Sombra by CyberBully

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Sombra

By: CyberBully
Last Updated: Aug 29, 2018
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Sombra

[hero not found]

(yes another sombra concept. just hear me out ok?)

Sombra is a stealthed specialist who focuses on sabotaging enemies and shutting down their most powerful assets.

Pros
    Powerful passive gives her access rivaled only by Medivh
    Huge utility in the form of Hack
    Decent mobility
Cons
    Very squishy if caught out of stealth
    Almost all utility is in Hack
    Mediocre damage

Sombra excels at ruining the plans of her enemies. By default her Q, Hack, can silence enemies for 3 seconds as well as disable towers, but many talents, such as Intelligence Network and Master Hacker, can augment hack and empower it to become a workhouse that does a bit of everything. her ultimate, EMP pack, with a bit of planning, can easily swing teamfights with a huge untalented hack on every enemy, and her other ultimate, Lockout, provides a huge amount of value by removing the minimap of enemies, severely limiting their intel.

Shoudl you choose to build around Translocator, Sombra sacrifices the immense utility of hack for a fast paced, high mobility playstyle, with Telefrag becoming a core part of her damage.

Sombra works well with allies that can capitalize on her mischief, such as initiators like Sonya, Tyrael, and ETC.

Sombra excells against those who rely on abilities, like Tracer, Jaina, and Kael'Thas. Lockout also makes life hard on those who rely on the minimap, such as The Lost Vikings and Abathur.

Sombra is countered by enemies who can pressure her and prevent her from getting the channel for hack off, like ETC, Muradin, and Sonya. She is also weak against enemies who dont rely on abilities, such as Raynor and Valla

(PS, this is my first hero concept, and I would LOVE feedback :D)

Combat Trait

1
Glitch in the System
Towers do not recognize Sombra's presence, and do not shoot at her.

Primary Abilities

1
Hack
Hack the target for .75 seconds, Silencing them for 3 seconds if its a hero and disabling it for 10 seconds if its a structure. Disabling a structure prevents it from performing its main function, Gates let enemies through, Towers don't fire, and Healing Fountains don't heal.

has an 8 second cooldown
2
Thermopic Camo
Enter Stealth. While in stealth move 15% faster. Stealth lasts until you take damage or use an ability.

6 second cooldown, starts when revealed
3
Translocator
Throw a device to a target location. Reactivate at any time to teleport to the device, or activate your Trait to destroy it.

12-second cooldown that starts when Translocator is teleported to or destroyed

Heroic Abilities

1
EMP pack
Drop an EMP pack a short distance away. Activate again to release a large EMP wave, applying a untalented hack to everything hackable in the area. the EMP pack is stealthed, but can be destroyed if revealed

110 second cooldown
2
Lockout
Hack into the enemy's minimap, blocking it and replacing it with a Sugar skull for 20 seconds.

90 second cooldown

Talents

Level 1
    Intelligence network: Quest: hack every enemy once. Reward: hack now reveals the enemy's mana bar, cooldowns, and reveals the target for the duration.

    Bruteforce: When you throw Translocator, deal damage in an area around where it lands.

    Firewall: Every 10 seconds, gain a layer of Spell block. up to 2 stacks. get a stack instantly when you successfully hack someone.
Level 4
    Telefrag: when you teleport to your Translocator, deal damage in an area around it.

    Bit Decay: Hack now deals damage over time for its duration.

    Looking for me?: Deal 25% bonus damage for 5 seconds when you exit Stealth.
Level 7
    Torrent: when an ally damages a hacked target, extend the hack by 0.75 seconds

    Making Friends: Hacking minions turns them to your side, hacking mercenaries stuns them for 5 seconds. does not work on Boss.

    Clean Disconnect: when teleporting to Translocator, instantly enter Stealth.
Level 10
See above



Level 13
    3l33T_HAXXOR: Hack now reduces enemy armor by 25 as well as increasing its duration to 5 seconds.

    OpSec: when entering Stealth, become Unrevealable for 3 seconds.

    Backdoor: When you teleport to Translocator, leave a Translocator where you teleported from.

Level 16
    Master Hacker: hacking enemy structures actively turns them against their allies. Gates dont let enemies past, healing fountains can be used by your allies, and towers attack their owners.

    Blockchain: hack now chains to another target, prioritizing heroes.


    CyberSpace: when you teleport to Translocator, Hack the nearest enemy from your point of departure.

Level 20
    Logic Bomb: EMP Pack's hack now is talented.

    Magic Word: Lockout lasts 10 seconds longer and reveals enemies for its duration.

    Skycode: Hack now Disarms targets, preventing them from autoattacking.

    Cybercriminal: Quest: Hack 40 targets. Reward: Hack now has 2 charges.

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