Sargeras by Kinglord666

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Sargeras

By: Kinglord666
Last Updated: Jul 30, 2015
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Sargeras

The Dark titan

Sargeras the dark titan wont be on the battlefield himself. He cant be killed. Hes in the background and provides his team with support.

Combat Trait

1
Demonic Presence
All friendly minions on the battlefield are turned into Demons. They are 100% stronger than normal minions.

Primary Abilities

1
Invasion
Create a demonic portal at the targeted location. It will summon 10 minions every 10 seconds. They travel to the nearest lane.

No range
Cooldown: 60 seconds
2
Inspire
Sargeras' minions become inspired. All minions in the targeted area gains +30% attack and movement speed. Ability does not work if heroes are in the targeted area.

Cooldown: 60 seconds
Unlimited range
3
Armageddon
Call down a meteor at the targeted place, dealing 1000 damage and summoning 30 minions. These minions lasts for 30 seconds and all have Inspire for their duration.

Cooldown: 120
Unlimited range. (Must be in visible areas.)

Heroic Abilities

1
Descend! Archimonde
Descend on the battlefield as archimonde for 20 seconds. You have 4500 HP and you loose all of your abilities aside from a new one that is Q. It is a blast of fel energy that pushes enemies away and deals massive damage. Archimonde deals melee damage. Each melee attack deals 10% more damage for each time he hits the same target.

At level 20 Archimonde's effects are doubled. 20% more damage from his melee attacks. he has 9000 HP: And his Q blasts from all directions and is no longer a skillshot. Duration is doubled.

Cooldown: 340
Range: Archimonde spawns at nexus
2
Descend! Kil'jaeden
Descend onto the battlefield as Kil'jaeden. You become the nexus and you gain powers to your abilities. 

Invasion: Halved cooldown and spawns 20 minions instead.
Inspire: Effects and duration is doubled.
Armageddon: Damage is tripled. 

Kil'jaeden has 90% less health than a normal nexus. When he dies the regular nexus will replace him. Ability can be used again, but nexus' health will not be restored if it has taken damage and comes back after Kil'jaeden dies.

Cooldown: 340 seconds
Range: Kil'jaeden spawns at nexus

At level 20 all spell effects are doubled.
Inspire effects and duration is 4x.
Invasion spawns 40 minions.
Armageddon has its damage 6x.

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TheHereticOne (10) | September 17, 2015 5:13am
There are some serious balance issues.

Demonic Presence makes it too punishing to not have a hero laning at every moment.

Invasion is way too strong -- every 30 seconds, the core summons 21 (7x3) minions, your potral will summon 10 every 10 seconds, which is 1 every second basically, but is also way stronger than a normal minion.

Inspire seems a little bit underpowered -- doesn't affect heroes, only 30% bonus, you could set it to a 4 seconds duration and lower the cooldown a lot. Setting the cooldown to 60-120 on your abilities doesn't change balance issues, you know. Sometimes, abilities need to be changed, or stats do.

Armaggedon is basically precision strike, as a basic ability, with a 120 second cooldown. Thing is, the way you put it, you have it before level 10, and it ALWAYS deals 1000 damage, which is a one shot on most (like 99%) heroes, and will be way too strong before the high levels.

Heroic abilities that replace the core aren't explicitely going to be added in the game, as it can't be balanced right, and it may cause heavy issues for a while. Kil'Jaeden having 90% of the core's hp basically means the corte will be down by 10% of its current health, and make the core more vulnerable, making this one of the trolliest abilities in the game, instantly causing defeat, or preventing the core from attacking minion waves, forcing it to take damage, and forcing allies to either back off or lose.


Spawning 20 minions instead as Kil'Jaeden means you either spawn 20 minions total, which is 1 minion less. Or spawn 20 minions per wave, which... is way. Way. Way. Way. Way. Way. Way. Way too strong. Spawning 20 mkinions on your q also seems very strong, maybe too much so.



Of course, you don't especially need to redo everything, but fine tuning your abilities (Changing cooldowns, reducing the amount of spawns, etc.) may be required. Other than that, I like the idea!
1
[-]
Carpet411 | August 1, 2015 6:14am
Change DEMONIC PRESENCE ,its op.
1
[-]
SatanicOffering | July 31, 2015 5:12am
Some balance Issues ,but I love the concept
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