Octazooka:
Quest: Stack 3 Marine Flares on 15 enemy Heroes.
Reward: Permanently increase Ink Cannon's slow amount and damage dealt by 15%.
Free Style: After arriving with Plunge, gain 30% Movement Speed for 3 seconds.
Mana Burn: Enemy heroes lose 5% of their maximun Mana/Resource over time for each Stack of Marine Flare on them.
Sticky virus: Heroes hit by Ink Cannon receive 40% less healing for 4 seconds.
Right in the Eye: Heroes hit by Ink Cannon are blinded for 1 second.
Will of the Ancient Guardian: Casting a Basic Ability grants Shiverspine 15% Spell Power for 2 seconds.
Hymn of the Sea: Increase the duration of Water Blessing by 1 second.
Sea Fairy: Increase the duration of Marine Flare by 1 second.
Sacred Staff: Basic Attacks against Heroes reduce the cooldown of Water Blessing and Plunge by 2 seconds.
Slippery Skin: Make all nearby allied Heroes Unstoppable and grant them 25 Spell Armor for 3 seconds.
Abyssal Slice: After 0.5 seconds, quickly cuts a line across the terrain that places enemy Heroes in Time Stop for 3 seconds.
Pool of Hope: Allied Heroes affected by Water Blessing gain an aditional 5% of their maximun Mana/Resources over time.
Aquatic Brilliance: Allied Heroes affected by Water Blessing gain 15% Spell Power.
Purity: Increase the Health Regeneration of the allied Heroes affected by Water Blessing by 20.
Eject: If Shiverspine loses more than 20% of his Health at once, the cooldown of Plunge is instantly refreshed. This effect has a 4 second cooldown.
Mur'gul Scales: Shiverspine gains a shield equal to 15% of his Maximum Health over 5 seconds when out of combat for 3 seconds.
Curse of N'Zoth: Basic Attacks against Heroes reduce the target's Spell Power by 40% for 2.5 seconds.
Charm of the Naga: Slippery Skin also grants 25 Physical Armor. Upon expiration, Slippery Skin heals an amount equal to the damage it reduced.
Void Slice: After the Time Stop ends, the enemy Heroes are silenced for 2 seconds. Its cooldown is reduced by 30 seconds.
Ink Gatling Gun: Reduces the Cooldown of Ink Cannon from 5 seconds to 2 seconds.
Marine Nightmare: Increase the base damage of Marine Flare from 80 to 300.
Storm Shield: Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
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