 
					 
							 
						 
								 
								 
								 
								 
								 
								 Blinding gravity (Q):
Blinding gravity (Q): Extra safety services (E):
Extra safety services (E):
 Quest: Stop right there! (Q):
Quest: Stop right there! (Q): Reward: After pulling 20 enemies with Halt, increase its radius and range by 20%.
Reward: After pulling 20 enemies with Halt, increase its radius and range by 20%. Reward: After pulling 30 enemies with Halt, increase its slow from 20% to 30% and the slow duration to 2 seconds.
Reward: After pulling 30 enemies with Halt, increase its slow from 20% to 30% and the slow duration to 2 seconds. Reward: Pulling 4 enemy heroes with a single use of Halt grants all rewards.
Reward: Pulling 4 enemy heroes with a single use of Halt grants all rewards. Repairing fortification (W):
Repairing fortification (W): Shatter glass (E):
Shatter glass (E): Energy surge (Q):
Energy surge (Q): Null route electricity (W):
Null route electricity (W): Barrier of the guardian (E):
Barrier of the guardian (E): Null driver (Trait):
Null driver (Trait): System Overheat (Active):
System Overheat (Active): System overload (Passive):
System overload (Passive): Magnetic plating (W):
Magnetic plating (W): Armored Jets (W):
Armored Jets (W): Endothermic driver (Trait):
Endothermic driver (Trait): OR14 Parts (Z):
OR14 Parts (Z): Nullcharger (Heroic R):
Nullcharger (Heroic R): NO CROSSING (Heroic R):
NO CROSSING (Heroic R): Iron driver (Trait):
Iron driver (Trait): Guardian of the gate (E):
Guardian of the gate (E): Kerrigan: Impaling blades and Primal grasp can be casted beyond the Protective barrier and counter Orisa easily.
Kerrigan: Impaling blades and Primal grasp can be casted beyond the Protective barrier and counter Orisa easily. Anub'arak: Burrow charge can be used to both escape and reach Orisa faster. Locust swarm will also counter Orisa easily due to her high health.
Anub'arak: Burrow charge can be used to both escape and reach Orisa faster. Locust swarm will also counter Orisa easily due to her high health. Blaze: Oil spill passes through Protective barrier. Orisa can only counter Combustion with Fortify.
Blaze: Oil spill passes through Protective barrier. Orisa can only counter Combustion with Fortify. Illidan: Fusion driver's bonuses remain even if Illidan uses Evade. Also Illidan needs a much stronger strategy to take on Orisa.
Illidan: Fusion driver's bonuses remain even if Illidan uses Evade. Also Illidan needs a much stronger strategy to take on Orisa. Probius: Thanks to Orisa's fast attack speed, Pylons will be destroyed much more quickly. Also Warp rift is completely effectless against Fortify.
Probius: Thanks to Orisa's fast attack speed, Pylons will be destroyed much more quickly. Also Warp rift is completely effectless against Fortify. Qhira: Revolving sweep's initial cast doesn't pierce Protective barrier. Also Carnage is easy for Orisa to avoid it.
Qhira: Revolving sweep's initial cast doesn't pierce Protective barrier. Also Carnage is easy for Orisa to avoid it. D.Va: Halt and STOP are great assists for Self-destruct and Big shot.
D.Va: Halt and STOP are great assists for Self-destruct and Big shot. Kel'Thuzad: Halt and STOP are great assists for Death and Decay and Fissure. Also Kel'Thuzad can save Orisa from danger if she cannot use Fortify yet.
Kel'Thuzad: Halt and STOP are great assists for Death and Decay and Fissure. Also Kel'Thuzad can save Orisa from danger if she cannot use Fortify yet.HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
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