Mystia Lorelei by Lahharl

0 Votes
Rating Pending

Mystia Lorelei

By: Lahharl
Last Updated: Oct 31, 2018
Quick Share

Mystia Lorelei

The Night Sparrow

Grilled lamprey vendor and tricking people into getting lost in the forest, Mystia is a Youkai with the ability to triffle with human minds with her beautiful singing. She's a night sparrow and a joyful one at that. Now she's come to the nexus to make everyone listen to her mesmerising songs.

Her playstyle is mostly based around nullifying specific threats while hindering the enemy vision to be allowed to use her passive ability more reliably. Mostly a sustained kind of support but can somewhat deal with burst with the appropiate talents.

Combat Trait

1
Beautiful singing
Mystia sings during the entire combat, allowing her to heal allies in range at a rate of 20(+4%) hp per second. She is naturally better at it when focused so any time she's standing still, this healing is increased by 150%. Singing can be interrupted through stuns or silences.

Primary Abilities

1
Night sparrow warcry
Mana cost: 80
Cooldown: 16 seconds

After a 1 second cast in place, sends a slow ball of mist in the direction chosen that deals 7(+4%) damage every 0.25 seconds and takes vision away from enemies like Dehaka's ult for as long as they remain in this ability. After 5 seconds of travel it dissapears. If activated again, the ball of mist remains in place for the next 2 seconds and then dissapears.
2
White Moth Dance
Mana cost: 70
Cooldown: 12 seconds

Mystia channels a path of white moths in the direction chosen. If an ally touches it, they will be moved towards Mystia position and healed 320(+4%). Mystia stands still while using this ability. Can be cancelled manually
3
Canto menore
Mana cost: 60
Cooldown: 10 seconds

Mystia stays in place while sending a bird of energy which moves 30% faster than a hero normally would; the player can control it like junkrat's tire but it can't be destroyed until it impacts or its duration expires. Upon hitting an enemy hero, it deals 140(+4%) damage and silences them for 2 seconds. The ability lasts 5 seconds in the air and will dissapear afterwards or if Mystia is stunned over the channel of the ability. The attack can't go through walls and can only hit heroic enemies. Using this ability does not cancel your passive

Secondary Abilities

1
Grilled Lamprey
Cooldown: 60 seconds

Activate to throw a grilled lamprey to an ally to heal them for 60hp (+4%) per second for the next 10 seconds.
2
Choujuu Gigaku
Cooldown: 30 seconds

Read the talent.

Heroic Abilities

1
Bird Sign "Human Cage"
Cooldown: 65 seconds
Mana cost: 120

A bird appears in the screen with random spawn place at maximum vision normal range of the chosen enemy player. It will travel at high speeds towards the target and will ignore other targets in the way (The bird will go in a straight line at a speed that will take 0.75 seconds to reach the initial enemy location when the projectile spawns but won't follow the target itself and instead will just continue travelling in the same direction for another 0.75 seconds). Once it lands or dissapears another bird will spawn targetting the same enemy up to 5 times. Deals 120(+4%) damage and grants aditional effects upon hitting several times the same target.

- 2 Hits: Target takes 10% extra damage from the second projectile and is silenced 1 second.
- 3 Hits: Target takes 10% extra damage from the third projectile and is stunned for 1 second.
- 4 Hits: Target takes 20% extra damage from the fourth projectile and is stunned for 1 second, after the stun ends, the enemy is silenced for 1 second.
- 5 Hits: Target takes 30% extra damage from the fifth projectile and is stunned for 2 seconds. Any extra hits retain the 30% extra damage

Quest: Hit targets 15 times with projectiles from the heroic ability to turn it into Bird Sign "Double Human Cage". This heroic ability will make 2 birds spawn instead of 1.

Stun and silence effects are applied AFTER the ultimate ability is finished. That being when the last bird dissapears.
2
Bird Sign "Misterious song"
Mana cost: 80
Cooldown: 50 seconds

Activate to link yourself to an ally giving him 15 armor. Any damage any of you take will be shared . Additionally, around the targeted ally, a mist aura will appear (the size of an Azmodan Q), any enemy that walks into it won't be able to see outside the sphere until they leave its radius. Lasts 8 seconds. Mystia can't go below 20% hp, at that point the link's shared damage effect will be deactivated but not the rest of the effects

Talents

Level 1

(Q) Sustained voice

- Reduce the radius of your projectile by 50% but now you hold 3 charges. Charges are recovered all at once.

