Skarn by Wersus

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Skarn

By: Wersus
Last Updated: Jan 12, 2024
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Skarn

Lord of Damnation

With the banishment of the Prime Evils from Hell, the realm fell into civil war. Skarn flourished during this age, using the conflict as an opportunity to capture parts of the Hells for himself.


Stats

Health: 1900
Attack Range: 6
Attack Damage: 120
Attack Speed: 1 per Second

Combat Trait

1
Echoes Of Destruction
Active
Cooldown: 20 Seconds


Repeat your next Basic Ability on same Location and Direction after 5 Seconds.


*Abilities are ''replicated'' on same locations, directions and timings. Fiery invulnerable shade of Skarn will appear to recast Abilities.

Primary Abilities

1
Firefall
Active
Cooldown: 8 Seconds


After 0.5 Seconds, 6 Fireballs fall on chosen direction over 1 Second, each one falling further than the last one and each Dealing 90 (+4% per Level) Damage to Enemies hit. Every consecutive hit from Fireballs on same Enemy deals 30% more Damage. If an enemy is hit 3 times with single use of [Q]Firefall, they are Stunned for 1.5 Seconds.
2
Ring Of Fire
Active
Cooldown: 12 Seconds


Create a ring of fire on chosen location, it Deals 70 ( +4% per Level) Damage per Second to Enemies that walk over it. First time it Damages each Enemy Hero, it knocks them back, Dealing an Additional 90 ( +4% per Level) Damage. After 3 Seconds or upon reactivation, ring collapses on itself, Dealing 180 ( +4% per Level) Damage to Enemies in the center.
3
Ray Of Destruction
Active
Cooldown: 16 Seconds


Deal 140 (+4% per Level) Damage per Second on chosen Direction. Enemies hit have their Movement Speed reduced by 40%, and Armor reduced by 20. Skarn can move while using this ability and it cannot be interrupted. Can be recast to change it's direction. Ray lasts for up to 4 Seconds.

Heroic Abilities

1
Delusion
Active
Cooldown: 80 Seconds


Switch Location with chosen visible Enemy Hero, for next 5 Seconds, Enemy Heroes see each other as copies of yourself and have their Vision greatly reduced. These copies can take Damage from Enemy Heroes redirecting them as true Damage to Real Heroes.
2
Hell Maw
Active
Cooldown: 80 Seconds


After 1 Second, Maw devours Enemies on chosen Location, Dealing 640 ( +4% per Level) over 3 Seconds, making them disappear for 3 Seconds. Within 3 Seconds, chose nearby exit point where devoured Enemies will be spat out.

Talents

Level 1

[D]Invocation-
Your Basic Attacks now reduce the Cooldown of [D]Echoes Of Destruction by 1 Second and Regeneration orbs reduce it by 5 Seconds.

[Q]Total Destruction-
Increase [Q]Firefall's Damage against non-Heroes by 150%. If all 6 Fireballs Damage something, reduce it's Cooldown by 4 Seconds.

[E]Eyes of Hell-
Using [E]Ray of Destruction now Reveals Area around Skarn for 4 Seconds. Every Second of Damaging an Enemy Hero with [E]Ray of Destruction reduces it's Cooldown by 1 Second.

Level 4

[Passive]Reach of the Abyss-
Increase Basic Attack Range to 7 and Basic Ability Range by 35%.

[Q]Eternal Flame-
[Q]Firefall Fireballs now leave Burning Flame on their Location for 8 Seconds. Burning Flames Deal 30 ( +4% per Level) per Second.

[E]Restless Chase-
[E]Ray of Destruction Increases your Movement Speed by 40% decaying over 4 Seconds.

Level 7

[Q]Meteorfall-
Increase [Q]Firefall's Area by 50%.

[W]Living Fire-
[W]Ring of Fire now Knockbacks up to 2 Times.

[E]Volatile Force-
[E]Ray of Destruction now Slowly pushes Enemies away.

Level 10

[R]Delusion-
Switch Location with chosen visible Enemy Hero, for next 5 Seconds, Enemy Heroes see each other as copies of yourself and have their Vision greatly reduced. These copies can take Damage from Enemy Heroes redirecting them as true Damage to Real Heroes. Cooldown is 80 Seconds.

[R]Hell Maw-
After 1 Second, Maw devours Enemies on chosen Location, Dealing 640 ( +4% per Level) over 3 Seconds, making them disappear for 3 Seconds. Within 3 Seconds, chose nearby exit point where devoured Enemies will be spat out. Cooldown is 80 Seconds.

Level 13

[Passive]Strike of Despair-
Your Basic Attacks now Deal Area Damage and Reduce Damage of Enemies hit by 30% for 1.5 Seconds.

[Q]Joy of the Slaughter-
Every Enemy Hero Damaged with [Q]Firefall Restores 1.5% of your Full Health.

[E]Siphoning Ray-
[E]Ray of Destruction Restores 60% of the Damage dealt to Enemy Heroes.

Level 16

[D]Echoes of Doom-
Abilities Replicated with [D]Echoes of Destruction Deal 50% more Damage.

[W]Relapsing Explosion-
[W]Ring of Fire explodes again upon collapsing to it's full Size, Dealing Damage and Knocking Enemies back one more time.

[E]Channeling Death-
[E]Ray of Destruction Deals Additional Damage equal to 3% of Enemy Hero's Full Health per Second.

Level 20

[R]Betrayal-
Enemy Heroes affected by [R]Delusion now take Double the Damage from their Allies.

[R]Sinful Feast-
Enemy Heroes affected with [R]Hell Maw that die within 10 Seconds Restore 50% of Skarn's Health.

[D]Unholy Trinity-
[D]Echoes Of Destruction now Repeats Basic Ability again, 10 Seconds after casting Basic Ability.

[W]Circles of Hell-
[W]Ring of Fire can now be set on up to 3 Locations within 3 Seconds of setting first one. After 3 Seconds or upon reactivation they all collapse.

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