Putricide by Barian

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Putricide

By: Barian
Last Updated: Oct 10, 2016
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Putricide

Professor of Icecrown

A scientific genius that has long since gone mad, Professor Putricide served the Lich King with great loyalty and insanity. Vowing to world of Azeroth that he would spread a vile plague across the entire world, he spent his days in his laboratory of alchemical horrors and fun to create one that destroy all life on Azeroth. Now's come to test his horrid experiments on the Nexus.


Putricide is an unorthodox melee support, bringing dangerous chemicals and blights to cripple his enemies, allowing his team of loyal drags (Or Arthas) to finish off his weakened foes.

Combat Trait

1
Good news. I have Healing Gas!
Mixes a healing gas as he fights, gaining 2 stack per basic attack, and 5 when using an ability. Upon reaching 20 stacks, Putricide releases the healing gas, restoring a moderate amount of health to all nearby ally heroes, including Putricide himself.

Primary Abilities

1
Festering Gas
Throws a vile of gas to be released in landed area, dealing small damage to enemies within the area, and enemy heroes lose 30% attack speed while in the gas.

16 second CD. 2 charges 6 second duration.
2
Rotting Ooze
Throws an ooze monster that slows the moment of enemies it attacks by 50% for 1 second. If it hits an enemy when cast, it will fixate on the enemy it hit until one or the other dies.

Skillshot. 2 charges. 10 second CD. 15 second duration.
3
Choking Gas
Throws a small bomb that puts heroes it hits into stasis for 0.5 second. (Bad news, everyone. This can work on ally heroes.)

20 second CD.

Heroic Abilities

1
Putride Mutation
Transforms Putricide's body into an abomination form, increasing attack damage, attack speed, and temporarily increases max health. Putricide can also perform short leaps to deal small damage to nearby enemies.

80 second CD. 20 second duration. Leap cooldown: 8 seconds.
2
Pepto Abyssmal
Jam an experimental pill down an enemy hero's throat. 2 seconds later, the enemy hero will become unstoppable and spew noxious vile, damaging themselves an enemy heroes for 3 seconds. Their cursor can be used to aim the vile away. (The mechanic works exactly like Diablo's Lightning Breath.)

Melee range. 90 second cooldown.

Level 20 talents

Now with Tentacles: While not in the abomination form, Basic attacks become ranged, and the attack speed and damage bonuses are passively applied.

Upset Stomach.: Noxious vile now comes out of the front AND the back.

General info

Putricide brings a lot of utility, and due to his low damage output, he shines the most when with a partner. Be careful when alone, for even though some of his basic abilities have multiple stacks, they have very long cooldowns, and is nearly useless without any of them.


Festering Gas is his main form of damage, offering not only an okay form of lane clearing, but a utility for weakening enemy heroes. Use it to deal with pesky assassins or to discourage them from entering a fight where they would be at a disadvantage.

Rotting Slime is a tricky weapon in the lane, but creates a dilemma for an enemy hero unfortunate enough to be fixated on. When chasing Putricide or an ally hero, they will be forced to choose whether to focus their attention on killing the ooze, or finish the chase knowing they are pestered by the damage and slow. Alternatively, when being chased, they may risk killing the ooze while under attack, or try and escape with enemy heroes narrowing in. Any fight is a risk to the enemy when pestered by an ooze.

The Choking Gas is Putricide's mane form of escape and spell disruption. If not even the ooze can slow a mobile enemy enough, use the choking gas to briefly stop their movements. Even half a second can be enough to save you from certain death. This may also give you a chance for a well timed Rotting Ooze. But be very careful. A poorly fire throw can leave your ally hero vulnerable to a quick thinking enemy, and be punished even quicker from your mistake.

Don't forget that each ability used will provide stacks for your Healing Gas. Assuming no auto-attacks are used, every 4th ability will heal nearby heroes for a decent amount. Be sure to time your positioning and abilities well, or your next healing may not be used to its full potential.


Even a weak support likes damage, and Putride Mutation can provide a lot of it. Turning a low damage support into a temporary tankish assassin. With the added attack speed, you are even able to add stacks for healing gas at an increased rate. The addition of the leap will also apply for a useful engage or an emergency escape.

Don't care for damage and want more disruption? Then go for Pepto Abyssmal. This may require you to get up close to an enemy, but it will force them think quick unexpectedly. In addition to basically stunning them after a 2 second delay, this can cause an enemy to deal damage on their own team, forcing them to quickly reposition away from their allies, or leave themselves vulnerable, all while taking damage.

Thanks for reading.

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hawkray (22) | October 10, 2016 5:14am
This was cool, like the concept!
I would suggest a far lower CD on Choking Gas tho :D
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