Tier 1
Seeker Scarabs - Scarabs now move 50% faster than a normal hero, and will chase their target for up to 8 seconds.
Siege Scarabs - Scarabs deal 50% more damage to non-Heroic units and buildings.
Ground Armor Upgrade - The reaver gains 15 Armor at all times.
Shield Armor Upgrade - The reaver gains 30 Armor as long as it has a shield.
Tier 2
Optimized Production - Scarabs now only cost 10 minerals, and Super Scarab only costs 20 minerals.
Psionic Pulse - The area of effect of Super Scarab is increased to 4 range.
Reinforced Shuttle - The shuttle gains a regenerating shield equal to 100% of its maximum health.
Warp Prism Integration - Increases the range at which the shuttle can pick up and drop off the reaver by 100%.
Tier 3
Extra Capacity - The reaver can now store up to 8 scarabs at one time.
Aiur Shield Generator - Increase the shield granted by Generate Shield to 80% of the reaver's maximum health.
Shakuras Shield Generator - For 1 second after casting Generate Shield, the reaver is Unrevealable and Invulnerable.
Incapacitating Web - Disruption Web also Silences enemes while they stand in it.
Tier 4
Reserve Scarabs - See above.
Warp Drive - See above.
Tier 5
Warp Mining - The reaver now generates 5 minerals every 2 seconds.
Web Stabilizer - Disruption Web now lasts for 8 seconds.
Corsair Integration - While in the shuttle, the reaver can cast an untalented Disruption Web on a separate cooldown for no cost.
Vespine Engines - The shuttle now moves 50% faster than a normal hero, but has -10 Armor at all times.
Tier 6
Psionic Distortion - Super Scarab gives affected enemies -10 Armor for 3 seconds.
Emergency Protocol - When the reaver's shield is destroyed, nearby enemies are knocked back 1.5 range and slowed by 50% for 1 second.
Enhanced Deployment - Increase the radius of Disruption Web to 3.
Argus Jewel - Disruption Web now has no cost and its cooldown is reduced to 12 seconds.
Tier 7
Special Reserve - Instead of granting the reaver 5 scarabs, Reserve Scarabs now makes the reaver's next 5 attacks launch super scarabs.
Mass Production - Shuttles now cost nothing to build, only have a 15 second cooldown, and the reaver can have up to 3 shuttles at a time.
Tal'darim Scarabs - Scarabs deal 50% more damage.
Phasesmith Factory - Scarabs now take 3 seconds to build.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments