Soldier 76 by HSimpson

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Soldier 76

By: HSimpson
Last Updated: Oct 4, 2022
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Soldier 76

The Old Soldier

LEVEL SCALING IS NORMAL 4% PER LEVEL

"We're all soldiers now."
Armed with cutting-edge weaponry, including an experimental pulse rifle that’s capable of firing spirals of high-powered Helix Rockets, Soldier: 76 has the speed and support know-how of a highly trained warrior.
Soldier: 76 is a well-rounded Damage hero. He's able to deal both sustained and burst damage at medium to close range, move quickly across the battlefield, and support both himself and his team through the use of Biotic Field. He's a simple hero to learn to play, but a difficult one to master, making him a great pick for new players and veterans alike.

Strengths - Sustained damage, AOE Healing, No Mana and Unique Movement

Weaknesses - Low Health, Auto Attacks are not 100% accurate

Difficulty – Easy
Attack Type – Ranged
Health - 1550
Health Regen – 4.1
Resource – Bullets - 30 | Reload Time - 2 Seconds
Attack Speed – 10
Attack Range – 5.5
Attack Damage – 25
Attack Spread - 12 Degrees
Movement Speed - 100%

Combat Trait

1
Soldier Stamina
Type - Mount Replacement
Cooldown - Toggle On/Off
Sprint Duration - 10 Seconds
Recharges 1 Second of Sprint of every 1 Second of not using it after 5 Seconds

Soldier Stamina: Soldier 76's decades of military experience has helped him train his body to be the ultimate fighting machine, Allowing him to move 30% Faster, unfortunately he never learned how to ride a horse during this time.
2
Pulse Rifle
Pulse Rifle - It takes Soldier 76 3 Seconds to reload his gun, the lower his health is the faster he reloads and unloads his gun

Reload Bonus - For every 1% Health Missing, Soldier 76 Reloads 2% Faster

Attack Speed Bonus - For every 1% Health Missing, Soldier 76 fires his Rifle 0.5% Faster "0.05 Attack Speed"

Rifle Mechanics - How Soldier 76's Basic attacks work is that he has a Spread on his Rifle, his Rifle shoots Hit scan Projectiles that have a 12 Degree variation, Meaning the farther away from the target you are the more you are going to miss them.

Primary Abilities

1
Helix Rockets
Type - Active Projective Spawn | Spell Damage, Slows, Area of Effect | Affects Enemies
Cooldown - 8 Seconds


Soldier 76 Fires his Helix Rockets in a 10m straight line, they will explode on the first enemy, building or piece of terrain hit, dealing 300 Direct Hit and 175 Area of Effect, 2m, Slowing enemies by 20% for 2 Seconds
2
Biotic Field
Type - Active Area of Effect Duration | Healing, Increases Armor, Increases Movement Speed | Affects Allies
Cooldown - 20 Seconds


Soldier 76 places down his Biotic Field, it has a 10m radius it lasts for 10 seconds and Heals 2.5% of players maximum health, it gives heroes 10 Armor and 5% movement speed.
3
Tactical Slide
Type - Active Movement Dash | Spell Damage, Stun | Affects Enemies, Self
Cooldown - 6 Seconds


Soldier 76 performs a slide in a straight line for 9m, the first enemy hit takes 100 damage and is stunned for 1 second.

Heroic Abilities

1
Tactical Visor
Type - Active Status Effect | Increases Movement Speed, Attack Speed, Attack Accuracy | Affects Self
Cooldown - 60 Seconds


After a 1.0 Second Channel, Soldier 76 turns on his Tactical Visor for 10 Seconds, His Auto Attacks become 100% accurate and Penetrate enemies for 33% Damage, he reloads 100% faster and has a 2.0m range increase

Passive - Helix Rockets Gains a 2nd Charge
2
Pulse Overload
Type - Active Status Effect | Enables Unlimited Ammo, Increases Ability Cooldown | Affects Self
Cooldown - 75 Seconds


Soldier 76 overloads his rifle, overcharging himself and his gun for 15 Seconds, His abilities have a 50% cooldown reduction, +3.5 Attack speed increase, and his gun has unlimited ammo.

Passive - Soldier Stamina starts it recharge as soon as you stop sprinting

Special Mount

1
Soldier Stamina
Type - Mount Replacement
Cooldown - Toggle On/Off
Sprint Duration - 6 Seconds
Recharges 1 Second of Sprint of every 1 Second of not using it after 2 Seconds
Soldier 76 Must Regain himself after Sprinting, it takes him 0.25 Seconds after sprinting to start Attacking

Soldier Stamina: Soldier 76's decades of military experience has helped him train his body to be the ultimate fighting machine, Allowing him to move 30% Faster, unfortunately he never learned how to ride a horse during this time.

Level 1 Talents

(Passive Trait) - Soldiers Swiftness - Increase Soldier 76's movement speed by 4$ and his sprint speed by 15%.

