Sarah Louise Kerrigan was a psychic terran female. She began her career as a Confederate ghost and later became the second-in-command of the Sons of Korhal. Sarah is meant to be a hero who players of all skill levels can enjoy. Her straight-forward abilities and simple trait are good for newer players, while she can also be played more situationally with her secondary abilities.
Combat Trait
1
Iron Sights
Sarah's basic attack against enemy heroes applies a stack of Aim. If the target has 4 stacks, Sarah's next basic attack against them deals an additional 80 damage and consumes all stacks. Stacks last 5 seconds.
Primary Abilities
1
Psionic Lash
Deals 110 damage and stuns enemies for .5 seconds in the targeted small area. Cooldown: 9 seconds
2
EMP
Launches an EMP to the target location, dealing 530 damage to shields and draining 10% of the effected hero(es) mana over 5 seconds.
Cooldown: 13 seconds
3
Lockdown
Deals 100 damage and puts the enemy in stasis for 2 seconds. Enemies in stasis cannot attack, move, or use abilities, but they cannot take damage or be healed.
Thin Skillshot Cooldown: 15 seconds
Secondary Abilities
1
Tactical Cloak
Activate to stealth Sarah for 10 seconds. Taking or dealing damage, using abilities or mounting disables stealth. Cooldown: 30 seconds
2
Keen Shot
Causes Sarah's next basic attack to trigger her trait and consume no stacks. Cooldown: 30 seconds
Cooldown is shared between Keen Shot, Ar****e Shot and Psi Shot
3
Arclite Shot
Causes Sarah's next basic attack to deal 90 damage to enemies around the target. Cooldown: 30 seconds
Cooldown is shared between Keen Shot, Ar****e Shot and Psi Shot
4
Psi Shot
Causes Sarah's next basic attack to pause the cooldown timers of the enemy hero's abilities for 1 second. Cooldown: 30 seconds
Cooldown is shared between Keen Shot, Ar****e Shot and Psi Shot
Heroic Abilities
1
Tac Nuke Strike
After a 7 second delay, a nuclear warhead slams down into the target location, dealing 560 damage in a large location. Sarah is stealthed for the first 4 second delay. Sarah is immobile and cannot cast abilities or attack during the delay.
Radius: About the size of a keep
Cooldown: 160 seconds
2
Ghost Visor
Activate to grant Sarah a multitude of buffs for 8 seconds. Duration is refreshed upon getting a takedown.
Ghost Visor grants Sarah +3 vision range, +1 weapon range, 20 additional damage and refreshes the duration of Tactical Cloak. Iron Sights only requires 3 stacks to trigger while Ghost Visor is active.
Cooldown: 100 seconds
Cooldown triggers after duration finishes
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