Reynold by Engineer Willy

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Reynold

By: Engineer Willy
Last Updated: Aug 2, 2016
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Reynold

SCV Operator

A defense oriented melee specialist that excels at keeping structures up and fortifying important positions with bunkers.

Combat Trait

1
Field Engineering
Multiple structures can be built but take up mana to keep up until they are destroyed. Activate ability (D) to destroy a structure and return mana.

Primary Abilities

1
Fortify (Q)
Shield a structure for a duration at the cost of mana.
2
Bunker
Construct a bunker after several seconds that allies can enter to be protected from damage and can basic attack from. The bunker also has a squad of marine minions that will attack enemies and will exit the bunker upon its destruction
3
Sensor Tower
Building provides vision around it and reveals enemies.

Heroic Abilities

1
Orbital Command
Target a friendly Fort or Keep even if they are destroyed and will either fortify and repair nearby structures or replace destroyed structures such as gates, towers and wells
2
Call Down Barracks
A barracks drops down on targeted location that will spawn waves of marines that will go towards a lane and prioritizes attacking heroes.

Special Mount

1
Evasive Boosters
Increases movement speed for a short duration and grants a stack of block

Traits

LVL1
Advanced Tools

Author Notes

8/2/2016
This concept is a WIP and is my first post on here, for a while I had this idea sitting in a word document on my computer and I decided to share it with you. At the time of writing it has some stuff that might seem overpowered or might have text that does not clearly describe everything as I would like it to be. BUT that is were YOU come in to help. Enjoy the read and any feedback would be appreciated.

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