Plague Bringer by Orca

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Plague Bringer

By: Orca
Last Updated: Jul 27, 2019
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Plague Bringer

Defiler of Meserole

Plague Bringer is Defiler who is excellent at zone control and sustained damage.

Stats:

Health: 1285
Health Regeneration: 2,7 HP/Second
Mana: 500
Mana Regeneration: 3 MP/ Second
Basic Attack Damage: 68
Basic Attack Speed: 1.2
Basic Attack Range: 1.5

Combat Trait

1
Hazardous Chemicals
Plague Bringer can enchance his Plague with different Toxins for extra effects.

Necrotoxin: Reduces enemy Armor.

Myotoxin: Reduces enemy Damage.

Hemotoxin: Reduces enemy Healing.

Primary Abilities

1
Plague
Mana Cost: 30 Mana
Charge Cooldown: 6 Seconds

Spray enemies in the targeted area with spores, which deal 48 Damage every Second for 5 Seconds. Double Plague's Cost if it is enchanced by a Toxin, but increase it's Damage by 15%. Can only be enchanced by 1 Toxin at the same time.

Stores up to 2 charges. 1 Second Cooldown between uses.
2
Swarm Cloud
Mana Cost: 60 Mana
Cooldown: 14 Seconds

Release a Swarm Cloud at the targeted area, which Blinds enemy Heroes as long as they remain in its area and for 1.5 Seconds after they leave it. Lasts 4 Seconds.
3
Consume
Cooldown: 6 Seconds

Deal 500 Damage to a non-Heroic unit and gain 4% of your Maximum Mana and 4% of you Maximum Health. Also reduce the Cooldown of your Toxins by 10 Seconds. Minions killed this way will grant only 50% of their Exp value to the enemy team.

Secondary Abilities

1
Necrotoxin
Cooldown: 60 Seconds

Activate this to enhance your next Plague with Necrotoxin, which causes sprayed enemies to lose 3% Armor for the duration of Plague + 1 Second, which increases every Second by the same amount, up to 15% less Armor.
2
Myotoxin
Cooldown: 60 Seconds

Activate this to enhance your next Plague with Myotoxin, which causes sprayed enemies to deal 7% less Damage for the duration of Plague + 1 Seconds, which increases by the same amount, up to 35% less Damage.
3
Hemotoxin
Cooldown: 60 Seconds

Activate this to enhance your next Plague with Hemotoxin, which causes sprayed enemies to receive 6% less Healing for the duration of Plague + 1 Seconds, which increases every Second with the same amount, up to 30% less Healing received.
4
Burrow
Cooldown: 25 Seconds

Burrow yourself into the ground, becoming invisible after 1 Second. You stay invisible and can't be revealed for 1.5 Second and gain 20% Movement Speed for 2 Seconds after unburrowing yourself. Casting an Ability during Burrow will unburrow you, but activating a Toxin doesn't unburrow you.

Heroic Abilities

1
Hpyer Virus
Mana Cost: 90 Mana
Cooldown: 90 Seconds

Infect an Enemy Hero, dealing 100% of his Maximum Health as Damage over 5 Seconds. Hyper Virus can't reduce the target's Health below 8% of their Maximum Health.
2
Neurotoxin
Mana Cost: 105 Mana
Cooldown: 110 Seconds

Release a Neurotoxin Cloud around you, dealing 26 Damage/Second to Heroes and slowing them by 25%/Second as long as they remain in its area and for 1.5 Seconds after leaving it, up to 100%.
Upon reaching 100% Slow, Heroes become Rooted as long as they remain its area and for 1.5 Second after leaving it.
If they stay 3 more Seconds in the Neurotoxin Cloud they become Stunned as long as they remain in its area and for 0.5 Second after leaving it. Lasts 11 Seconds.
Plague Bringer is slowed by 70% while Neurotoxin is active.

Special Mount

1
Dig Tunnel
Cooldown: 35 Seconds

Dig an underground Tunnel over 1.75 Seconds from you to a nearby targeted place. You can use this tunnel for 5 Seconds. You must channel 0.35 Seconds on the Tunnel to go through it.

Passive: Plague Bringer has 10% more Movement Speed. This Bonus increases by 10% for 3 Seconds upon moving through a Tunnel.

Talents

Lvl 1

Thick Cloud: Increase Swarm Cloud's Area by 20% and it also slows enemies by 20%. Swarm Cloud now also affects Minions and Mercenaries.

Hidden Tunnels: After going through a Tunnel you gain invisibility for 1.5 Second which is unbreakable.

Unappeasable Hunger:
Quest: Kill friendly Minions with Consume.
Reward: After killing 15 Minions with Consume, reduce the cooldown of it by 2 Seconds.
Reward: After killing 30 Minions with Consume, it also grants 5% Spell Power for 10 Seconds. Stacks up to 15% Spell Power. Using Consume refreshes the Spell Power's duration.

Lvl 4

Unstable DNA:

Quest:
Collect 30 Regeneration Globes. Each Globe increases your Maximum Mana by 5.
Reward: Double the value of the Spell Power which Plaguebringer gains from any source.

Corpse Eater: Whenever a Hero dies, reduce the Cooldown of your Toxins by 35 Seconds.

Intensifying Toxins: Everytime it hits an enemy Hero, increase its Damage by 8.5%.

Lvl 7

Feeding Frenzy: After using Consume your Basic Attacks for 3 Seconds deal a Bonus 36 Damage over 2 Seconds. Can stack up 2 times. Additionally, your Basic Attacks also reduce your Toxins' Cooldowns by 1.5 Seconds after using Consume for 5 Seconds.

Toxic Swarm: Enemies in Swarm Cloud will be sprayed with Toxin enchanced Plague when you cast a Toxin enhanced Plague. These Plagues doesn't stack.

Hungering Swarm: Everytime an enemy Hero dies while inside Swarm Cloud, extend its duration by 3 Seconds.

Lvl 10

Hyper Virus
Mana Cost: 90 Mana
Cooldown: 100 Seconds

Infect an Enemy Hero, dealing 100% of his Maximum Health as Damage over 5 Seconds. Hyper Virus can't reduce the target's Health below 10% of their Maximum Health.

Neurotoxin
Mana Cost: 105 Mana
Cooldown: 120 Seconds

Release a Neurotoxin Cloud around you, dealing 26 Damage/Second to Heroes and slowing them by 25%/Second as long as they remain in its area and for 1.5 Seconds after leaving it, up to 100%.
Upon reaching 100% Slow, Heroes become Rooted as long as they remain its area and for 1.5 Second after leaving it.
If they stay 3 more Seconds in the Neurotoxin Cloud they become Stunned as long as they remain in its area and for 0.5 Second after leaving it. Neurotoxin lasts for 10 Seconds.


Lvl 13

Toxic Carapace:
Upon taking Damage, spread Plague to nearby enemies. Can toggle auto-cast. Can only happen every 10 Second. Passive: Increase Plague's Area by 15%.

Cannibalize: You can use Consume on allied Heroes to deal 350 Damage to them. Using Consume this way will restore 8% of your Maximum Mana and 8% of your Maximum Health and also reduce the Cooldown of your Toxins by 20 Seconds. You can't kill allied Heroes with this and you also can't interrupt them.

Burrow: Gain the ability to burrow yourself into the ground.

Lvl 16

Dark Swarm: Swarm Cloud now grants allies Evade as long as they remain in its area.

Corrosive Compound: Plague additionally deals 1% of the sprayed Heroes' Maximum Health as Damage every Second.

Chemical Reaction:
Toxin enchanced Plague Roots enemy Heroes for 1.5 Seconds if they are slowed by 20% or more when the got affected by it.

Lvl 20

Epidemic: When Hyper Virus expires or its host dies, it spreads to nearby Enemy Heroes.

Zerg Bioweapon: Activate your Trait to enhance your next Plague with all your Toxins and increase the Toxins duration by 2.5 Seconds. Can only activate when all of your Toxins are off Cooldown. 120 Second Cooldown.
Passive: Can enhance the same Plague with 2 Toxins.

Tunneling Claws: Reduce the time required to dig a tunnel to 0.75 Second and to go through it to 0.15 Seconds. Additionally, reduce the Cooldown of Dig Tunnel to 15 Seconds and increase your Movement Speed by 10%.

Siphoning Chemicals:
Heal for 75% of the Damage dealt by Plague if it's enhanced by your Toxins.

Changes

1.1.
Talents:
Thick Cloud: Swarm Cloud now also affects Mercenaries and Minions.

1.2.
Abilities:
Plague:
Using a Toxin increases Plagues Damage by 15%.

Toxins: Duration is now the duration of the Plague + 1 Seconds.

Hyper Virus: Cooldown reduced to 90 Seconds.

Talents:
Intensifying Toxins:
Damage increasion increased to 8.5% from 7%. No longer increases Plague duration.

Unstable DNA:
Regeneration Globes now also increase your Maximum Mana by 5.

Zerg Bioweapon: Now also increases the duration of the Toxins by 2.5 Seconds.

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