(Passive/Quest) Encore!

- Quest: Heal Allies with your song.

+ Reward: After healing 20k HP, every ally that spends at least 3 seconds listening to you excluding yourself gets 4% ability power. Bonus dissapears after leaving your radius.

+ Reward: After healing 50k HP, every ally that spends at least 3 seconds listening to you will get a 10% movement bonus speed. Bonus dissapears after leaving your radius.

+ Reward: After healing 100k HP, double both of the previous effects.

(E) Hopes raise

- Every time you land Canto Menore, for the next 3.5 seconds, your passive ability will play as if you were standing still even while you move (does not stack if you stand still). This effect can only happen once per cast.

Level 4

(W) Poisonous Moths

- If an ally takes your white moth dance, they will have moths around them for the next 10 seconds before they dissapear. When they AA someone the moths will also attack that person, dealing 80(+4%) poison damage over 5 seconds on the targeted enemy. This effect can only proc once per enemy and after attacking the first time, its duration will change to 3 seconds regardless of the remaining time.

(Passive) White voice

- If an ally hero stands in range of your passive ability while you stand still, your song will banish any poisonous effects (effects that make your HP bar go Yellow, such as gul'dan's corruption, naz poison, Kael living bomb...) at the same rate they tick at your allies health. Does not apply to vehicles.

(Q) Aggresive mist

- After an enemy goes inside and then leaves your mist area, they will retain their reduced vision for one extra second. Damage effect also applies.

Level 7

(E) Bird of Prey

- Now you don't stand have to stand still but instead the ability becomes a projectile that travels in a straight line.

(E) Nightmarish voice

- Your Canto Menore now applies Terror instead of silence but the time is reduced to 1 second. Additionally, if you land Canto menore on the same target during the next 15 seconds of hitting him the first time, Terror's duration will be increased to 1.5 seconds.
Now you don't stand still but instead the ability becomes a projectile that travels in a straight line.

(Active) Grilled Lamprey for sale!

Cooldown: 40 seconds

- Activate to throw a grilled Lamprey to an ally. They have to eat it while it's hot! For the next 10 seconds they will recover 60(+4%) HP per second for 10 seconds.

(W) Ungrateful moths

- If an ally doesn't touch your ability for the next 2 seconds and you deactivate it, 20 moths will spawn and search for the closest enemy to deal 10(+4%) damage per moth.

Level 13

(Q) Mist coating

- While you stand in mist created from Night Sparrow Warcry, you obtain 20 armor. This also applies to Bird Sign "Mysterious Song". Additionally mist only requires a 0.5 sec channel.

(Passive) Private Lessons

- Whenever only an ally and yourself recieve the effects of beautiful singing, its base effects are doubled.

(E) Wind flutter

- If you are hit by a stun (and not silence) while you are controlling Canto Menore, push any close enemies back and reduce the duration of the stun by 50%. This talent can't be picked with nightmarish voice.

Level 16

(E) Persistent bird

- Your Canto Menore can now hit a second target. Additionally, increases the channel duration by 1 second (last effect doesn't apply if you took Nightmarish voice).

(W) Moth shield

- Give an allied hero that takes the ability a shield that deppends on the time the ability was out. Grant a shield of 15% their maximum hp that is lowered every second Mystia is waiting for the ally to touch the ability by 3% down to 3% minimum. This shield can't be lower than 45 (+4%) per tick. The shield lasts 4 seconds. If it's broken, reduce your White Moth Dance cooldown for 2 seconds.

(???) Choujuu Gigaku practice performance

- You need to pick this talent to be able to pick it's 2nd part at level 20.

Level 20

(R1) Cage of despair

- Targeted enemy's vision is reduced to only your character's usual vision (not what allies, summons, structures and minions can see) for the duration of this ult.

(R2) A song to be remembered

- Every time your ally is attacked while affected by your ult, reduce it's cooldown by 1 second. This effect can proc infinetely.

(Passive) Hard rock teachings

- Every 4 seconds in your song radius give your allies a block stack that reduce the physical damage they take by 50%. Increases your song radius by 25%.

Choujuu Gigaku Concerto!

Cooldown: 30 seconds.

- Activate to request help in your songs. For the next 8 seconds, your healing is doubled and always procs its standing effect even if you move, increase the radius by 50% and reduces allies cooldowns by 100% while they stay in the radius.

Stats

HP: 1820
AA damage: 62
AA per second: 1.2
AA type: Ranged 7.5

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved