Sapphiron by Chiperino

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Sapphiron

By: Chiperino
Last Updated: Oct 5, 2018
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Sapphiron

Guardian of Naxxramas

Sapphiron is a heavy cc bruiser with little self sustain but huge damage and cc, and can build to be more of a duelist or to be a tanky team fighter

Combat Trait

1
Perma-Frost
dealing ability damage slows enemies by 25% decaying over 3 seconds, this effect stacks

when the enemy reaches 4 stacks of Perma-Frost they are stunned for 1.5 seconds,
and Perma-Frost cant stack on them for 3 seconds

Primary Abilities

1
Chilling Breath
Deal X damage in cone in front of you every .5 seconds for 1.5 seconds

CD: 12 seconds Mana: 90
2
Ice Bolt
Fire a thin projectile, dealing x damage If the target is stunned from Perma-Frost this deals 150% damage

CD: 5 seconds, 3 charges Mana: 25
3
Crunch
Empowers your next basic attack to chomp the enemy, dealing 200% damage. If the enemy is under the effects of Perma-Frost increase the stun duration by 1 second

CD: 5 seconds Mana: 40

Heroic Abilities

1
Frost Wyrm Fever
Cause all enemies with at least 1 stack of Perma-Frost on them to flare up, causing them to take x damage every .25 seconds for 1 second, enemies stunned by Perma-Frost take 500% damage

CD: 50 seconds Mana: 100
2
Chilling Maw
PASSIVE: Crunch now cleaves

ACTIVE: leap to the targeted area dealing x damage and your basic attacks deal spell damage and cleave for the next 5 seconds

CD: 40 seconds Mana: 100

Special Mount

1
Dragon Wings
Sapphiron flaps his huge wings gaining 30% movement speed (just a class specific mount like diablo)

Talents

Tier 1:
QUEST: True Perma-Frost, Trigger your passive 50 times, reward: each stack of Perma-Frost causes them to take 4% more damage, Trigger your passive 100 times, reward: gain 2 Armour for each stack of Perma-Frost on enemy heroes

Ice Armour: Triggering your passive grants a stack of block, blocking 30% of the damage from the next enemy basic attack, stores up to 5 charges

QUEST:Dragon Claws, minions grant .2 attack damage, heroes give 1, reward: after gaining 40 attack damage, Crunch now empowers your next 2 attacks but can only increase the stun duration by .6 seconds

Sharpened Ice: Ice Bolt deals 20% more damage

Tier 2:
Rune of Razorice: Increase spell damage by 20%

Rune of The Fallen Crusader: Increase basic attack damage by 30% against movement impaired targets

Rune of the Stone-skin Gargoyle: Increase Maximum health by 10% and gain 10 armour

Tier 3:
Frozen Feast: Crunch heals for 100% of the damage it deals if the target is frozen from Perma-Frost

Frost Treatment: Every time you stun and enemy hero, restore 5% of your maximum health

Ice Cycle: Hitting an enemy with Ice Bolt halves the charge cooldown

Tier 4:
Frost Wyrm Fever

Chilling Maw

Tier 5:
Frost-bite: enemies hit by frost breath deal 15% less Physical damage to you for 3 seconds, stacking up to 3 times

Nulling Spears: Enemies hit by Ice Bolt deal 25% less spell damage to you for 3 seconds, stacking up to 3 times

Maw of The Crypt: Crunch sciences and blinds enemies hit for .5 seconds

Tier 6:
Death Chill: Enemies hit by all 3 ticks of Frost Breath take and extra x damage at the end

Soul Consumption: Hero kills or assists increase maximum health by 1%

Enrage: damaging heroes with basic attacks increases your attack speed by 5% for 3 seconds, stacking up to 20 times

Tier 7:
Plague of the Damned: Frost Wyrm Fever lasts an additional second

Sweeping Strikes: Passive: your attack range and ult cast range is doubled and your basic attacks always deal spell damage and cleave

Reconstruction: When you take lethal damage, you instead heal to 20% health, then become unstoppable and channel to restore 80% of your health over 3 seconds, 120 second cooldown.

Blizzard: Ice bolt now fires all 3 and once (like li mings q) and all charges are gained at once

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Labreris | October 5, 2018 7:09am
Chilling Maw does not really seem like a good heroic. It doesn't grant any power spike for Sapphiron at lvl 10. I'd suggest since the other heroic is more of a damage/trait related heroic, that you should replace Chilling Maw with some kind of CC or terrain-related heroic. The abilities should also get mana costs. Other than that, I like this concept.

Also, shouldn't the mount grant 30% movement speed? Diablo's class-specific mount increases Diablo's movement speed to 130%.
2
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Chiperino | October 5, 2018 11:40am
Thanks for the feedback! I've updated chilling maw to be a gap closer and to cleave at level 10 and added mana costs
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