Mercy (Talents soon tm) by Vonagard

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Mercy (Talents soon tm)

By: Vonagard
Last Updated: May 26, 2017
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Mercy (Talents soon tm)

Guardian Angel

Mercy is a ranged support who can heal her allies and also deal damage to enemies who threaten her. Her strength comes from her mobility and her low cooldowns but she's weak to CC and she's very squishy because of her low health pool, in team fights you should burst her down before she can heal her teammates back up to full health.

Combat Trait

1
Guardian Angel (D)
Activate to fly towards an allied hero in a short distance. This ability has a range of 13.

Mercy cannot basic attack while using her Caduceus Staff and is only able to do so by switching to her Caduceus Blaster.

Has an 8 sec cooldown.

Primary Abilities

1
Healing Stream (Q)
Mercy uses Caduceus Staff to heal her targeted ally for 360 (280+ 4% per level) health a second as long as they are in range. Reactivate to switch to a different target. Press 1 to cancel the channel or W to switch to damage boost.

Cannot use this ability while Caduceus Blaster is active.

Has a 0.5 sec cooldown.
2
Damage Boost (W)
Mercy uses Caduceus Staff to give a damage boost to her targeted ally up to 100% more damage as long as she keeps on channeling the ability on them. Reactivate to switch to a different target. To cancel press 1 or Q to switch to Healing.

Cannot use this ability while Caduceus Blaster is active.

Has a 0.5 sec cooldown.
3
Caduceus Blaster (E)
Changes Mercy's primary weapon from her Caduceus Staff to her Caduceus Blaster, letting her damage her enemies and giving her the ability to basic attack. Press E again to change back to the Caduceus Staff.

Has a 15 sec cooldown.
4
Caduceus Staff (E)
Changes Mercy's primary weapon from her Caduceus Blaster to her Caduceus Staff, giving her the ability to heal or damage boost her allies.

Has a 15 sec cooldown.

Heroic Abilities

1
Resurrect (R)
Mercy chooses a target ally at the cost of nearly half of her mana to bring them back to life with full health. This ability can store up to 2 charges and has a 1.5 second channel time. This ability has a range of 20 but can be disrupted by any kinds of CC or damage.

Has a 120 seconds cooldown.

(Authors note: Mercy's Resurrect is a very strong ability which can get out of hands pretty quickly. Instead of letting it stay true to its origins of resurrecting the whole team I'm giving it two charges on a long cooldown which can easily be disrupted but you have a relatively long range, which means that any tipe of CC or damage on the backline and you can stop you from using it. Also the fact that you sacrifice nearly half of your mana bar and her mana depletes fairly quick.)
2
Angelic Descent
Mercy flies up in the sky healing her teammates in an AOE underneath her for 240 health per second. Lasts 6 seconds.

Has a 60 second cooldown.

(Authors note: So this is basically another ability which isn't 100% true to it's origins, instead of just slowing up her flight speed so she can keep up in the skies more I decided to give her an AOE heal which can sustain her team in long teamfights.)

Special Mount

1
Your Ability's Name
She still uses Z to mount up, nevermind her trait.

Talent? That seems generous!

I'll come up with talents soon and update this guide when I'm done with them.

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