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Rework of an old concept. Rakanoth is a anti heal assassin, very good against double support comps. His passive makes ennemies healers less efficient, and his execution is good to kill backlane. He also has a lot a tricks, like the ability to steal ennemy health globes, summon lickers to harass backlane, slow heroic skills cooldowns, lifesteel... Each of his heroic skills have two improvement options instead of usual one, and the fifth level 20 talent is also and heroic upgrade. STATISTICS HEALTH 1,800 MANA 500 ATK SPEED 1.00 DAMAGE 140 RANGE 2.5 |
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Total despair Quest: apply mark of despair on enemy heroes Reward: after spending 60 seconds applying mark of decay, its heal reduction is increased up to 50% Reward: after spending 120 seconds applying mark of decay, its heal reduction is increased up to 60% |
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Poisoned blades Quest: hit enemy heroes with blades of despair. Reward: after hitting 15 heroes, increases duration by one second Reward: after hitting 30 heroes, increase damages by 100% |
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Decay tornado Quest: hit enemy heroes with wind of decay Reward: after hitting 10 heroes, add 2 more bolts. Reward: after hitting 20 heroes, add again 2 more bolts Reward: after hitting 40 heroes, wind of decay throw a total of 16 bolts in nova around rakanoth |
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Crushing blades Blade of decay decrease physical armor by 25 for 3 seconds. Its cooldown is decreased by one second for each hero hit |
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Spiritual execution Enemies in execution's aera have -40 spell power for 3 seconds |
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Hope stealer. Basic attacks deals 75% more damages to non heroic non structure Rakanoth can pick red healing globes. Red healing globes effects are increased by 20%. |
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Pinning winds. Increases wind of decay range by 25% and damages 20%. Wind of decay pierces through the first enemy hit. |
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Hauting winds. Winds of decay slow the enemies for 40%. In addition, one second after been hit, enemies suffers an additionnal 60 damages. |
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Devour Cooldown 60 seconds Activate to deal 8% of target enemy Hero's Max Health and heal for that amount. If enemy were affected by mark of despair, doubles the damages. |
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Mark of weakness Enemies affected by mark of despair have -5 armor per second. Up to -25 armor. |
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Mark of deny. Enemies affected by mark of despair have theyr heroic ability's cooldown running 50% slower. |
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Grief Mark of despair last 3 seconds |
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Insidious strike Increases execution's range and radius by 50%. Execution can also be launched on ally, dealing no damages. |
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Murder If execution kills an ennemy hero, its cooldown is decreased by 13 seconds and its mana cost is refund. |
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Summon lickers Secondary - 60 seconds cooldown Summon two fast-moving lickers that will attack targeted ennemy. Each leecher last a maximum of 5 seconds, have 400 hp, and deals 50 damages per second, applying mark of despair |
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Tears fest All heals canceled by mark of despair during sorrow heals rakkanoth for 120% of the canceled amout. Increases sorrow's slow effect up to 20%. |
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Pain Sorrow's aera is extended to the whole map, revealing enemies for its duration. |
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Perv chain Increases perv link range by 50% and duration by 2 seconds. |
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Suffering link Increases perv link damages by 300% and heals rakanoth for the amount of damages dealt. |
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Mark of agony heroic ability cooldown runs 20% faster for each enemy hero affected by mark of despair. Activate trait to create a medium-radius aura of decay around rakanoth for 3 seconds. Apply mark of despair to enemies in the aura - 60 seconds cooldown. |
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