Selendis by Mexiun

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Selendis

By: Mexiun
Last Updated: Jan 8, 2018
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Selendis

High Executor

An Assasin that can deal good Basic Attack damage and relies on quickly dealing with enemies and can go in and out of battle at will.

Health: 1788
Regen: 3.80


Mana: 510
Regeneration: 3


Attack Speed: 1.00
Melee: 1.50
Damage: 132
DPS: 142.21

Combat Trait

1
Double Psi Blade
- trait -

Every third Basic Attack will strike the enemy twice and deal an additional 20% damage.

Primary Abilities

1
Cross Strike
Mana: 50
Cooldown: 8


Your next Basic Attack will deal 232 damage and allows you walk while using Basic Attacks against the target for 2 seconds.
Press this ability again to cancel the auto-targeting effect.
2
Tactical Charge
Mana: 60
Cooldown: 12 seconds


Charge towards an enemy Hero and deal 197 damage.
After 1 second but within the next 2.5 seconds you can press the ability again to dash away from the enemy Hero towards the original spot where you used this ability, if the ability is not pressed again in 2.5 seconds it will automatically dash Selendis to the original spot.
3
Shield Discharge
- Passive -
Selendis generates 25 shield every 2 seconds up to a maximum of 200 shields.

- Active -
Mana: 40
Cooldown: 10 seconds


Discharge your shields dealing 100% damage of total active shields to nearby enemies.

Secondary Abilities

1
Warp In
Mana: 70
Cooldown: 35 seconds

Teleport a Pylon at the target location that lasts until destroyed.
Upon ressurecting Selendis warps to the pylon instead of the base.
2
Reinforcements
Mana: 55
Cooldown: 15


After 1 second warp in two allied Zealots to fight by your side for 5 seconds. Zealots attack any nearby enemy (prioritizing enemy Heroes) dealing 289 damage to enemies, Zealots can also charge at an enemy slowing it's movement speed by 20% for 1 second but cannot occur more than once per Zealot.

Heroic Abilities

1
Electric Attacks
Mana: 70
Cooldown: 60


For the next 4 seconds Selendis' Basic Attacks against an enemy will send out lightning to 3 additional enemies (prioritizing Heroes) dealing 120% of damage dealt to them.
2
Hallucination Clones
Mana: 80
Cooldown: 90


Shoot out 3 Hallucination Clones of Selendis in a cone infront of her and become invisible for 1.5 seconds.
Click a clone in 1.5 seconds to instantly warp to that clone and remove all other clones, warping increases your next ability damage by an additional 30% for 2 seconds.
If no clone has been clicked in 1.5 seconds Selendis will teleport to a random clone instead.

level 1

- Quest -
Duelist's Moment (Q):
Use a atleast 30 Basic Attacks against an enemy Hero while auto-targeting with Cross Strike.
Reward: Gain an additional 30% more Basic Attack damage while auto-targeting an enemy Hero with Cross Strike.

Warrior's Shield (E): Increases the shields gained from Shield Discharge by an additional 10.

Third Strike (D): Every third Basic Attack now also increases your Attack Speed by 20% for 2 seconds.

level 4

Protoss' Strength (Q): Cross Strike deals an additional 30% damage to enemy Heroes who have 50% or more health.

Disengage (W): Pressing the ability to dash back to the original spot can now be done while stunned and silenced and will remove such effects and make you unstoppable for 1 second.

- Quest -
Time to Strike (W):
Use atleast 1 Basic Ability on a Hero in 2 seconds each time you have used Tactical Charge. Each Basic Ability used will reduce the mana cost by 5 up to a maximum of 30.
Reward: Upon reaching 30 mana reduction Tactical Charge will now reduce all your other Basic Ability cooldowns by 2 seconds each time you use it on a Hero.

level 7

Maximum Overload (E): Upon reaching the maximum amount of shields you gain an additional 40% shields.

Steady Arms (D): Every third Basic Attack can no longer be dodged or blocked and will now be a guaranteed hit.

- Passive -
Focused Attack: Every 10 seconds, your next Basic Attack against a Hero deals 60% additional damage. Basic Attacks reduce this cooldown by 1 second.

- Passive -
Executor's Execution: Abilities deal 50% more damage to enemies who have 35% or less health.

level 10

Heroic (R1): Electric Attacks

Heroic (R2): Hallucination Clones

level 13

Static Explosion (Q): Striking a Hero with Cross Strike will deal 50% of the damage done to all other nearby enemies surrounding that target.

Adun's Aim (Q): Striking a Hero with Cross Strike will mark the enemy for 3 seconds. After 3 seconds the target will be hit by Adun's Laser dealing 379 damage and stunning them for 2 seconds.

Hamstring Slash (W): Damaging a Hero with Tactical Strike will now slow their movement speed by 30% for 2 seconds.

Fail Safe (E): Gain a full stack of Shield Discharge upon reaching 20% or less health and reducing the cooldown of the Active Ability by 50%. This effect can only occur once every 130 seconds.

level 17

Enhanced Legs (W): Tactical Charge gains 3 additional range.

- Passive -
Battle Experience:
Basic Ability damage is increased by 10% for 10% health lost.

Secondary Ability: Reinforcements

level 20

Photon Strikes (R1): Increases your Basic Attack damage while Electrical Strikes is active by 40% and Heroes hit by the lightning take 30% more damage from that lightning.

Hallucination Army: The Hallucionation Clones will now attack nearby enemies (prioritizing enemy Heroes) dealing 50% of Selendis' Basic Ability damage. In addition you remain Invisible for 1.5 additional seconds and allowing you to click the clones for that extra time.

Secondary Ability: Warp In

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1
[-]
Demolij (1) | January 3, 2018 12:50pm
Aha, well, it's a cool concept and all, but the blades are actually called PSI Blades, not SPY Blades.
1
[-]
Mexiun | January 7, 2018 2:56pm
Demolij wrote:
Aha, well, it's a cool concept and all, but the blades are actually called PSI Blades, not SPY Blades.

Oh yeah i know, just a typo thanks.
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