Necromancer (Melee Concept) by Sarkhann

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Necromancer (Melee Concept)

By: Sarkhann
Last Updated: May 28, 2015
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Necromancer (Melee Concept)

Priest of Rathma

Necromancer is sorcerer whose spells deal with the raising of the dead and the summoning and control of various creatures for their purposes. None doubt the power of Necromancers, for it is the stuff of nightmares...

Combat Trait

1
Revive
Every minion killed by necromancer ability is revived as a skeleton for 1,5 second, attacking nearby enemy hero or unit for damage equal to necromancer's basic attack.

Primary Abilities

1
Bone Spear
Fly farward, piercing through all enemies in line dealing moderate damage. 8 seconds cooldown.
2
Poison Dagger
Stab an enemy with poisoned dagger, dealing moderate damage and poisoning for 3 seconds. 6 seconds cooldown.
3
Bone Armor
Activate to gain shield equal to 20% of your maximum health for 3 seconds. 10 seconds cooldown.

Heroic Abilities

1
Iron Maiden
After short delay curse all enemies in an area. Cursed enemies will hurt themselves fo 50% damage dealt for 3.5 seconds. 90 seconds cooldown
2
Poison Nova
Deals high damage in big radious to all enemies around Necromancer, poisoning them for 2 seconds. 60 seconds cooldown.

Priest of Rathma

Stats

HEALTH 830 (+150)
REGEN 1.664 (+0.313)
MANA 500 (+10)
REGEN 3 (+0.098)
ATK SPEED 1.25 PER SECOND
DAMAGE 40 (+11)

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