(Quest) - Extended Magazine - Gain 1 Bullet for every 100 Stacks, Gain 5 Stacks per Minion death and gain a stack for every time you shoot a hero.
For each extra bullet you have, Gain 0.05 Attack speed and Increase reload by 0.10 upto 3 Extra Seconds
It Takes Soldier 76 3 Seconds to Reload his Gun, As he adds each Bullet increase this reload time by 3.3% and increases his rate of fire by 0.5%

(Passive Trait) - Nano Bots - Heal for 25% of the damage Soldier 76 deals.


_

Level 4 Talents

(Q) High Explosive Rockets - Increase Helix Rockets Damage by 33% and its cooldown by 2 Seconds, Helix Rockets Ignores Armor
8 Seconds CD --> 10 Seconds CD, 300DAM--> 400DAM

(Quest) "W" Biotic Field - Quest "Heal a Total of 10,000 Health with Biotic Field.'
Reward: 2500 - Increase Biotic Field Radius by 33% | 5000 - Increase Biotic Fields Duration by 2 Seconds | 7500 - Lower Biotic Fields Cooldown by 5 Seconds | 10000 - Increase Biotic Fields Healing by 20%
Reward1- 10.00m-->13.33m, Reward2-10 Seconds Duration--> 12 Seconds Duration, Reward3-20 Seconds CD--> 15 Seconds CD, Reward4-Healing 2.50%-3.00%

(W) Biotic Siphon - Biotic Field Damages enemies for 65 Damage per second, Soldier 76 heals for 10% of the damage done to minions, he heals for 100% of the damage done to heroes, and 50% done to monsters.

(E) Helix Slide - As Soldier 76 collides with anything he lets a Helix Rocket Off that deals 300 Damage to the enemy hit, and 175 damage in an 2.0m Radius


_

Level 7 Talents

(Active) Old Soldiers - Cooldown - 45 Seconds - Every time Soldier 76 Takes damage he receives a stack of Old Soldiers, each stack gives him 1 Armor and 1% movement speed, at 10 stacks Soldier 76 can active Old Soldiers to give himself protection against 1 Basic Attack or Ability

(Passive Trait) Line of Sight - Increase Soldier 76's Sight Range by 3.5m and his Attack Range by 1.0m, Soldier 76's Accuracy is Increased by 2 Degrees

(D) Firing Mode - Soldier 76's Passive becomes an Active ability allowing him to switch between 3 modes of fire.
Full Auto - His Normal Usual Mode of Fire
When Soldier 76 Has his Tactical Visor Ultimate Active he will Automatically Switch to Fully Automatic
Burst Fire - Soldier fires his Rifle in 5 Round bursts giving his rifle 100% accuracy at the cost of firing speed
5 Round Bursts at his current Attack Speed with 0.50 Pauses in-between to Aim
Semi-Automatic - Soldier 76 Fires his Rifle in single Rounds which gives him more range to poke enemies
Soldier Drops his Attack Speed by 66% but gains 4.0 Range

_

Level 10 Talents

Tactical Visor
Type - Active Status Effect | Increases Movement Speed, Attack Speed, Attack Accuracy | Affects Self
Cooldown - 60 Seconds


Soldier 76 turns on his Tactical Visor for 10 Seconds, His Auto Attacks become 100% accurate and Penetrate enemies for 33% Damage, he reloads 100% faster and has a 2.0m range increase

Passive - Helix Rockets Gains a 2nd Charge

_____________________________________________________________________________________________________________________________________

Pulse Overload
Type - Active Status Effect | Enables Unlimited Ammo, Increases Ability Cooldown | Affects Self
Cooldown - 75 Seconds


Soldier 76 overloads his rifle, overcharging himself and his gun for 15 Seconds, His abilities have a 50% cooldown reduction, +3.5 Attack speed increase, and his gun has unlimited ammo.

Passive - Soldier Stamina Gains 10% Bonus Speed

_

Level 13 Talents

(W) Here You Go! - Soldier 76 Can throw his Biotic Field up to 5.0m Away

(Passive Trait) Sleight of Hand - Soldier 76 increases his Rifles Magazine size by 10 Bullets and decrease its reload speed by 10%

(E) Little League - Increase the range of Tactical Slide by 33% and decrease its cooldown by 2 Seconds

-

Level 16 Talents

(Active) Hailstorm - Cooldown - 60 Seconds - Soldier 76 increases his rate of fire by 10.0 until he hits his next 60 Hit Shots, after he hits 60 shots Hailstorm goes on Cooldown
Hitting shots while Hailstorm is on Cooldown lowers its CD by 0.1 for every shot hit

(Q) Pulse Emitter Rockets - Helix Rockets have unlimited range and deal 33% more damage to the enemy directly hit.

(Z) Get Up and Move It! - Soldier 76 No Longer gets tired from Sprinting, but moves 25% faster instead of 30%

-

Level 20 Talents

(R1) Tactical Necessity - Lower Tactical Visors Cooldown by 55 Seconds, However it is only active until Soldier 76 Has to Reload

(R2) Internal Pulse Resonator - For Every second that Pulse Overload is active increase Soldier 76's Rate of fire by 0.5

(W) Biotic Lifeline - Allied Heroes inside of Biotic field are granted Unkillable

(Passive Trait) Efficient Veteran - Increase Soldier 76's Magazine Size by 25% and increase his Reload speed by 25%

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