Medivh is one of the hardest characters in the game, which is why his effectiveness varies greatly between players, resulting in poor performance and low popularity at most ranks. However, he is also one of the strongest, capable of winning all by himself due to the extremely powerful spells at his disposal. On top of that, he suffers from having many underperforming talents.
The goal of this rework is to tone down the extremes the Last Guardian currently has.
Note
This concept has been overhauled as of 04/04/2026.
Stats
Health increased from 1470 to 1536
Health Regen increased from 3.0625 to 3.2
Health and Health Regen scaling decreased from 4.49% to 4%
Primary Abilities
1
Arcane Rift (Q)
Mana: 40 Cooldown: 6 seconds
Launch a rift that deals 160 damage to enemies in its path. If an enemy Hero is hit, reduce its cooldown by 4 seconds and refund 40 Mana.
After reaching level 10, Arcane Rift's cooldown is reduced by 1 second.
Mana reduced from 50 to 40
Cooldown reduced from 7 to 6 seconds
Damage decreased from 170 to 160
Cooldown reduction decreased from 5 to 4 seconds
Quest replaced
2
Force of Will (W)
Mana increased from 60 to 80
Cooldown increased from 9 to 10 seconds
Duration increased from 1.5 to 2 seconds
Healing increased from 20% to 25%
3
Portal (E)
Mana increased from 65 to 80
Cooldown increased from 16 to 20 seconds
No longer breaks Raven Form
Secondary Abilities
1
Distant Portal (New 1)
Activate to manually create a Portal entrance or exit at the targeted location.
Press the Trait button to cancel an unlinked Portal.
Shares Mana cost, cooldown, and other properties with the Portal Ability.
Spends Mana after creating both Portal locations.
Heroic Abilities
1
Poly Bomb (R1)
Mana increased from 75 to 80
2
Ley Line Seal (R2)
Mana increased from 75 to 80
LEVEL 1
Reabsorption (Moved from Level 16)(Adjusted)
Increase the amount of healing from Force of Will to 50% of the damage it absorbed.
Winds of Celerity (Reworked)
The first time an ally uses a Portal, they gain 30% Movement Speed for 3 seconds. Passive: Raven Form's Movement Speed bonus increases to 30% over 3 seconds.
Raven's Intellect (Reworked)
Raven Form increases Medivh's Mana Regeneration by 100%, increased to 200% while below 50% Mana.
LEVEL 4
Arcane Brilliance (Moved from Level 20)(Reworked)
When Arcane Rift refunds Mana, Medivh restores 20 Mana to other nearby allied Heroes.
Radius: 12
Mage Armor (Adjusted)
The first time an ally uses a Portal, they gain 30 Armor for 6 seconds.
Dust of Appearance
Cooldown reduced from 45 to 35 seconds.
Reveal duration decreased from 8 to 5 seconds.
Passive bonus removed.
Added a duration indicator around the button.
LEVEL 7
Mystic Assault (Reworked)
Each enemy Hero hit by Arcane Rift increases the damage of Medivh's next Basic Attack by 20%, up to 200%. Passive: Basic Attacks restore Medivh's Health and Mana for 10% of the damage dealt.
Arcane Explosion
Maximum additional damage increased from 315 to 320.
Radius increased from 3.5 to 4.
Force of Magic (Reworked)
Preventing at least 320 damage with a single cast of Force of Will grants 50% Spell Power for 10 seconds.
Subsequent applications refresh the duration.
LEVEL 13
Arcane Charge (Moved from Level 16)(Adjusted)
Arcane Rift deals 10% more damage. If it hits an enemy Hero, the next Arcane Rift deals 25% more damage instead. Passive: Gain 0.5 Attack Range.
Raven Familiar (Moved from Level 4)
Damage increased from 114 to 120.
Slow duration increased from 2.5 to 3 seconds.
Stable Portal (Moved from Level 16)(Updated)
Reduce Portal cooldown by 50% and increase its duration by 25%.
LEVEL 16
Guardian of Tirisfal (Moved from Level 20)(Updated)
Arcane Rift instantly kills enemy Minions in its path.
Circle of Protection
Moved from Level 13.
Enduring Will (Moved from Level 13)(Adjusted)
Preventing at least 320 damage with a single cast Force of Will sets its cooldown to 4 seconds and refunds 80 Mana.
LEVEL 20
Glyph of Poly Bomb (Updated)
Poly Bomb now hits an area, instantly spreading to enemy Heroes, hitting the same area a second time 1 second later.
Additionally, Polybomb's spread radius is increased by 25%, but its duration is decreased to 1 second.
Medivh Cheats! (Updated)
While Ley Line Seal's wave is active, Medivh can reactivate it once to change its direction.
Additionally, the duration Ley Line Seal's the Time Stop is increased to 4 seconds.
Temporal Flux (Moved from Level 16)(Adjusted)
Each enemy Hero hit by Arcane Rift reduces Medivh's Heroic Ability cooldown by 10%. Passive: Basic Attacks reduce Medivh's Heroic Ability cooldown by 5%.
Portal Mastery (Moved from Level 1)(Reworked)
Reduce Portal Mana cost by 50%.
Portal and Distant Portal cooldowns are now separate.
Maximum of 4 active Portal locations at a time.
If you want to make Medivh balancable just remove (or redesign) Portal from his basic abilities. The ability is completly gamebreaking by itself, but it also has the awful interaction with Raven Form enabling Medivh to not only scout but also dismount in places like middle of enemy base.
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