Quina Quen by Kimahri

0 Votes
Rating Pending

Quina Quen

By: Kimahri
Last Updated: Oct 4, 2018
Quick Share

Quina Quen

Cook in Training

Quina has a childlike curiosity for the world and is always ready to explore new locations to find new tastes; when arriving at a new location, Quina is quick to smell and taste-test the local wildlife and cuisine to discover delicacies. The childlike curiosity is Quina's dominant personality trait, as s/he is delighted by the small things in life, and takes the journey as a learning experience. Quina can be reckless, such as when s/he jumps head-first into the canal in Treno after thinking s/he spotted food down there.

HEALTH 2,000 (+4.0%)

HEALTH REGEN 4.17(+4.0%)

MANA 500 (+10)

MANA REGEN 3.00 (+0.098)

ATTACK SPEED 1.00

DAMAGE 145(+4.0%)

ATTACK RANGE Melee

Combat Trait

1
Eat
Deal 185(+4.0%) damage to enemy and heal yourself for that amount. If Eat is used on minion which have 25% or less health or on it will insta kill him and heal is doubled. Heal is also increased if it is used on enemy hero by 50%. Cooldown 8 seconds.
2
Explanation of mechanic behind Basic Abilities ->
!!!THIS IS NOT ACTUAL ABILITY OR SECOND TRAIT BUT EXPLANATION OF MECHANIC BEHIND BASIC ABILITIES!!!
Quina is special Multiclass hero. Quina begins with no Basic Abilities but player pick set of abilities on 1st level talent with passive addition. Those talents decide if Quina will be One Target Assassin, ***issin with AOE Spells, Warrior, Support or Specialist. Bellow is list of abilities which Quina have in different roles.

Primary Abilities

1
Q: Goblin Punch
Deal 330(+4.0%) meele damage to one enemy hero. If enemy hero is same level as you damage is increased by 50%.

Cooldown 7 seconds.

40 Mana.
2
W: Limit Glove
Deal 220(+4.0) damage to one enemy. If Quina have 20% of Health or less then Limit Glove does triple damage.

Cooldown 9 seconds.

60 Mana
3
E: 1,000 Needles
Unleash 1000 Needles over 3 seconds while standing on place, each dealing 37(+4.0%) damage to the first target hit every 0.25 second.(total 444(+4%.0)damage) The needles fire towards your mouse.

Cooldown 11 seconds.

60 Mana
4
Q: Twister
Summon a twister which travels away from Quina in straight line dealing 240(+4.0%) damage everyone inside twister and slowing them by 30% for 2 seconds.

Cooldown 8 seconds.

50 Mana
5
W: Earth Shake
Deal 225(+4.0%) damage around Quina and stun every enemy target hit for 0.1 second.

Cooldown 10 secons.

60 Mana
6
E: Matra Magic
Summon 5 magical missisles which will chase Enemy heroes within area. Each missisle does 80(+4.0%) damage.(Missisles are divided equaly if possible between enemy heroes within area. If there is 5 enemy heroes each enemy get hit by one missisle, if there are 4 heroes then all for get hit but nearest one get hit twice, if there are 3 heroes all 3 get hit but 2 of them get hit twice, if there are 2 heroes one of them is hit 2 times and other 3 times and if there is only one hero all 5 missisles will hit that hero. Ability cannot be casted if there are no enemy heroes nearby.)

Cooldown 9 seconds.

80 Mana
7
Q: Pumpkin Head
Selet area where after 0.5 second giant pumpkin will drop and deal (100 + 15% of your missing Health).

Cooldown 8 seconds.

40 Mana
8
W: Magic Hammer
Burn 50(+5 per level) mana to enemy hero. If Magic Hammer burn more mana than enemy have at moment it will stun enemy for 1.5 second. (If enemy have alternative type of mana like Sonya, Chen, Valeera, lt. Morales and man others, then it decrease their unique mana by 35% of their maximum amount. Enemy which doesn't use mana will be directly stuned.)

Cooldown 20 seconds.

30 Mana
9
E: Frost
After a 2 second delay, Root the target enemy Hero for 1.75 seconds.

Cooldown 10 seconds

70 Mana
10
Q: White Wind
Heal Quina and every ally around her for 135(+4.0%) * % of Quinas Actual Heallth.

Cooldown 6 seconds.

50 Mana
11
W: Mighty Guard
Give armor to Quina and every allied hero around Quina for 4 seconds. 60 Armor is equaly distributed among allies. Cooldown is decreased by 2 seconds by every alied hero affected by Mighty Guard.(If Quina is alone she will get 60 armor, if there is one ally then Quina and ally get 30 armor and if there are 2 other allies then all 3 of them get 20 armor and so on. Cooldown reduction doesn't apply on Quina.)

Cooldown 18 seconds.

80 Mana
12
E: Mustard Bomb
Target one enemy hero. For 4 seconds that enemy hero will recieve 90(+4.0%) damage every time every time enemy hero attack or use ability. When used on minion/merc/monster it will explode after 2 seconds dealing 140(+4.0%) damage to target and all non-heroic enemies around target and cooldown will be reduced by 7 seconds.

