102 (+4% per level) damage in a small area and generating a short, wide laser to either side for 2 seconds, dealing 24 (+4% per level) damage to enemies within every 0.25 seconds (or 192 (+4% per level) damage total).

Star Casket's lasers are aimed parallel to Marisa's location when Earthlight Ray is cast.
3
Blazing Star
Cooldown: 11 seconds
Cost: N/A

Marisa imbues her broom with powerful magic and charges in a target direction. If she collides with an enemy, they take 258 (+4% per level) damage and are Stunned for 0.75 seconds, and Marisa stops charging early and is dismounted.

Can only be cast while Marisa is mounted.

Secondary Abilities

1
Master Spark
Q - Alternate
Cooldown: 4 seconds
Cost: 150 Mana

After a 0.75 second windup, Marisa channels a huge laser in a target direction for 2.25 seconds, dealing 64 (+4% per level) damage to enemies within every 0.25 seconds (or 576 (+4% per level) total).

Master Spark can be replaced with Illusion Laser by toggling Marisa's trait. While Marisa is mounted, she can move at 50% speed but cannot turn while casting Master Spark.

Master Spark's area of effect is similar to Diablo's Lightning Breath, but wider at the base.

Heroic Abilities

1
Stardust Reverie
Cooldown: 50 seconds
Cost: 250 Mana

Marisa channels for 0.75 seconds, during which she is Invulnerable, then unleashes an expanding ring of stars in around her. The stars start large, but shrink as they move, dealing 48 (+4% per level) damage every 0.25 seconds to enemies within them. The stars dissipate after 4 seconds, during which they travel a moderate distance.
2
Non-Directional Laser
Cooldown: 50 seconds
Cost: 250 Mana

Marisa channels for 0.75 seconds, during which she is Invulnerable, then unleashes 6 medium-length lasers evenly spread around her. The lasers rotate 180 degrees clockwise over 2.5 seconds, then 180 degrees counterclockwise over another 2.5 seconds. Each laser deals 96 (+4% per level) damage upon initial contact with an enemy and an additional 24 (+4% per level) damage every 0.25 seconds they remain within.

Marisa can move and cast other abilities during Non-Directional Laser. They move as she does, but turn independently of her. Initial contact damage is dealt once per laser per rotation.

Special Mount

1
Marisa's Broom
Cooldown: 7 seconds
Cost: N/A

Marisa immediately mounts on her broom, gaining 30% increased movement speed.

Talents

Coming soon

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