Satiated - !Quest!: Devouring a Corpse increases your maximum Health and Regen by 0.1%, or 2% for Heroic Corpses, up to a maximum of 20%.
Molting - Blood Rush leaves behind a Corpse.
Lost Time - While a nearby enemy Hero is Slowed, gain 15% Movement Speed and Attack Speed
Ricochet - Corpse Lance bounces to another enemy for 30% damage upon hitting a Hero.
Draw Life - Every nearby enemy Hero increases your Health Regeneration by 200%.
Mark of the Leech | Cooldown: 30 seconds - Mark an enemy Hero for 8 seconds. 10% of damage you or your teammates deal to that target is returned to you as Health.
Jesseth's Skullscythe - Gain 30% Attack Speed. Basic Attacks cleave for 50% damage.
Corpsewhisperer - Hitting an enemy with Corpse Lance increases the damage of Corpse Lance by 5% for 4 seconds, stacking up to 25%. Corpse Lance range increased by 20%.
Dread Presence - While 2 or more enemy Heroes are nearby, gain 40 Spell Armor. Your Basic Attacks reduce enemy Attack damage by 40% for 2.5 seconds.
Bloodtide - Blood Rush increases the damage of the next Death Nova within 3 seconds by 40%.
Trag'oul's Avatar - All self-healing and regeneration is doubled. Healing while at max Health instead increases your max Health by that amount for 8 seconds.
Pestilence Master's Shroud - Whenever you Devour a Corpse or Corpse Lance is used, fire a free Corpse Lance at a nearby enemy (prioritizing Heroes) that deals 50% damage.HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
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