Nova Rework by SMILE

2 Votes
New Concept

Nova Rework

Last Updated: Jun 5, 2021
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Nova Rework

My Suggestions

Nova is in terrible spot right now. She is one of the weakest heroes in the game, and extremely small percentage of players can actually make her useful. The idea of this rework is to make her powerful and able to compete with other heroes of her role.

Health increased from 1300 to 1400
Attack Speed reduced from 1 to 0.4
Attack Damage increased from 105 to 368

Combat Trait

C-20A Canister Rifle (Trait)

Basic Attacks reduce the Spell Armor of Heroes hit by 15 for 2 seconds.

Permanent Cloak (Trait)

Gain Stealth when out of combat for 3 seconds. Nova is Unrevealable for the first second in Stealth. Taking damage, attacking, using Abilities, or Channeling ends Stealth. Remaining stationary for at least 1.5 seconds grants Invisible.

Ghost Protocol (D)

Cooldown: 60 seconds
Instantly grant Stealth to Nova and spawn a Holo Decoy at her location.

Primary Abilities

Snipe (Q)

Mana: 50
Cooldown: 10 seconds
Deals 320 damage to the first enemy hit. Takedowns reset the cooldown of Snipe and increase the damage of the next Snipe by 25%.

Range: 10

Pinning Shot (W)

Mana: 50
Cooldown: 14 seconds
Deal 80 damage to an enemy, Slow them by 30% for 2 seconds and reduce their Physical Armor by 15 for 2 seconds.

Range: 6.5

Holo Decoy (E)

Mana: 50
Cooldown: 14 seconds
Create a Decoy for 7 seconds with 100% of Nova's current Health that attacks enemies, dealing 10% of Nova's base damage. Decoys take double damage.
Using this Ability does not break Stealth.

Range: 8.0

Heroic Abilities

Triple Tap (R1)

Mana reduced from 100 to 60
Cooldown increased from 100 to 120

Precision Strike (R2)

Mana reduced from 100 to 60
Damage increased from 435 to 500


Duty Calls (New)
?Quest: Takedowns permanently increase the damage of Snipe by 10.

Covert Ops (New Functionality)
?Quest: Takedowns increase the Slow of Pinning Shot by 2%, up to a total of 50%.

Advanced Cloaking (New Functionality)
Gain 20% Movement Speed while Stealthed.
?Quest: Takedowns increase this bonus by 1%, up to a total of 30%.



Rapid Projection (New Functionality)
Reduce the cooldown of Holo Decoy by 50%.
Passive: Basic Attacks restore 10 mana.

Holo Stability (New Functionality)
Increase the duration of Holo Decoy by 100%. While Stealthed, increase its cast range by 100%.

Lethal Decoy (Moved from Level 16)
Bonus reduced from 30% to 25%.

Covert Mission


Perfect Shot
Cooldown reduction reduced from 4 to 3 seconds.

One in the Chamber
Bonus reduced from 60% to 25%.

Anti-Armor Shells (New Functionality)
Basic Attacks also reduce the Physical Armor of Heroes hit by 15 for 2 seconds.


Psionic Efficiency (New Functionality)
Increase the range of Snipe by 15%. Takedowns increase this bonus to 30% for 2 seconds.

Crippling Shot (Moved from Level 16) (New Functionality)
Pinning Shot also reduces the Spell Armor of Heroes hit by 15 for 2 seconds.

Ionic Force Field (Adjusted Functionality)
Gain 25 Armor while Stealthed and for 3 seconds after losing Stealth.


Explosive Rounds (New Functionality)
Basic Attacks deal 80% damage to enemies near the target. This effect doesn't reduce their Armor.

Double Tap (Moved from Level 13)
No longer increases the cooldown of Pinning Shot.

Apollo Suit (Moved from Level 20) (New Functionality)
Reduce the cooldown of Permanent Cloak by 1 second.
Basic Attacks reduce the cooldown of Ghost Protocol by 10 seconds.


Piercing Bullets (New)
Shots pierce non-Structure enemies in their path, dealing 50% of the damage.

Precision Barrage

Ghost Visor (New)
Increase Nova's Basic Attack Range by 1. While Stealthed, she reveals area in her vision.

Phase Reactor (New)
Ghost Protocol teleports Nova to a target location.
Range: 5.5

Fast Reload

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Sort Comments By
Lillmy (2) | June 7, 2021 3:12pm
Genuine question, what do you believe is Nova's issue and in what way do you think this concept is solving it for her to be up to par with the other heroes?
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