Cooldown 14 seconds.

75 Mana.
13
Q: Aqua Breath
Channel for up dealing 25(+4.0%) damage every 0.25 seconds to enemies in front of Quina. Enemies affected are Slowed by 5% for 2 seconds, up to 20% and damage is increased by 75% against structures. (Channel is interupted if players give command, if Quina is stunned silenced or under effect of similar CC ability or if she run out of mana.)

Cooldown 7 seconds.

15 Mana/sec.
14
W: Bad Breath
Realease bad breath in small cone area in front of Quina. Enemies hit by this ability are blinded, silenced, slowed and put to sleep for 2 seconds and also recieve damage 310(+4.0%) over 2 seconds. If bad breath hits structure like Tower, Fortress and Keep then thoose structures will stop fire for 5 seconds and recieve 25% more damage.

Cooldown 15 seconds.

90 Mana
15
E: Vanish
Became invisible for 5 seconds. When Stealthed, Quinas Movement Speed is increased by 25% and he can pass through other units.

Cooldown 10 seconds.

60 Mana

Heroic Abilities

1
Trance - Cook
For 10 seconds eat commmand changes to cook which increases heal and also can instantly kill any minion or non-boss merchenary and cooldown of Eat is deacreased to 3 seconds during Trance. While in Trance have increased ability damage by 15% when you are assassin or specialist or have 15 armor if you are warrior or support.

Cooldown 90 seconds.
90 Mana
2
Frog Drop
After 0.5 second drop giant frog in large area dealing 440(+4.0%) damage to everyone. Cooldown 80 seconds. Quest: Killing minion with Eat increases damage of Frog Drop by 1%. Every monion killed by Eat before getting Frog Drop is counted to quest progression. Reward: After killing 99 enemy minions with Eat increase area of Frog Drop.

Cooldown 90 seconds.
80 Mana

Level 1 Talents

(Q/W/E) Fast Food - Your basic abilities will be Goblin Punch, Limit Glove, 1,000 Needles. Passive: Maximum HP is decreased by 20%

(Q/W/E) I'll Cook Them All - Your basic abilities will be Twister, Earth Shake and Matra Magic. Passive: Attack Speed increased by 20% and Maximum Health Decreased by 10%.

(Q/W/E) Yummy Comes to Me - Your basic abilities will be Pumpkin Head, Magic Hammer, Frost. Passive: Increased maximum Health by 20%.

(Q/W/E) Food For Friends - Your basic abilities will be White Wind, Mighty Guard and Mustard bomb. Passive: Increased maximum Health by 10% and Mana Regen by 5.

(Q/W/E) Is Any Food There ? - Your basic abilities will be Aqua Breath, Bad Breath, Vanish. Passive: Decreased incoming damage from non-heroic enemies by 50%.

Level 4 Talents

(Passive) Millionaire - Increase effect of regen globes by 50%.

(Active) MP+10% - Restore 10% of Maximum MP. Cooldown 60 seconds.

(Active) Food Bribe - Every time minion dies near Quina s/he get 1 stack and if minion dies on Eat ability then get 5 stacks. You may activate this ability to use 30 stacks to bribe one non-boss merc. Maximum 120 stacks

Level 7 Talents

(D) I Must Find Yummies - When Eat is not on cooldown health regen is increased by 10.

(Passive) Absorb MP - Every time Quina gets damage from abilty it will restore 10 Mana. Cooldown 1.5 seconds.

(Active) LV4 Holy - Deal 240(+4.0%) damage to enemies and heal alies for 160+(4.0%) Health in rectangle area around Quina. Cooldown 30 seconds.

Level 13 Talents

(D) Taste Bad - Eat used on enemy hero slows them by 30% for 2 seconds.

(D) Catching Frogs - Increase treshold of HP needed to inastantly kill miniton to 40%. And now can use it on allied minions to. Healing from Eat is increased by 25%.

(Active) LV3 Def-less - Decrease enemies armor by 15 around Quina in triangle shaped area for 3 seconds. Cooldown 30 seconds.

Level 16 Talents

(R) High Tide - Recieving damage reduce cooldown of heroic ability by 0.25 second.

(Active) Half MP - Half of Mana spend on spells will gather in this ability maximum 200 Mana. When Activated acumulated mana will by multiplied by 9 and result will be recieved as shield which last 5 seconds.

(Active) Night - Put to sleep enemies and allies for 3 seconds. Cooldown 60 seconds.

Level 20 Talents

(R) I do what I want! - Duration of Trance is increased to 15 seconds and Quina cannot be stuned as Warrior, slowed as Specialist, silenced as Assassin, rooted as Support.

(R) Master Chief - Frog Drop will hop 2 times away from Quina. First hop deal 50% of damage and second 25% of damage.

(D) Canibalism - Quina instantly kill Enemy hero if enermy hero have 15% or less HP with Eat and but when Quina does kill with Eat then cooldown is set to 150 seconds.

(Passive) Auto-Life - When Quina dies she instantly respawn with 1 HP on spawn. Cooldown 240 seconds.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved