Natalya by Spazzo

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Natalya

By: Spazzo
Last Updated: Mar 10, 2016
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Natalya

Assassin

The Assassins are an ancient order originally founded by the Vizjerei to hunt down and eliminate rogue mages within their own ranks. Employing secret disciplines to combat and resist the magical abilities of their elusive quarry, the Assassin's bag of tricks includes traps and other infernal devices, martial arts, and powerful mental abilities. Common people know nothing of the Assassins, but they are widely feared and respected by all who employ the magic arts.

Combat Trait

1
Katar
Damage taken is reduced based on damage dealt over the past 5 seconds.

Attackspeed ramps up the more damage you have dealt over the past 5 seconds.

Primary Abilities

1
Fade
An Assassin can will her physical being to shift partially into the astral planes. As her body becomes less substantial, she becomes less susceptible to the effects of elemental attacks and magical curses.

Become stealthed and take less damage for the next 4 seconds. All crowd-controlling debuffs are halved for the duration. 9s cooldown
2
Blade Fury
Using this skill, the Assassin throws several small blades, shredding her enemies with a barrage of metal.

The Assassin throws out a set of shurikens, each dealing moderate damage, and piercing through any targets. 7s cooldown
3
Tiger Strike
[size=-1]Through extensive training in human, animal, and demonic anatomies, Assassins have developed the ability to perceive natural points of weakness in their foes and target these locations for especially devastating attacks.

Kick a target, each successive kick will deal an additional amount of damage.[/size]

Heroic Abilities

1
Mind Blast
[size=-1]Focusing her anima, an Assassin using this potent ability can crush the will of a group of enemies, stunning them and confusing the feebleminded into attacking their comrades.[/size]

[size=-1]Stun a targeted hero for 1.75 seconds, and cause them to deal half damage for the proceeding 3 seconds. 65s cooldown[/size]
2
Dragon Flight
After years of disciplined physical conditioning, an Assassin can develop the ability to move faster than the eye can follow in one quick burst. Using this skill, she lunges at her target and delivers a devastating kick.

Target a unit or hero, teleport to them after a short delay and deliver a damaging blow, and then teleport back to your original location. 25s cooldown

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