Double Tap and Basic Attacks, which are slow but heavy hitting, similar to Nova's Anti-Armor Shells.
Morgl.
Two Plus One Tap: Adds an additional strike.
Vital Canisters: Deals 2% of the target's missing health each strike.
Heavyshell Canisters: Deals 1.25% of the target's maximum health each strike.
Farsight Canisters: Now increases attack range by 25%.
Arm Silo: Enables NUCLEAR LAUNCH DETECTED.
Trigger Happy: Basic attacks reduce Double Tap's cooldown by 1 second.
Nuclear Dominion: NUCLEAR LAUNCH DETECTED deals 50% additional damage over 4 seconds and stuns non-heroic units and structures for 4 seconds.HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
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Btw, thx for your comment on Iron Juggernaut! I'll soon release Chromaggus. Be sure to check it out when I'll release him. ;]
The alternate heroic was having permanent stealth that was not broken by Rook's own actions, and after being damaged he would continue in stealth for 1 second, but I figured that could be a level 20 talent no problem and I really, really wanted him to always have a Nuke on him.
Oh, and of course I will check out a nice Chromaggus concept. Gotta love that two headed badass!