Rokhan by Wersus

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Rokhan

By: Wersus
Last Updated: Dec 8, 2020
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Rokhan

Darkspear Champion

Rokhan is a shadow hunter of the Darkspear tribe, said by Thrall himself to be the Horde's best scout.


Stats

Health: 1500
Health Regeneration: 5 per Second
Attack Damage: 120
Attack Speed: 1 per Second

Combat Trait

1
Shadow Sight
Passive

Rokhan can sense Enemy Heroes that are in Range 50% Greater than his Vision. Unrevealed Enemy Heroes that Enter Shadow Sight's Range will appear to Rokhan as Dark Blurs, making them indistinguishable from one another.

Primary Abilities

1
Healing Wave
Active
Cooldown: 12 Seconds


Heal 680 ( +4% per Level) Health to Allied Heroes on chosen direction. Each Damaged Allied Hero Hit with Healing Wave reduces its Healing by 50% for current Wave. Reduce the Cooldown by 1 Second for every Hero Healed.
2
Dark Voodoo
Active
Cooldown: 20 Seconds


Choose an Enemy Hero and Curse them with Dark Voodoo for 5 Seconds. While Enemy is Cursed, Rokhan can throw Voodoo Doll at chosen direction, instantly Moving the Cursed Enemy towards chosen Direction. This Ability has Very Long Range and it can be used on Enemies in Rokhan's Shadow Sight Radius.
3
Serpent Ward
Active
Cooldown: 8 Seconds per Charge


Summon Immobile Serpent Ward for 8 Seconds on nearby chosen Location. Serpent Ward has 120 ( +4% per Level) Health and it Deals 80 ( +4% per Level) Damage per Second to chosen nearby Enemy it Attacks. Serpent Wards are Immune to Spell Damage and they focus Enemies that Rokhan is attacking. Stores 3 Charges.

Heroic Abilities

1
Big Bad Voodoo
Active
Cooldown: 80 Seconds


Become Immobile and start Channeling Spell that will make all Nearby Allied Heroes Protected for up to 4 Seconds. Does not affect Rokhan.
2
Hex
Active
Cooldown: 60 Seconds


Scream a Hexing Spell, Polymorphing all Enemies around you for 3 Seconds, Slowing their Movement Speed by 25% and Silencing them. Enemies are not able to attack while Polymorphed. Additionally, Enemies Polymorphed are also Feared for the duration of Hex.

Talents

Level 1

[Q]Ancient Blessings-
Quest: Heal 5 Allied Heroes Below 50% of their Full Health with one use of [Q]Healing Wave.
Reward: [Q]Healing Wave now Always Heals Heroes Below 50% for its initial amount.

[E]Nourishing Ward-
[Q]Serpent Wards now Heal Nearby Allies for 20 ( +4% per Level) with their Every Basic Attack.

[Passive]Dark Visions-
Increase [Passive]Shadow Sight's Radius to 100% of Normal Vision. Rokhan now grants Nearby Allies 5% Movement Speed for Every Enemy Hero in [Passive]Shadow Sight's Range. Does not work for Enemies in Rokhan's Normal Vision Range. Movement Speed lasts for 5 Seconds.

Level 4

[Q]Nurturing Tide-
Increase [Q]Healing Wave's Size and Speed by 25%.

[E]Guardian Ward-
[E]Serpent Wards now grant Nearby Allied Heroes 25 Spell Armor. Also, [E]Serpent Ward's Health is now Increased by 50%.

[Active]Voodoo Shuffle- Increase Allied Hero's Movement Speed by 15% for 5 Seconds and Make them Unstoppable for 1.5 Seconds. Cooldown is 90 Seconds. Reduce the Cooldown by 1 Second for Every Second an Enemy Hero spends in your [Passive]Shadow Sight's Range.

Level 7

[Q]Recycle Energy-
[Q]Healing Wave's Cooldown is Reduced to 6 Seconds but Every Hero Hit now Increases its Cooldown by 1 Second.

[W]Death Rattle-
[W]Dark Voodoo's Cooldown is Instantly Reset with Every Takedown.

[E]Serpent's Momentum-
[E]Serpent Ward's Basic Attacks Against Heroes Reduce Rokhan's Cooldowns by 1 Second.

Level 10

[R]Big Bad Voodoo-
Become Immobile and start Channeling Spell that will make all Nearby Allied Heroes Protected for up to 4 Seconds. Does not affect Rokhan. Cooldown is 80 Seconds.

[R]Hex-
Channel a Hexing Spell on chosen Enemy Hero, Polymorphing them for 3 Seconds, Slowing their Movement Speed by 25% and Silencing them. Enemies are not able to attack while Polymorphed. Rokhan can Extend the Duration of Hex by up to 3 Seconds if he remains in the Channeling Range of his Target. Cooldown is 60 Seconds.

Level 13

[Q]Power Harvest-
[Q]Healing Wave now Heals Rokhan for 25% of the Health Restored by it.

[E]Soul Bound-
[E]Serpent Wards now Heal Rokhan for 50% of the Damage they Deal.

[Passive]Bad Feeling-
Rokhan Heals 50 ( +4% per Level) Health per Second for Every Second an Enemy spends in [Passive]Shadow Sight's Range.

Level 16

[W]Cursed Doll-
Reduce Armor of Enemy Affected with [W]Dark Voodoo by 15% for 5 Seconds.

[E]Deadly Fangs-
[E]Serpent Wards' Basic Attacks now Deal Bonus Damage Equal to 1.5% of Target's Full Health.

[Active]Shadow Stab-
Deal 360 ( +4% per Level) Damage over 4 Seconds and Slow its Target by 80% Decaying over 4 Seconds. If used on Enemy in [Passive]Shadow Sight's Range, Increase its Damage by 100% and Slow them by 80% for 4 Seconds. Cooldown is 40 Seconds.

Level 20

[R]Loa's Protection-
[R]Big Bad Voodoo now makes all Nearby Allied Heroes Invulnerable for up to 4 Seconds. Does not work on Rokhan.

[R]Frog Rain-
Hexed Enemy Heroes that die reset the duration of Hex on other affected Enemies.

[Passive]Death Visions-
[Passive]Shadow Sight now reveals Enemy Heroes below 20% of their Health as dark blurs wherever they are. Their Movement Speed is Reduced by 50%.

[W]Dark Magic-
Increase [W]Dark Voodoo's Voodoo Doll Throw Distance by 100%, Increasing the Forced Move Distance of its Target by 100% too.

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