
Vampiric Aggression: Basic Attacks heal for 15% of the damage dealt, bounces heal for a flat amount (40+8*lvl) + 10% of the damage
Giant Destroyer: Basic Attacks against enemy Heroes deal bonus damage equal to 1,2% of the Hero's maximum health. The damage reduces by 0,3% per bounce
Moon Armor: Grants 30% of your maximum health as a shield for 5 seconds. Hitting a Moonglaive's marked target will increase the shield by 2%HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
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I feel like your Moonglaive passive should be the active ability though. Causing your next attack to bounce. Your current active seems more like a talent upgrade. The Toss and Moonglaive ability are too similar in my opinion. I would make the Leap an active ability that damages and maybe stuns. Your mount ability is meant to travel and shouldn't be a small leap. Look to the other heroes that have permanent mounts, perhaps don't have a Z ability.
Also Might of the Moon Goddess is a lot of unavoidable damage since basically anyone you damage outside of this ability will be marked. Maybe the toss shouldn't mark. But the Moonglaive ability would still count as a basic attack and will mark.
That would also help clear the confusion about what damage marks by changing the trait description to "basic attacks mark enemies". I could be confused though as it isn't very clear.
She was present in three missions in Watcher's campaign, while in the third one she got killed by crumbling temple.
She wasn't real being that would really matter, she isn't as known as other heroes are. However, nice one :P